/dports/games/opensonic/opensnc-src-0.1.4/src/scenes/ |
H A D | options.c | 137 sound_play( soundfactory_get("choose") ); in options_update() 143 sound_play( soundfactory_get("choose") ); in options_update() 148 sound_play( soundfactory_get("return") ); in options_update() 395 sound_play( soundfactory_get("select") ); in group_fullscreen_update() 400 sound_play( soundfactory_get("select") ); in group_fullscreen_update() 471 sound_play( soundfactory_get("select") ); in group_smooth_update() 545 sound_play( soundfactory_get("select") ); in group_fps_update() 752 sound_play( soundfactory_get("select") ); in group_changelanguage_update() 794 sound_play( soundfactory_get("select") ); in group_credits_update() 836 sound_play( soundfactory_get("select") ); in group_stageselect_update() [all …]
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H A D | menu.c | 240 sound_play( soundfactory_get("choose") ); in menu_update() 244 sound_play( soundfactory_get("choose") ); in menu_update() 250 sound_play( soundfactory_get("select") ); in menu_update() 267 sound_play( soundfactory_get("return") ); in menu_update() 282 sound_play( soundfactory_get("choose") ); in menu_update() 286 sound_play( soundfactory_get("choose") ); in menu_update() 299 sound_play( soundfactory_get("select") ); in menu_update()
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/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/game_em/ |
H A D | sound.c | 73 char sound_play[SAMPLE_MAX]; /* if set, we should be playing these sounds */ in sound_thread() local 89 clear_mem(sound_play, sizeof(sound_play)); /* not playing any sounds */ in sound_thread() 97 if (sound_play[SAMPLE_exit_open] || in sound_thread() 98 sound_play[SAMPLE_exit_leave] || in sound_thread() 99 sound_play[SAMPLE_die]) in sound_thread() 100 sound_play[SAMPLE_boom] = 0; /* no explosions if player goes home */ in sound_thread() 105 if (sound_play[sound_priority[i]]) in sound_thread() 165 sound_play[i] = 1; /* play this sound */ in sound_thread() 330 if (sound_play[i]) in sound_thread() 338 sound_play[i] = 0; in sound_thread()
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/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/game_em/ |
H A D | sound.c | 66 char sound_play[SAMPLE_MAX]; /* if set, we should be playing these sounds */ in sound_thread() local 82 clear_mem(sound_play, sizeof(sound_play)); /* not playing any sounds */ in sound_thread() 90 if (sound_play[SAMPLE_exit_open] || in sound_thread() 91 sound_play[SAMPLE_exit_leave] || in sound_thread() 92 sound_play[SAMPLE_die]) in sound_thread() 93 sound_play[SAMPLE_boom] = 0; /* no explosions if player goes home */ in sound_thread() 98 if (sound_play[sound_priority[i]]) in sound_thread() 158 sound_play[i] = 1; /* play this sound */ in sound_thread() 323 if (sound_play[i]) in sound_thread() 331 sound_play[i] = 0; in sound_thread()
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/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/game_em/ |
H A D | sound.c | 73 char sound_play[SAMPLE_MAX]; /* if set, we should be playing these sounds */ in sound_thread() local 89 clear_mem(sound_play, sizeof(sound_play)); /* not playing any sounds */ in sound_thread() 97 if (sound_play[SAMPLE_exit_open] || in sound_thread() 98 sound_play[SAMPLE_exit_leave] || in sound_thread() 99 sound_play[SAMPLE_die]) in sound_thread() 100 sound_play[SAMPLE_boom] = 0; /* no explosions if player goes home */ in sound_thread() 105 if (sound_play[sound_priority[i]]) in sound_thread() 165 sound_play[i] = 1; /* play this sound */ in sound_thread() 330 if (sound_play[i]) in sound_thread() 338 sound_play[i] = 0; in sound_thread()
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/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/game_em/ |
