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Searched refs:sound_buf (Results 1 – 25 of 31) sorted by relevance

12

/dports/games/libretro-quicknes/QuickNES_Core-901248a/nes_emu/
H A DNes_Emu.cpp42 sound_buf = &silent_buffer; in Nes_Emu()
83 sound_buf->clear(); in clear_sound_buf()
166 if ( sound_buf->samples_avail() ) in emulate_frame()
170 sound_buf->end_frame( frame_len, false ); in emulate_frame()
173 f->sample_count = sound_buf->samples_avail(); in emulate_frame()
174 f->chan_count = sound_buf->samples_per_frame(); in emulate_frame()
280 sound_buf = new_buf; in set_sample_rate()
306 sound_buf->bass_freq( equalizer_.bass ); in set_equalizer()
316 Blip_Buffer* buf = sound_buf->channel( i ).center; in enable_sound()
511 sound_buf->SaveAudioBufferState(); in SaveAudioBufferState()
[all …]
H A DNes_Emu.h235 Multi_Buffer* sound_buf; variable
/dports/emulators/vice/vice-3.5/src/sounddrv/
H A Dsoundbsp.cc48 static int16_t *sound_buf; variable
91 memcpy((int16_t *)cb_buf + total, sound_buf + buf_outptr, amount * sizeof(int16_t)); in bsp_callback()
123 sound_buf = (int16_t *)lib_malloc(sizeof(int16_t) * buf_len); in bsp_init()
124 memset(sound_buf, 0, sizeof(int16_t) * buf_len); in bsp_init()
156 memcpy(sound_buf + buf_inptr, pbuf + total, amount * sizeof(int16_t)); in bsp_write()
192 lib_free(sound_buf); in bsp_close()
193 sound_buf = NULL; in bsp_close()
205 memset(sound_buf, 0, buf_len); in bsp_resume()
/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/sounddrv/
H A Dsoundbsp.cc48 static int16_t *sound_buf; variable
91 memcpy((int16_t *)cb_buf + total, sound_buf + buf_outptr, amount * sizeof(int16_t)); in bsp_callback()
123 sound_buf = (int16_t *)lib_malloc(sizeof(int16_t) * buf_len); in bsp_init()
124 memset(sound_buf, 0, sizeof(int16_t) * buf_len); in bsp_init()
157 memcpy(sound_buf + buf_inptr, pbuf + total, amount * sizeof(int16_t)); in bsp_write()
193 lib_free(sound_buf); in bsp_close()
194 sound_buf = NULL; in bsp_close()
206 memset(sound_buf, 0, buf_len); in bsp_resume()
/dports/games/libretro-gambatte/gambatte-libretro-22abc24/libgambatte/libretro/
H A Dcc_resampler.h50 static void CC_renderaudio(audio_frame_t* sound_buf, unsigned samples) in CC_renderaudio() argument
91 ::"r" (CC_kernel+CC_accumulated_samples),"r" (sound_buf+i) in CC_renderaudio()
158 static void CC_renderaudio(audio_frame_t* sound_buf, unsigned samples) in CC_renderaudio() argument
187 current_l += sound_buf[i].l * CC_kernel[accumulated_samples]; in CC_renderaudio()
188 current_r += sound_buf[i].r * CC_kernel[accumulated_samples]; in CC_renderaudio()
189 next_l += sound_buf[i].l * CC_kernel_r[accumulated_samples]; in CC_renderaudio()
190 next_r += sound_buf[i].r * CC_kernel_r[accumulated_samples]; in CC_renderaudio()
H A Dlibretro.cpp1680 } static sound_buf; in retro_run() local
1686 CC_renderaudio((audio_frame_t*)sound_buf.u32, samples); in retro_run()
1688 render_audio(sound_buf.i16, samples); in retro_run()
