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Searched refs:sound_frame (Results 1 – 25 of 44) sorted by relevance

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/dports/games/wesnoth/wesnoth-1.14.17/data/campaigns/The_Rise_Of_Wesnoth/units/
H A DWesfolk_Lady.cfg44 [sound_frame]
46 [/sound_frame]
91 [sound_frame]
93 [/sound_frame]
98 [sound_frame]
100 [/sound_frame]
151 [sound_frame]
153 [/sound_frame]
178 [sound_frame]
180 [/sound_frame]
[all …]
H A DWesfolk_Leader.cfg45 [sound_frame]
47 [/sound_frame]
92 [sound_frame]
94 [/sound_frame]
99 [sound_frame]
101 [/sound_frame]
152 [sound_frame]
154 [/sound_frame]
179 [sound_frame]
181 [/sound_frame]
[all …]
H A DWesfolk_Outcast.cfg44 [sound_frame]
46 [/sound_frame]
91 [sound_frame]
93 [/sound_frame]
98 [sound_frame]
100 [/sound_frame]
151 [sound_frame]
153 [/sound_frame]
178 [sound_frame]
180 [/sound_frame]
[all …]
/dports/games/wesnoth/wesnoth-1.14.17/data/campaigns/Descent_Into_Darkness/units/
H A DFrontier_Baroness.cfg48 [sound_frame]
50 [/sound_frame]
93 [sound_frame]
95 [/sound_frame]
100 [sound_frame]
102 [/sound_frame]
H A DApprentice_Mage.cfg113 [sound_frame]
115 [/sound_frame]
H A DDark_Mage.cfg145 [sound_frame]
147 [/sound_frame]
/dports/games/wesnoth/wesnoth-1.14.17/data/campaigns/Secrets_of_the_Ancients/units/
H A DNecromancer.cfg22 [sound_frame]
24 [/sound_frame]
46 [sound_frame]
48 [/sound_frame]
H A DNecro_Dark_Sorcerer.cfg24 [sound_frame]
26 [/sound_frame]
48 [sound_frame]
50 [/sound_frame]
H A DOrcish_Shaman.cfg84 [sound_frame]
86 [/sound_frame]
/dports/games/wesnoth/wesnoth-1.14.17/data/core/units/humans/
H A DHorse_Knight.cfg79 [sound_frame]
81 [/sound_frame]
119 [sound_frame]
121 [/sound_frame]
H A DHorseman.cfg64 [sound_frame]
66 [/sound_frame]
/dports/games/wesnoth/wesnoth-1.14.17/data/campaigns/Under_the_Burning_Suns/units/orcs/
H A DDark_Assassin1.cfg25 [sound_frame]
27 [/sound_frame]
/dports/games/wesnoth/wesnoth-1.14.17/data/campaigns/Heir_To_The_Throne/units/
H A DFighter.cfg81 [sound_frame]
84 [/sound_frame]
/dports/devel/z88dk/z88dk/libsrc/_DEVELOPMENT/EXAMPLES/sms/datastorm/
H A Ddatastorm.c339 void sound_frame() { in sound_frame() function
351 sound_frame(); in wait_frame()
369 sound_frame(); in draw_player_death_frame()
822 sound_frame(); in intermission()
884 sound_frame(); in gameplay_loop()
/dports/games/wesnoth/wesnoth-1.14.17/data/campaigns/Son_Of_The_Black_Eye/units/
H A DOrcish_Shaman.cfg83 [sound_frame]
85 [/sound_frame]
H A DNovice_Orcish_Shaman.cfg83 [sound_frame]
85 [/sound_frame]
H A DOld_Orcish_Shaman.cfg83 [sound_frame]
85 [/sound_frame]
/dports/games/wesnoth/wesnoth-1.14.17/data/campaigns/Liberty/units/
H A DShadow_Mage.cfg77 [sound_frame]
79 [/sound_frame]
/dports/games/wesnoth/wesnoth-1.14.17/data/core/units/saurians/
H A DFlanker.cfg69 [sound_frame]
71 [/sound_frame]
H A DAmbusher.cfg69 [sound_frame]
71 [/sound_frame]
H A DSkirmisher.cfg79 [sound_frame]
81 [/sound_frame]
/dports/audio/aylet/aylet-0.5/
H A Dsound.h21 extern int sound_frame(int really_play);
/dports/games/wesnoth/wesnoth-1.14.17/data/core/units/orcs/
H A DNightblade.cfg68 [sound_frame]
70 [/sound_frame]
/dports/games/libretro-fuse/fuse-libretro-8b51f87/fuse/
H A Dsound.h38 void sound_frame( void );
/dports/emulators/fuse/fuse-1.6.0/
H A Dsound.h40 void sound_frame( void );

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