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Searched refs:sound_end (Results 1 – 25 of 94) sorted by relevance

1234

/dports/games/quake2-rogue/quake2-rogue-3.20/
H A Dg_func.c390 if (ent->moveinfo.sound_end) in plat_hit_top()
404 if (ent->moveinfo.sound_end) in plat_hit_bottom()
637 ent->moveinfo.sound_end = gi.soundindex ("plats/pt1_end.wav"); in SP_func_plat()
677 if (ent->moveinfo.sound_end) in plat2_hit_top()
716 if (ent->moveinfo.sound_end) in plat2_hit_bottom()
1055 ent->moveinfo.sound_end = gi.soundindex ("plats/pt1_end.wav"); in SP_func_plat2()
1431 if (self->moveinfo.sound_end) in door_hit_top()
1449 if (self->moveinfo.sound_end) in door_hit_bottom()
1810 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door()
2246 if (self->moveinfo.sound_end) in train_wait()
[all …]
/dports/games/qudos/QuDos-0.40.1-src/src/mods/rogue/
H A Dg_func.c390 if (ent->moveinfo.sound_end) in plat_hit_top()
404 if (ent->moveinfo.sound_end) in plat_hit_bottom()
637 ent->moveinfo.sound_end = gi.soundindex ("plats/pt1_end.wav"); in SP_func_plat()
677 if (ent->moveinfo.sound_end) in plat2_hit_top()
716 if (ent->moveinfo.sound_end) in plat2_hit_bottom()
1055 ent->moveinfo.sound_end = gi.soundindex ("plats/pt1_end.wav"); in SP_func_plat2()
1431 if (self->moveinfo.sound_end) in door_hit_top()
1449 if (self->moveinfo.sound_end) in door_hit_bottom()
1815 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door()
2251 if (self->moveinfo.sound_end) in train_wait()
[all …]
/dports/games/quake2lnx/quake2-r0.16.2/src/game/
H A Dg_func.c362 if (ent->moveinfo.sound_end) in plat_hit_top()
376 if (ent->moveinfo.sound_end) in plat_hit_bottom()
578 ent->moveinfo.sound_end = gi.soundindex ("plats/pt1_end.wav"); in SP_func_plat()
874 if (self->moveinfo.sound_end) in door_hit_top()
892 if (self->moveinfo.sound_end) in door_hit_bottom()
1146 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door()
1311 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door_rotating()
1394 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water()
1399 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water()
1517 if (self->moveinfo.sound_end) in train_wait()
[all …]
/dports/games/quake2max/Quake2maX_0.45-src_unix/game/
H A Dg_func.c362 if (ent->moveinfo.sound_end) in plat_hit_top()
376 if (ent->moveinfo.sound_end) in plat_hit_bottom()
578 ent->moveinfo.sound_end = gi.soundindex ("plats/pt1_end.wav"); in SP_func_plat()
874 if (self->moveinfo.sound_end) in door_hit_top()
892 if (self->moveinfo.sound_end) in door_hit_bottom()
1146 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door()
1311 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door_rotating()
1394 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water()
1399 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water()
1517 if (self->moveinfo.sound_end) in train_wait()
[all …]
/dports/games/quake2-data/quake2-data-3.20_3/
H A Dg_func.c343 if (ent->moveinfo.sound_end) in plat_hit_top()
357 if (ent->moveinfo.sound_end) in plat_hit_bottom()
559 ent->moveinfo.sound_end = gi.soundindex ("plats/pt1_end.wav"); in SP_func_plat()
855 if (self->moveinfo.sound_end) in door_hit_top()
873 if (self->moveinfo.sound_end) in door_hit_bottom()
1127 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door()
1292 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door_rotating()
1375 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water()
1380 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water()
1498 if (self->moveinfo.sound_end) in train_wait()
[all …]
/dports/games/quake2-lights/quake2-lights-1/lights/src/
H A Dg_func.c362 if (ent->moveinfo.sound_end) in plat_hit_top()
376 if (ent->moveinfo.sound_end) in plat_hit_bottom()
578 ent->moveinfo.sound_end = gi.soundindex ("plats/pt1_end.wav"); in SP_func_plat()
874 if (self->moveinfo.sound_end) in door_hit_top()
892 if (self->moveinfo.sound_end) in door_hit_bottom()
1151 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door()
1316 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door_rotating()
1399 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water()
1404 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water()
1522 if (self->moveinfo.sound_end) in train_wait()
[all …]
/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/
H A Dg_func.c362 if (ent->moveinfo.sound_end) in plat_hit_top()
376 if (ent->moveinfo.sound_end) in plat_hit_bottom()