1693 blipper_read(resampler_l, sound_buf.i16 + 0, read_avail, 2); in retro_run()
1694 blipper_read(resampler_r, sound_buf.i16 + 1, read_avail, 2); in retro_run()
1695 audio_batch_cb(sound_buf.i16, read_avail); in retro_run()
1709 CC_renderaudio((audio_frame_t*)sound_buf.u32, samples); in retro_run()
1711 render_audio(sound_buf.i16, samples); in retro_run()
1722 blipper_read(resampler_l, sound_buf.i16 + 0, read_avail, 2); in retro_run()
1723 blipper_read(resampler_r, sound_buf.i16 + 1, read_avail, 2); in retro_run()
[all …]
/dports/audio/aylet/aylet-0.5/
H A Dsound.c74 static signed short *sound_buf; variable
211 if(sound_buf) in sound_end()
212 free(sound_buf); in sound_end()
331 for(f=0,ptr=sound_buf;f<sound_framesiz;f++) in sound_ay_overlay()
610 ptr=sound_buf+(sound_stereo?sound_fillpos*2:sound_fillpos); in sound_frame()
628 ptr=sound_buf; in sound_frame()
646 silent_level=sound_buf[fulllen-1]; in sound_frame()
655 ptr=sound_buf; in sound_frame()
671 driver_frame(sound_buf,fulllen); in sound_frame()
753 ptr=sound_buf+(sound_stereo?sound_fillpos*2:sound_fillpos); in sound_beeper()
[all …]
/dports/audio/ocp/ocp-0.2.90/playay/
H A Dsound.c59 static int16_t *sound_buf; variable
133 sound_buf=malloc(sizeof(int16_t)*sound_framesiz*6); in sound_init()
134 if(sound_buf==NULL) in sound_init()
150 if(sound_buf) in sound_end()
152 free(sound_buf); in sound_end()
153 sound_buf = 0; in sound_end()
235 for(f=0,ptr=sound_buf;f<sound_framesiz;f++) in sound_ay_overlay()
526 ptr=sound_buf; in sound_frame()
557 memset(sound_buf,0,fulllen*sizeof(int16_t)),silent=1; in sound_frame()
560 ptr=sound_buf; in sound_frame()
[all …]
/dports/games/uqm/uqm-0.8.0/src/uqm/
H A Dsounds.c27 static SOUND sound_buf[MAX_SOUNDS]; variable
88 memset (sound_buf, 0, sizeof (sound_buf)); in ProcessSound()
94 sound_buf[num_sounds] = Sound; in ProcessSound()
170 pSound = sound_buf; in FlushSounds()
/dports/audio/deadbeef/deadbeef-0.7.2/plugins/vtx/
H A Day8912.c409 unsigned char *sound_buf = buff; in ayemu_gen_sound() local
475 *sound_buf++ = mix_l; in ayemu_gen_sound()
477 *sound_buf++ = mix_r; in ayemu_gen_sound()
479 *sound_buf++ = mix_l & 0x00FF; /* 16 bit sound */ in ayemu_gen_sound()
480 *sound_buf++ = (mix_l >> 8); in ayemu_gen_sound()
482 *sound_buf++ = mix_r & 0x00FF; in ayemu_gen_sound()
483 *sound_buf++ = (mix_r >> 8); in ayemu_gen_sound()
487 return sound_buf; in ayemu_gen_sound()
/dports/multimedia/audacious-plugins/audacious-plugins-4.1/src/vtx/
H A Day8912.cc405 unsigned char *sound_buf = (unsigned char *) buff; in ayemu_gen_sound() local
471 *sound_buf++ = mix_l; in ayemu_gen_sound()
473 *sound_buf++ = mix_r; in ayemu_gen_sound()
475 *sound_buf++ = mix_l & 0x00FF; /* 16 bit sound */ in ayemu_gen_sound()
476 *sound_buf++ = (mix_l >> 8); in ayemu_gen_sound()
478 *sound_buf++ = mix_r & 0x00FF; in ayemu_gen_sound()
479 *sound_buf++ = (mix_r >> 8); in ayemu_gen_sound()
483 return sound_buf; in ayemu_gen_sound()
