/dports/games/quake2-rogue/quake2-rogue-3.20/ |
H A D | g_func.c | 390 if (ent->moveinfo.sound_end) in plat_hit_top() 404 if (ent->moveinfo.sound_end) in plat_hit_bottom() 637 ent->moveinfo.sound_end = gi.soundindex ("plats/pt1_end.wav"); in SP_func_plat() 677 if (ent->moveinfo.sound_end) in plat2_hit_top() 716 if (ent->moveinfo.sound_end) in plat2_hit_bottom() 1055 ent->moveinfo.sound_end = gi.soundindex ("plats/pt1_end.wav"); in SP_func_plat2() 1431 if (self->moveinfo.sound_end) in door_hit_top() 1449 if (self->moveinfo.sound_end) in door_hit_bottom() 1810 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door() 2246 if (self->moveinfo.sound_end) in train_wait() [all …]
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/rogue/ |
H A D | g_func.c | 390 if (ent->moveinfo.sound_end) in plat_hit_top() 404 if (ent->moveinfo.sound_end) in plat_hit_bottom() 637 ent->moveinfo.sound_end = gi.soundindex ("plats/pt1_end.wav"); in SP_func_plat() 677 if (ent->moveinfo.sound_end) in plat2_hit_top() 716 if (ent->moveinfo.sound_end) in plat2_hit_bottom() 1055 ent->moveinfo.sound_end = gi.soundindex ("plats/pt1_end.wav"); in SP_func_plat2() 1431 if (self->moveinfo.sound_end) in door_hit_top() 1449 if (self->moveinfo.sound_end) in door_hit_bottom() 1815 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door() 2251 if (self->moveinfo.sound_end) in train_wait() [all …]
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/dports/games/quake2lnx/quake2-r0.16.2/src/game/ |
H A D | g_func.c | 362 if (ent->moveinfo.sound_end) in plat_hit_top() 376 if (ent->moveinfo.sound_end) in plat_hit_bottom() 578 ent->moveinfo.sound_end = gi.soundindex ("plats/pt1_end.wav"); in SP_func_plat() 874 if (self->moveinfo.sound_end) in door_hit_top() 892 if (self->moveinfo.sound_end) in door_hit_bottom() 1146 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door() 1311 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door_rotating() 1394 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water() 1399 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water() 1517 if (self->moveinfo.sound_end) in train_wait() [all …]
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/dports/games/quake2max/Quake2maX_0.45-src_unix/game/ |
H A D | g_func.c | 362 if (ent->moveinfo.sound_end) in plat_hit_top() 376 if (ent->moveinfo.sound_end) in plat_hit_bottom() 578 ent->moveinfo.sound_end = gi.soundindex ("plats/pt1_end.wav"); in SP_func_plat() 874 if (self->moveinfo.sound_end) in door_hit_top() 892 if (self->moveinfo.sound_end) in door_hit_bottom() 1146 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door() 1311 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door_rotating() 1394 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water() 1399 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water() 1517 if (self->moveinfo.sound_end) in train_wait() [all …]
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/dports/games/quake2-data/quake2-data-3.20_3/ |
H A D | g_func.c | 343 if (ent->moveinfo.sound_end) in plat_hit_top() 357 if (ent->moveinfo.sound_end) in plat_hit_bottom() 559 ent->moveinfo.sound_end = gi.soundindex ("plats/pt1_end.wav"); in SP_func_plat() 855 if (self->moveinfo.sound_end) in door_hit_top() 873 if (self->moveinfo.sound_end) in door_hit_bottom() 1127 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door() 1292 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door_rotating() 1375 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water() 1380 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water() 1498 if (self->moveinfo.sound_end) in train_wait() [all …]
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/dports/games/quake2-lights/quake2-lights-1/lights/src/ |
H A D | g_func.c | 362 if (ent->moveinfo.sound_end) in plat_hit_top() 376 if (ent->moveinfo.sound_end) in plat_hit_bottom() 578 ent->moveinfo.sound_end = gi.soundindex ("plats/pt1_end.wav"); in SP_func_plat() 874 if (self->moveinfo.sound_end) in door_hit_top() 892 if (self->moveinfo.sound_end) in door_hit_bottom() 1151 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door() 1316 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door_rotating() 1399 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water() 1404 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water() 1522 if (self->moveinfo.sound_end) in train_wait() [all …]
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/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/ |