578 ent->moveinfo.sound_end = gi.soundindex ("plats/pt1_end.wav"); in SP_func_plat()
874 if (self->moveinfo.sound_end) in door_hit_top()
892 if (self->moveinfo.sound_end) in door_hit_bottom()
1146 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door()
1311 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door_rotating()
1394 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water()
1399 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water()
1517 if (self->moveinfo.sound_end) in train_wait()
[all …]
/dports/games/quake2-matrix/matrix/MatrixFixSource/
H A Dg_func.c343 if (ent->moveinfo.sound_end) in plat_hit_top()
357 if (ent->moveinfo.sound_end) in plat_hit_bottom()
559 ent->moveinfo.sound_end = gi.soundindex ("plats/pt1_end.wav"); in SP_func_plat()
855 if (self->moveinfo.sound_end) in door_hit_top()
873 if (self->moveinfo.sound_end) in door_hit_bottom()
1127 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door()
1292 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door_rotating()
1375 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water()
1380 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water()
1498 if (self->moveinfo.sound_end) in train_wait()
[all …]
/dports/games/quake2-psychomod/psychomod/src/
H A Dg_func.c343 if (ent->moveinfo.sound_end) in plat_hit_top()
357 if (ent->moveinfo.sound_end) in plat_hit_bottom()
559 ent->moveinfo.sound_end = gi.soundindex ("plats/pt1_end.wav"); in SP_func_plat()
855 if (self->moveinfo.sound_end) in door_hit_top()
873 if (self->moveinfo.sound_end) in door_hit_bottom()
1131 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door()
1296 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door_rotating()
1379 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water()
1384 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water()
1503 if (self->moveinfo.sound_end) in train_wait()
[all …]
/dports/games/quake2-source/quake2-r0.16.2/src/ctf/
H A Dg_func.c362 if (ent->moveinfo.sound_end) in plat_hit_top()
376 if (ent->moveinfo.sound_end) in plat_hit_bottom()
578 ent->moveinfo.sound_end = gi.soundindex ("plats/pt1_end.wav"); in SP_func_plat()
874 if (self->moveinfo.sound_end) in door_hit_top()
892 if (self->moveinfo.sound_end) in door_hit_bottom()
1146 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door()
1311 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door_rotating()
1394 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water()
1399 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water()
1517 if (self->moveinfo.sound_end) in train_wait()
[all …]
/dports/games/quake2-source/quake2-r0.16.2/src/game/
H A Dg_func.c362 if (ent->moveinfo.sound_end) in plat_hit_top()
376 if (ent->moveinfo.sound_end) in plat_hit_bottom()
578 ent->moveinfo.sound_end = gi.soundindex ("plats/pt1_end.wav"); in SP_func_plat()
874 if (self->moveinfo.sound_end) in door_hit_top()
892 if (self->moveinfo.sound_end) in door_hit_bottom()
1146 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door()
1311 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door_rotating()
1394 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water()
1399 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water()
1517 if (self->moveinfo.sound_end) in train_wait()
[all …]
/dports/games/quetoo/quetoo-0.6.1/src/qmass/
H A Dg_func.c319 if(ent->moveinfo.sound_end) in plat_hit_top()
331 if(ent->moveinfo.sound_end) in plat_hit_bottom()
518 ent->moveinfo.sound_end = gi.soundindex("plats/pt1_end.wav"); in SP_func_plat()
788 if(self->moveinfo.sound_end) in door_hit_top()
803 if(self->moveinfo.sound_end) in door_hit_bottom()
1029 ent->moveinfo.sound_end = gi.soundindex("doors/dr1_end.wav"); in SP_func_door()
1186 ent->moveinfo.sound_end = gi.soundindex("doors/dr1_end.wav"); in SP_func_door_rotating()
1264 self->moveinfo.sound_end = gi.soundindex("world/stp_watr.wav"); in SP_func_water()
1269 self->moveinfo.sound_end = gi.soundindex("world/stp_watr.wav"); in SP_func_water()
1378 if(self->moveinfo.sound_end) in train_wait()
[all …]
/dports/games/quetoo/quetoo-0.6.1/src/vanctf/
H A Dg_func.c305 if(ent->moveinfo.sound_end) in plat_hit_top()
317 if(ent->moveinfo.sound_end) in plat_hit_bottom()
504 ent->moveinfo.sound_end = gi.soundindex("plats/pt1_end.wav"); in SP_func_plat()
772 if(self->moveinfo.sound_end) in door_hit_top()
787 if(self->moveinfo.sound_end) in door_hit_bottom()
1013 ent->moveinfo.sound_end = gi.soundindex("doors/dr1_end.wav"); in SP_func_door()