/dports/audio/sc3-plugins/sc3-plugins-Version-3.9.0/source/AYUGens/AY_libayemu/src/
H A Day8912.c405 unsigned char *sound_buf = buff; in ayemu_gen_sound() local
471 *sound_buf++ = mix_l; in ayemu_gen_sound()
473 *sound_buf++ = mix_r; in ayemu_gen_sound()
475 *sound_buf++ = mix_l & 0x00FF; /* 16 bit sound */ in ayemu_gen_sound()
476 *sound_buf++ = (mix_l >> 8); in ayemu_gen_sound()
478 *sound_buf++ = mix_r & 0x00FF; in ayemu_gen_sound()
479 *sound_buf++ = (mix_r >> 8); in ayemu_gen_sound()
483 return sound_buf; in ayemu_gen_sound()
/dports/games/nxengine/nxengine-evo-2.6.5-1/src/sound/
H A DPixtone.cpp394 Uint8 *sound_buf = (Uint8 *)SDL_malloc(cvt.len_cvt); in playResampled() local
395 SDL_memcpy(sound_buf, (Uint8 *)cvt.buf, cvt.len_cvt); in playResampled()
398 _sound_fx[slot].resampled[rslot] = Mix_QuickLoad_RAW(sound_buf, cvt.len_cvt); in playResampled()
469 Uint8 *sound_buf = (Uint8 *)SDL_malloc(cvt.len_cvt); in prepareResampled() local
470 SDL_memcpy(sound_buf, (Uint8 *)cvt.buf, cvt.len_cvt); in prepareResampled()
473 _sound_fx[slot].resampled[rslot] = Mix_QuickLoad_RAW(sound_buf, cvt.len_cvt); in prepareResampled()
525 Uint8 *sound_buf = (Uint8 *)SDL_malloc(cvt.len_cvt); in _prepareToPlay() local
526 SDL_memcpy(sound_buf, (Uint8 *)cvt.buf, cvt.len_cvt); in _prepareToPlay()
529 _sound_fx[slot].chunk = Mix_QuickLoad_RAW(sound_buf, cvt.len_cvt); in _prepareToPlay()
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/libretro/
H A Dlibretro.c331 static s16 *sound_buf; variable
337 if ((sound_buf = (s16 *)malloc(soundbufsize)) == NULL) in SNDLIBRETROInit()
339 memset(sound_buf, 0, soundbufsize); in SNDLIBRETROInit()
344 if (sound_buf) in SNDLIBRETRODeInit()
345 free(sound_buf); in SNDLIBRETRODeInit()
354 if (sound_buf) in SNDLIBRETROChangeVideoFormat()
355 free(sound_buf); in SNDLIBRETROChangeVideoFormat()
356 if ((sound_buf = (s16 *)malloc(soundbufsize)) == NULL) in SNDLIBRETROChangeVideoFormat()
358 memset(sound_buf, 0, soundbufsize); in SNDLIBRETROChangeVideoFormat()
392 sdlConvert32uto16s((int32_t*)leftchanbuffer, (int32_t*)rightchanbuffer, sound_buf, num_samples); in SNDLIBRETROUpdateAudio()
[all …]
/dports/games/libretro-beetle_ngp/beetle-ngp-libretro-74cc0d8/
H A Dlibretro.c96 static void Emulate(EmulateSpecStruct *espec, int16_t *sound_buf) in Emulate() argument
141 espec->SoundBufSize = MDFNNGPCSOUND_Flush(sound_buf, in Emulate()
711 static int16_t sound_buf[0x10000]; in retro_run() local
728 spec.SoundBufMaxSize = sizeof(sound_buf) / 2; in retro_run()
752 Emulate(&spec, sound_buf); in retro_run()
766 total += audio_batch_cb(sound_buf + total*2, spec.SoundBufSize - total); in retro_run()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/menuui/
H A Doptionsmenumulti.h42 void options_multi_set_voice_data(unsigned char *sound_buf, int buf_size, double gain);
H A Doptionsmenumulti.cpp2339 void options_multi_set_voice_data(unsigned char *sound_buf, int buf_size, double /*gain*/) in options_multi_set_voice_data() argument