H A D | g_func.c | 362 if (ent->moveinfo.sound_end) in plat_hit_top() 376 if (ent->moveinfo.sound_end) in plat_hit_bottom() 578 ent->moveinfo.sound_end = gi.soundindex ("plats/pt1_end.wav"); in SP_func_plat() 874 if (self->moveinfo.sound_end) in door_hit_top() 892 if (self->moveinfo.sound_end) in door_hit_bottom() 1146 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door() 1311 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door_rotating() 1394 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water() 1399 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water() 1517 if (self->moveinfo.sound_end) in train_wait() [all …]
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/dports/games/quake2-matrix/matrix/MatrixFixSource/ |
H A D | g_func.c | 343 if (ent->moveinfo.sound_end) in plat_hit_top() 357 if (ent->moveinfo.sound_end) in plat_hit_bottom() 559 ent->moveinfo.sound_end = gi.soundindex ("plats/pt1_end.wav"); in SP_func_plat() 855 if (self->moveinfo.sound_end) in door_hit_top() 873 if (self->moveinfo.sound_end) in door_hit_bottom() 1127 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door() 1292 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door_rotating() 1375 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water() 1380 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water() 1498 if (self->moveinfo.sound_end) in train_wait() [all …]
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/dports/games/quake2-psychomod/psychomod/src/ |
H A D | g_func.c | 343 if (ent->moveinfo.sound_end) in plat_hit_top() 357 if (ent->moveinfo.sound_end) in plat_hit_bottom() 559 ent->moveinfo.sound_end = gi.soundindex ("plats/pt1_end.wav"); in SP_func_plat() 855 if (self->moveinfo.sound_end) in door_hit_top() 873 if (self->moveinfo.sound_end) in door_hit_bottom() 1131 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door() 1296 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door_rotating() 1379 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water() 1384 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water() 1503 if (self->moveinfo.sound_end) in train_wait() [all …]
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/dports/games/quake2-source/quake2-r0.16.2/src/ctf/ |
H A D | g_func.c | 362 if (ent->moveinfo.sound_end) in plat_hit_top() 376 if (ent->moveinfo.sound_end) in plat_hit_bottom() 578 ent->moveinfo.sound_end = gi.soundindex ("plats/pt1_end.wav"); in SP_func_plat() 874 if (self->moveinfo.sound_end) in door_hit_top() 892 if (self->moveinfo.sound_end) in door_hit_bottom() 1146 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door() 1311 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door_rotating() 1394 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water() 1399 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water() 1517 if (self->moveinfo.sound_end) in train_wait() [all …]
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/dports/games/quake2-source/quake2-r0.16.2/src/game/ |
H A D | g_func.c | 362 if (ent->moveinfo.sound_end) in plat_hit_top() 376 if (ent->moveinfo.sound_end) in plat_hit_bottom() 578 ent->moveinfo.sound_end = gi.soundindex ("plats/pt1_end.wav"); in SP_func_plat() 874 if (self->moveinfo.sound_end) in door_hit_top() 892 if (self->moveinfo.sound_end) in door_hit_bottom() 1146 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door() 1311 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door_rotating() 1394 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water() 1399 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water() 1517 if (self->moveinfo.sound_end) in train_wait() [all …]
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/dports/games/quetoo/quetoo-0.6.1/src/qmass/ |
H A D | g_func.c | 319 if(ent->moveinfo.sound_end) in plat_hit_top() 331 if(ent->moveinfo.sound_end) in plat_hit_bottom() 518 ent->moveinfo.sound_end = gi.soundindex("plats/pt1_end.wav"); in SP_func_plat() 788 if(self->moveinfo.sound_end) in door_hit_top() 803 if(self->moveinfo.sound_end) in door_hit_bottom() 1029 ent->moveinfo.sound_end = gi.soundindex("doors/dr1_end.wav"); in SP_func_door() 1186 ent->moveinfo.sound_end = gi.soundindex("doors/dr1_end.wav"); in SP_func_door_rotating() 1264 self->moveinfo.sound_end = gi.soundindex("world/stp_watr.wav"); in SP_func_water() 1269 self->moveinfo.sound_end = gi.soundindex("world/stp_watr.wav"); in SP_func_water() 1378 if(self->moveinfo.sound_end) in train_wait() [all …]
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/dports/games/quetoo/quetoo-0.6.1/src/vanctf/ |
H A D | g_func.c | 305 if(ent->moveinfo.sound_end) in plat_hit_top() 317 if(ent->moveinfo.sound_end) in plat_hit_bottom() 504 ent->moveinfo.sound_end = gi.soundindex("plats/pt1_end.wav"); in SP_func_plat() 772 if(self->moveinfo.sound_end) in door_hit_top() 787 if(self->moveinfo.sound_end) in door_hit_bottom() 1013 ent->moveinfo.sound_end = gi.soundindex("doors/dr1_end.wav"); in SP_func_door() 1171 ent->moveinfo.sound_end = gi.soundindex("doors/dr1_end.wav"); in SP_func_door_rotating() 1249 self->moveinfo.sound_end = gi.soundindex("world/stp_watr.wav"); in SP_func_water() 1254 self->moveinfo.sound_end = gi.soundindex("world/stp_watr.wav"); in SP_func_water() 1363 if(self->moveinfo.sound_end) in train_wait() [all …]