1171 ent->moveinfo.sound_end = gi.soundindex("doors/dr1_end.wav"); in SP_func_door_rotating()
1249 self->moveinfo.sound_end = gi.soundindex("world/stp_watr.wav"); in SP_func_water()
1254 self->moveinfo.sound_end = gi.soundindex("world/stp_watr.wav"); in SP_func_water()
1363 if(self->moveinfo.sound_end) in train_wait()
[all …]
/dports/games/quetoo/quetoo-0.6.1/src/baseq2/
H A Dg_func.c322 if(ent->moveinfo.sound_end) in plat_hit_top()
334 if(ent->moveinfo.sound_end) in plat_hit_bottom()
521 ent->moveinfo.sound_end = gi.soundindex("plats/pt1_end.wav"); in SP_func_plat()
791 if(self->moveinfo.sound_end) in door_hit_top()
806 if(self->moveinfo.sound_end) in door_hit_bottom()
1032 ent->moveinfo.sound_end = gi.soundindex("doors/dr1_end.wav"); in SP_func_door()
1190 ent->moveinfo.sound_end = gi.soundindex("doors/dr1_end.wav"); in SP_func_door_rotating()
1268 self->moveinfo.sound_end = gi.soundindex("world/stp_watr.wav"); in SP_func_water()
1273 self->moveinfo.sound_end = gi.soundindex("world/stp_watr.wav"); in SP_func_water()
1382 if(self->moveinfo.sound_end) in train_wait()
[all …]
/dports/games/qudos/QuDos-0.40.1-src/src/game/
H A Dg_func.c342 if (ent->moveinfo.sound_end) in plat_hit_top()
356 if (ent->moveinfo.sound_end) in plat_hit_bottom()
558 ent->moveinfo.sound_end = gi.soundindex("plats/pt1_end.wav"); in SP_func_plat()
858 if (self->moveinfo.sound_end) in door_hit_top()
875 if (self->moveinfo.sound_end) in door_hit_bottom()
1125 ent->moveinfo.sound_end = gi.soundindex("doors/dr1_end.wav"); in SP_func_door()
1285 ent->moveinfo.sound_end = gi.soundindex("doors/dr1_end.wav"); in SP_func_door_rotating()
1364 self->moveinfo.sound_end = gi.soundindex("world/stp_watr.wav"); in SP_func_water()
1369 self->moveinfo.sound_end = gi.soundindex("world/stp_watr.wav"); in SP_func_water()
1477 if (self->moveinfo.sound_end) in train_wait()
[all …]
/dports/games/qudos/QuDos-0.40.1-src/src/mods/ctf/
H A Dg_func.c362 if (ent->moveinfo.sound_end) in plat_hit_top()
376 if (ent->moveinfo.sound_end) in plat_hit_bottom()
578 ent->moveinfo.sound_end = gi.soundindex ("plats/pt1_end.wav"); in SP_func_plat()
874 if (self->moveinfo.sound_end) in door_hit_top()
892 if (self->moveinfo.sound_end) in door_hit_bottom()
1146 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door()
1311 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door_rotating()
1394 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water()
1399 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water()
1517 if (self->moveinfo.sound_end) in train_wait()
[all …]
/dports/games/qudos/QuDos-0.40.1-src/src/mods/jabot/
H A Dg_func.c362 if (ent->moveinfo.sound_end) in plat_hit_top()
376 if (ent->moveinfo.sound_end) in plat_hit_bottom()
578 ent->moveinfo.sound_end = gi.soundindex ("plats/pt1_end.wav"); in SP_func_plat()
874 if (self->moveinfo.sound_end) in door_hit_top()
892 if (self->moveinfo.sound_end) in door_hit_bottom()
1146 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door()
1311 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door_rotating()
1394 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water()
1399 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water()
1517 if (self->moveinfo.sound_end) in train_wait()
[all …]
/dports/games/q2p/Q2P-0.2-2006-12-31/ctf/
H A Dg_func.c362 if (ent->moveinfo.sound_end) in plat_hit_top()
376 if (ent->moveinfo.sound_end) in plat_hit_bottom()
578 ent->moveinfo.sound_end = gi.soundindex ("plats/pt1_end.wav"); in SP_func_plat()
874 if (self->moveinfo.sound_end) in door_hit_top()
892 if (self->moveinfo.sound_end) in door_hit_bottom()
1146 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door()
1311 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door_rotating()
1394 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water()
1399 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water()
1517 if (self->moveinfo.sound_end) in train_wait()
[all …]
/dports/games/q2p/Q2P-0.2-2006-12-31/game/
H A Dg_func.c362 if (ent->moveinfo.sound_end) in plat_hit_top()
376 if (ent->moveinfo.sound_end) in plat_hit_bottom()
578 ent->moveinfo.sound_end = gi.soundindex ("plats/pt1_end.wav"); in SP_func_plat()
874 if (self->moveinfo.sound_end) in door_hit_top()
892 if (self->moveinfo.sound_end) in door_hit_bottom()
1146 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door()
1311 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door_rotating()
