Searched refs:sound_framesiz (Results 1 – 12 of 12) sorted by relevance
/dports/emulators/fuse/fuse-1.6.0/sound/ |
H A D | sdlsound.c | 55 int sound_framesiz; in sound_lowlevel_init() local 95 sound_framesiz = *freqptr / hz; in sound_lowlevel_init() 97 requested.samples = pow( 2.0, floor( log2( sound_framesiz ) ) ); in sound_lowlevel_init() 99 requested.samples = sound_framesiz; in sound_lowlevel_init() 117 sound_framesiz = *freqptr / hz; in sound_lowlevel_init() 118 requested.samples = sound_framesiz; in sound_lowlevel_init() 130 sound_framesiz = *freqptr / hz; in sound_lowlevel_init() 131 sound_framesiz <<= 1; in sound_lowlevel_init() 135 * sound_framesiz + 1 ) ) ) { in sound_lowlevel_init()
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H A D | coreaudiosound.c | 118 int sound_framesiz; in sound_lowlevel_init() local 201 sound_framesiz = deviceFormat.mSampleRate / hz; in sound_lowlevel_init() 206 * sound_framesiz + 1 ) ) ) { in sound_lowlevel_init()
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/dports/games/libretro-fuse/fuse-libretro-8b51f87/fuse/sound/ |
H A D | sdlsound.c | 57 int sound_framesiz; in sound_lowlevel_init() local 96 sound_framesiz = *freqptr / hz; in sound_lowlevel_init() 97 requested.samples = sound_framesiz; in sound_lowlevel_init() 114 sound_framesiz = *freqptr / hz; in sound_lowlevel_init() 115 requested.samples = sound_framesiz; in sound_lowlevel_init() 127 sound_framesiz = *freqptr / hz; in sound_lowlevel_init() 128 sound_framesiz <<= 1; in sound_lowlevel_init() 132 * sound_framesiz + 1 ) ) ) { in sound_lowlevel_init()
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H A D | coreaudiosound.c | 120 int sound_framesiz; in sound_lowlevel_init() local 203 sound_framesiz = deviceFormat.mSampleRate / hz; in sound_lowlevel_init() 208 * sound_framesiz + 1 ) ) ) { in sound_lowlevel_init()
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/dports/audio/aylet/aylet-0.5/ |
H A D | sound.c | 70 static int sound_framesiz; variable 165 sound_framesiz=sound_freq/50; in sound_init() 167 if((sound_buf=malloc(sizeof(signed short)*sound_framesiz*(sound_stereo+1)))==NULL) in sound_init() 331 for(f=0,ptr=sound_buf;f<sound_framesiz;f++) in sound_ay_overlay() 608 int fulllen=sound_framesiz*(sound_stereo+1); in sound_frame() 611 for(f=sound_fillpos;f<sound_framesiz;f++) in sound_frame() 656 for(f=0;f<sound_framesiz;f++,ptr++) in sound_frame() 687 int fulllen=sound_framesiz*(sound_stereo+1); in sound_frame_blank() 728 newpos=(tstates*sound_framesiz)/tsmax; in sound_beeper() 754 for(f=sound_fillpos;f<newpos && f<sound_framesiz;f++) in sound_beeper() [all …]
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/dports/audio/ocp/ocp-0.2.90/playay/ |
H A D | sound.c | 55 static int sound_framesiz; variable 131 sound_framesiz=sound_freq/50; in sound_init() 133 sound_buf=malloc(sizeof(int16_t)*sound_framesiz*6); in sound_init() 227 assert (sound_framesiz>0); in sound_ay_overlay() 235 for(f=0,ptr=sound_buf;f<sound_framesiz;f++) in sound_ay_overlay() 508 int fulllen=sound_framesiz*6; in sound_frame() 561 for(f=0;f<sound_framesiz;f++,ptr++) in sound_frame() 595 int fulllen=sound_framesiz*(sound_stereo+1);
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/dports/games/libretro-fuse/fuse-libretro-8b51f87/fuse/ |
H A D | sound.c | 66 int sound_framesiz; variable 289 sound_framesiz = ( float )settings_current.sound_freq / hz; in sound_init() 290 sound_framesiz++; in sound_init() 293 (blip_sample_t *)libspectrum_calloc( sound_framesiz * sound_channels, in sound_init() 661 count = blip_buffer_read_samples( left_buf, samples, sound_framesiz, 1 ); in sound_frame() 665 count = blip_buffer_read_samples( left_buf, samples, sound_framesiz, BLIP_BUFFER_DEF_STEREO ); in sound_frame()
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H A D | sound.h | 43 extern int sound_framesiz;
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/dports/emulators/fuse/fuse-1.6.0/ |
H A D | sound.c | 66 int sound_framesiz; variable 325 sound_framesiz = ( float )settings_current.sound_freq / hz; in sound_init() 326 sound_framesiz++; in sound_init() 328 samples = libspectrum_new0( blip_sample_t, sound_framesiz * sound_channels ); in sound_init() 709 count = blip_buffer_read_samples( left_buf, samples, sound_framesiz, 1 ); in sound_frame() 713 count = blip_buffer_read_samples( left_buf, samples, sound_framesiz, BLIP_BUFFER_DEF_STEREO ); in sound_frame()
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H A D | sound.h | 45 extern int sound_framesiz;
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/dports/games/libretro-fuse/fuse-libretro-8b51f87/fuse/timer/ |
H A D | timer.c | 142 if( sfifo_space( &sound_fifo ) < sound_framesiz ) { in timer_frame_callback_sound()
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/dports/emulators/fuse/fuse-1.6.0/timer/ |
H A D | timer.c | 154 if( sfifo_space( &sound_fifo ) < sound_framesiz ) { in timer_frame_callback_sound()
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