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/dports/games/quetoo/quetoo-0.6.1/src/baseq2/ |
H A D | g_func.c | 322 if(ent->moveinfo.sound_end) in plat_hit_top() 334 if(ent->moveinfo.sound_end) in plat_hit_bottom() 521 ent->moveinfo.sound_end = gi.soundindex("plats/pt1_end.wav"); in SP_func_plat() 791 if(self->moveinfo.sound_end) in door_hit_top() 806 if(self->moveinfo.sound_end) in door_hit_bottom() 1032 ent->moveinfo.sound_end = gi.soundindex("doors/dr1_end.wav"); in SP_func_door() 1190 ent->moveinfo.sound_end = gi.soundindex("doors/dr1_end.wav"); in SP_func_door_rotating() 1268 self->moveinfo.sound_end = gi.soundindex("world/stp_watr.wav"); in SP_func_water() 1273 self->moveinfo.sound_end = gi.soundindex("world/stp_watr.wav"); in SP_func_water() 1382 if(self->moveinfo.sound_end) in train_wait() [all …]
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/dports/games/qudos/QuDos-0.40.1-src/src/game/ |
H A D | g_func.c | 342 if (ent->moveinfo.sound_end) in plat_hit_top() 356 if (ent->moveinfo.sound_end) in plat_hit_bottom() 558 ent->moveinfo.sound_end = gi.soundindex("plats/pt1_end.wav"); in SP_func_plat() 858 if (self->moveinfo.sound_end) in door_hit_top() 875 if (self->moveinfo.sound_end) in door_hit_bottom() 1125 ent->moveinfo.sound_end = gi.soundindex("doors/dr1_end.wav"); in SP_func_door() 1285 ent->moveinfo.sound_end = gi.soundindex("doors/dr1_end.wav"); in SP_func_door_rotating() 1364 self->moveinfo.sound_end = gi.soundindex("world/stp_watr.wav"); in SP_func_water() 1369 self->moveinfo.sound_end = gi.soundindex("world/stp_watr.wav"); in SP_func_water() 1477 if (self->moveinfo.sound_end) in train_wait() [all …]
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/ctf/ |
H A D | g_func.c | 362 if (ent->moveinfo.sound_end) in plat_hit_top() 376 if (ent->moveinfo.sound_end) in plat_hit_bottom() 578 ent->moveinfo.sound_end = gi.soundindex ("plats/pt1_end.wav"); in SP_func_plat() 874 if (self->moveinfo.sound_end) in door_hit_top() 892 if (self->moveinfo.sound_end) in door_hit_bottom() 1146 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door() 1311 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door_rotating() 1394 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water() 1399 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water() 1517 if (self->moveinfo.sound_end) in train_wait() [all …]
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/jabot/ |
H A D | g_func.c | 362 if (ent->moveinfo.sound_end) in plat_hit_top() 376 if (ent->moveinfo.sound_end) in plat_hit_bottom() 578 ent->moveinfo.sound_end = gi.soundindex ("plats/pt1_end.wav"); in SP_func_plat() 874 if (self->moveinfo.sound_end) in door_hit_top() 892 if (self->moveinfo.sound_end) in door_hit_bottom() 1146 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door() 1311 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door_rotating() 1394 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water() 1399 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water() 1517 if (self->moveinfo.sound_end) in train_wait() [all …]
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/dports/games/q2p/Q2P-0.2-2006-12-31/ctf/ |
H A D | g_func.c | 362 if (ent->moveinfo.sound_end) in plat_hit_top() 376 if (ent->moveinfo.sound_end) in plat_hit_bottom() 578 ent->moveinfo.sound_end = gi.soundindex ("plats/pt1_end.wav"); in SP_func_plat() 874 if (self->moveinfo.sound_end) in door_hit_top() 892 if (self->moveinfo.sound_end) in door_hit_bottom() 1146 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door() 1311 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door_rotating() 1394 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water() 1399 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water() 1517 if (self->moveinfo.sound_end) in train_wait() [all …]
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/dports/games/q2p/Q2P-0.2-2006-12-31/game/ |
H A D | g_func.c | 362 if (ent->moveinfo.sound_end) in plat_hit_top() 376 if (ent->moveinfo.sound_end) in plat_hit_bottom() 578 ent->moveinfo.sound_end = gi.soundindex ("plats/pt1_end.wav"); in SP_func_plat() 874 if (self->moveinfo.sound_end) in door_hit_top() 892 if (self->moveinfo.sound_end) in door_hit_bottom() 1146 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door() 1311 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door_rotating() 1394 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water() 1399 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water() 1517 if (self->moveinfo.sound_end) in train_wait() [all …]