2341 if ( (sound_buf == NULL) || (buf_size <= 0) ) { in options_multi_set_voice_data()
2347 memcpy(Om_vox_voice_buffer, sound_buf, Om_vox_voice_buffer_size); in options_multi_set_voice_data()
2355 memcpy(Om_vox_comp_buffer + Om_vox_voice_comp_size, sound_buf, buf_size); in options_multi_set_voice_data()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/menuui/
H A Doptionsmenumulti.h42 void options_multi_set_voice_data(unsigned char *sound_buf, int buf_size, double gain);
/dports/games/libretro-beetle_vb/beetle-vb-libretro-7412262/
H A Dlibretro.cpp2048 static void Emulate(EmulateSpecStruct *espec, int16_t *sound_buf) in Emulate() argument
2075 if(sound_buf) in Emulate()
2080 … espec->SoundBufSize = Blip_Buffer_read_samples(&sbuf[y], sound_buf + y, espec->SoundBufMaxSize); in Emulate()
2671 static int16_t sound_buf[0x10000]; in retro_run() local
2681 spec.SoundBufMaxSize = sizeof(sound_buf) / 2; in retro_run()
2699 Emulate(&spec, sound_buf); in retro_run()
2701 int16 *const SoundBuf = sound_buf + spec.SoundBufSizeALMS * EmulatedVB.soundchan; in retro_run()
2724 audio_batch_cb(sound_buf, spec.SoundBufSize); in retro_run()
/dports/audio/mp3blaster/mp3blaster-3.2.6/mpegsound/
H A Dmpegtoraw.cc251 memcpy(sound_buf+offset,bufje->data,bufje->framesize); in threadplay()
253 sound_buf+offset, bufje->framesize); in threadplay()
269 processed=player->putblock_nt(sound_buf,offset); in threadplay()
280 memmove(sound_buf, sound_buf + processed, in threadplay()
528 this->sound_buf=(unsigned char *)malloc(RAWDATASIZE*THREAD_TIMES*sizeof(short int)); in Mpegtoraw()
550 free(sound_buf); in ~Mpegtoraw()
/dports/games/libretro-beetle_bsnes/beetle-bsnes-libretro-b65ded5bde278c18af538c687db9b72c995b220a/
H A Dlibretro.cpp291 static int16_t sound_buf[0x10000]; in retro_run() local
298 spec.SoundBuf = sound_buf; in retro_run()
300 spec.SoundBufMaxSize = sizeof(sound_buf) / 2; in retro_run()
/dports/games/libretro-beetle_lynx/beetle-lynx-libretro-35119c9/
H A Dlibretro.cpp451 static int16_t sound_buf[0x10000]; in retro_run() local
458 spec.SoundBuf = sound_buf; in retro_run()
460 spec.SoundBufMaxSize = sizeof(sound_buf) / 2; in retro_run()
/dports/games/libretro-beetle_gba/beetle-gba-libretro-8d1e421/
H A Dlibretro.cpp471 static int16_t sound_buf[0x10000]; in retro_run() local
478 spec.SoundBuf = sound_buf; in retro_run()
480 spec.SoundBufMaxSize = sizeof(sound_buf) / 2; in retro_run()
/dports/games/libretro-beetle_wswan/beetle-wswan-libretro-5b03d1b/
H A Dlibretro.cpp813 static int16_t sound_buf[0x10000]; in retro_run() local
828 spec.SoundBuf = sound_buf; in retro_run()
830 spec.SoundBufMaxSize = sizeof(sound_buf) / 2; in retro_run()
/dports/audio/moc/moc-2.5.2/decoder_plugins/speex/
H A Dspeex.c547 static int spx_decode (void *prv_data, char *sound_buf, int nbytes, in spx_decode() argument
552 int16_t *out = (int16_t *)sound_buf; in spx_decode()

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