1394 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water()
1399 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water()
1517 if (self->moveinfo.sound_end) in train_wait()
[all …]
/dports/games/q2pro/q2pro/game/
H A Dg_func.c362 if (ent->moveinfo.sound_end) in plat_hit_top()
376 if (ent->moveinfo.sound_end) in plat_hit_bottom()
578 ent->moveinfo.sound_end = gi.soundindex ("plats/pt1_end.wav"); in SP_func_plat()
874 if (self->moveinfo.sound_end) in door_hit_top()
892 if (self->moveinfo.sound_end) in door_hit_bottom()
1146 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door()
1311 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door_rotating()
1394 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water()
1399 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water()
1517 if (self->moveinfo.sound_end) in train_wait()
[all …]
/dports/games/r1q2/r1q2-8012_5/game/
H A Dg_func.c362 if (ent->moveinfo.sound_end) in plat_hit_top()
376 if (ent->moveinfo.sound_end) in plat_hit_bottom()
578 ent->moveinfo.sound_end = gi.soundindex ("plats/pt1_end.wav"); in SP_func_plat()
874 if (self->moveinfo.sound_end) in door_hit_top()
892 if (self->moveinfo.sound_end) in door_hit_bottom()
1146 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door()
1311 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door_rotating()
1394 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water()
1399 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water()
1517 if (self->moveinfo.sound_end) in train_wait()
[all …]
/dports/games/alienarena/alienarena-7.66/source/game/
H A Dg_func.c368 if (ent->moveinfo.sound_end) in plat_hit_top()
382 if (ent->moveinfo.sound_end) in plat_hit_bottom()
582 ent->moveinfo.sound_end = gi.soundindex ("world/platstop.wav"); in SP_func_plat()
892 if (self->moveinfo.sound_end) in door_hit_top()
910 if (self->moveinfo.sound_end) in door_hit_bottom()
1162 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door()
1328 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door_rotating()
1411 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water()
1416 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water()
1533 if (self->moveinfo.sound_end) in train_wait()
[all …]
/dports/games/alienarena-data/alienarena-7.66/source/game/
H A Dg_func.c368 if (ent->moveinfo.sound_end) in plat_hit_top()
382 if (ent->moveinfo.sound_end) in plat_hit_bottom()
582 ent->moveinfo.sound_end = gi.soundindex ("world/platstop.wav"); in SP_func_plat()
892 if (self->moveinfo.sound_end) in door_hit_top()
910 if (self->moveinfo.sound_end) in door_hit_bottom()
1162 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door()
1328 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door_rotating()
1411 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water()
1416 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water()
1533 if (self->moveinfo.sound_end) in train_wait()
[all …]
/dports/games/egl/egl-0.3.1_9/game/
H A Dg_func.c362 if (ent->moveinfo.sound_end) in plat_hit_top()
376 if (ent->moveinfo.sound_end) in plat_hit_bottom()
578 ent->moveinfo.sound_end = gi.soundindex ("plats/pt1_end.wav"); in SP_func_plat()
874 if (self->moveinfo.sound_end) in door_hit_top()
892 if (self->moveinfo.sound_end) in door_hit_bottom()
1146 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door()
1311 ent->moveinfo.sound_end = gi.soundindex ("doors/dr1_end.wav"); in SP_func_door_rotating()
1394 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water()
1399 self->moveinfo.sound_end = gi.soundindex ("world/stp_watr.wav"); in SP_func_water()
1517 if (self->moveinfo.sound_end) in train_wait()
[all …]
/dports/games/quetoo/quetoo-0.6.1/src/ctf/
H A Dg_func.c321 if(ent->moveinfo.sound_end) in plat_hit_top()
333 if(ent->moveinfo.sound_end) in plat_hit_bottom()
520 ent->moveinfo.sound_end = gi.soundindex("plats/pt1_end.wav"); in SP_func_plat()
790 if(self->moveinfo.sound_end) in door_hit_top()
805 if(self->moveinfo.sound_end) in door_hit_bottom()
1031 ent->moveinfo.sound_end = gi.soundindex("doors/dr1_end.wav"); in SP_func_door()
1189 ent->moveinfo.sound_end = gi.soundindex("doors/dr1_end.wav"); in SP_func_door_rotating()
1267 self->moveinfo.sound_end = gi.soundindex("world/stp_watr.wav"); in SP_func_water()
1272 self->moveinfo.sound_end = gi.soundindex("world/stp_watr.wav"); in SP_func_water()
1381 if(self->moveinfo.sound_end) in train_wait()
[all …]

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