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/dports/games/q2pro/q2pro/game/ |
H A D | g_func.c | 362 if (ent->moveinfo.sound_end) in plat_hit_top() 376 if (ent->moveinfo.sound_end) in plat_hit_bottom() 578 ent->moveinfo.sound_end = gi.soundindex ("plats/pt1_end.wav"); in SP_func_plat() 874 if (self->moveinfo.sound_end) in door_hit_top() 892 if (self->moveinfo.sound_end) in door_hit_bottom() 1146 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door() 1311 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door_rotating() 1394 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water() 1399 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water() 1517 if (self->moveinfo.sound_end) in train_wait() [all …]
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/dports/games/r1q2/r1q2-8012_5/game/ |
H A D | g_func.c | 362 if (ent->moveinfo.sound_end) in plat_hit_top() 376 if (ent->moveinfo.sound_end) in plat_hit_bottom() 578 ent->moveinfo.sound_end = gi.soundindex ("plats/pt1_end.wav"); in SP_func_plat() 874 if (self->moveinfo.sound_end) in door_hit_top() 892 if (self->moveinfo.sound_end) in door_hit_bottom() 1146 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door() 1311 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door_rotating() 1394 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water() 1399 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water() 1517 if (self->moveinfo.sound_end) in train_wait() [all …]
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/dports/games/alienarena/alienarena-7.66/source/game/ |
H A D | g_func.c | 368 if (ent->moveinfo.sound_end) in plat_hit_top() 382 if (ent->moveinfo.sound_end) in plat_hit_bottom() 582 ent->moveinfo.sound_end = gi.soundindex ("world/platstop.wav"); in SP_func_plat() 892 if (self->moveinfo.sound_end) in door_hit_top() 910 if (self->moveinfo.sound_end) in door_hit_bottom() 1162 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door() 1328 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door_rotating() 1411 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water() 1416 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water() 1533 if (self->moveinfo.sound_end) in train_wait() [all …]
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/dports/games/alienarena-data/alienarena-7.66/source/game/ |
H A D | g_func.c | 368 if (ent->moveinfo.sound_end) in plat_hit_top() 382 if (ent->moveinfo.sound_end) in plat_hit_bottom() 582 ent->moveinfo.sound_end = gi.soundindex ("world/platstop.wav"); in SP_func_plat() 892 if (self->moveinfo.sound_end) in door_hit_top() 910 if (self->moveinfo.sound_end) in door_hit_bottom() 1162 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door() 1328 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door_rotating() 1411 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water() 1416 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water() 1533 if (self->moveinfo.sound_end) in train_wait() [all …]
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/dports/games/egl/egl-0.3.1_9/game/ |
H A D | g_func.c | 362 if (ent->moveinfo.sound_end) in plat_hit_top() 376 if (ent->moveinfo.sound_end) in plat_hit_bottom() 578 ent->moveinfo.sound_end = gi.soundindex ("plats/pt1_end.wav"); in SP_func_plat() 874 if (self->moveinfo.sound_end) in door_hit_top() 892 if (self->moveinfo.sound_end) in door_hit_bottom() 1146 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door() 1311 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door_rotating() 1394 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water() 1399 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water() 1517 if (self->moveinfo.sound_end) in train_wait() [all …]
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/dports/games/quetoo/quetoo-0.6.1/src/ctf/ |
H A D | g_func.c | 321 if(ent->moveinfo.sound_end) in plat_hit_top() 333 if(ent->moveinfo.sound_end) in plat_hit_bottom() 520 ent->moveinfo.sound_end = gi.soundindex("plats/pt1_end.wav"); in SP_func_plat() 790 if(self->moveinfo.sound_end) in door_hit_top() 805 if(self->moveinfo.sound_end) in door_hit_bottom() 1031 ent->moveinfo.sound_end = gi.soundindex("doors/dr1_end.wav"); in SP_func_door() 1189 ent->moveinfo.sound_end = gi.soundindex("doors/dr1_end.wav"); in SP_func_door_rotating() 1267 self->moveinfo.sound_end = gi.soundindex("world/stp_watr.wav"); in SP_func_water() 1272 self->moveinfo.sound_end = gi.soundindex("world/stp_watr.wav"); in SP_func_water() 1381 if(self->moveinfo.sound_end) in train_wait() [all …]
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