H A D | sound.c | 66 char sound_play[SAMPLE_MAX]; /* if set, we should be playing these sounds */ in sound_thread() local 82 clear_mem(sound_play, sizeof(sound_play)); /* not playing any sounds */ in sound_thread() 90 if (sound_play[SAMPLE_exit_open] || in sound_thread() 91 sound_play[SAMPLE_exit_leave] || in sound_thread() 92 sound_play[SAMPLE_die]) in sound_thread() 93 sound_play[SAMPLE_boom] = 0; /* no explosions if player goes home */ in sound_thread() 98 if (sound_play[sound_priority[i]]) in sound_thread() 158 sound_play[i] = 1; /* play this sound */ in sound_thread() 323 if (sound_play[i]) in sound_thread() 331 sound_play[i] = 0; in sound_thread()
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/dports/x11/xmascot/xmascot-2.6a.20200830/ |
H A D | sound.c | 20 sound_play(char *name) in sound_play() function 60 sound_play(adat->mascot_menus[adat->menu_no]. in xmascot_sound() 64 sound_play(adat->mascot_menus[adat->menu_no]. in xmascot_sound() 68 sound_play(adat->mascot_menus[adat->menu_no]. in xmascot_sound() 73 sound_play(adat->mascot_menus[adat->menu_no]. in xmascot_sound()
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/dports/games/powermanga/powermanga-0.93.1/src/ |
H A D | options_panel.c | 636 sound_play (SOUND_SELECT_OPTION); in options_check_selected() 665 sound_play (SOUND_SELECT_OPTION); in options_check_selected() 689 sound_play (SOUND_SELECT_OPTION); in options_check_selected() 712 sound_play (SOUND_SELECT_OPTION); in options_check_selected() 735 sound_play (SOUND_SELECT_OPTION); in options_check_selected() 758 sound_play (SOUND_SELECT_OPTION); in options_check_selected() 782 sound_play (SOUND_SELECT_OPTION); in options_check_selected() 806 sound_play (SOUND_SELECT_OPTION); in options_check_selected() 830 sound_play (SOUND_SELECT_OPTION); in options_check_selected() 854 sound_play (SOUND_SELECT_OPTION); in options_check_selected() [all …]
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/dports/games/opensonic/opensnc-src-0.1.4/src/entities/items/ |
H A D | itembox.c | 137 sound_play( soundfactory_get("ring") ); in ringbox_strategy() 166 sound_play( soundfactory_get("shield") ); in shieldbox_strategy() 173 sound_play( soundfactory_get("fire shield") ); in fireshieldbox_strategy() 180 sound_play( soundfactory_get("thunder shield") ); in thundershieldbox_strategy() 187 sound_play( soundfactory_get("water shield") ); in watershieldbox_strategy() 194 sound_play( soundfactory_get("acid shield") ); in acidshieldbox_strategy() 201 sound_play( soundfactory_get("wind shield") ); in windshieldbox_strategy() 266 sound_play( soundfactory_get("destroy") ); in itembox_update()
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/dports/games/ltris/ltris-1.2.1/src/ |
H A D | menu.c | 193 sound_play( wav_menu_click ); in menu_update() 211 sound_play( wav_menu_click ); in menu_update() 227 sound_play( wav_menu_click ); in menu_update() 234 sound_play( wav_menu_click ); in menu_update() 241 sound_play( wav_menu_click ); in menu_update() 249 sound_play( wav_menu_click ); in menu_update() 276 sound_play( wav_menu_click ); in menu_update() 293 sound_play( wav_menu_motion ); in menu_update()
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/dports/games/opensonic/opensnc-src-0.1.4/src/entities/ |
H A D | boss.c | 278 sound_play( soundfactory_get("boss hit") ); in bossprog_simpleboss() 305 sound_play( soundfactory_get("boss hit") ); in bossprog_simpleboss() 355 sound_play( soundfactory_get("big shot") ); in bossprog_mechashadow() 410 sound_play( soundfactory_get("boss hit") ); in bossprog_mechashadow() 422 sound_play( soundfactory_get("boss hit") ); in bossprog_mechashadow() 457 sound_play( soundfactory_get("boss hit") ); in bossprog_simplebossex() 485 sound_play( soundfactory_get("fire") ); in bossprog_simplebossex() 492 sound_play( soundfactory_get("boss hit") ); in bossprog_simplebossex() 542 sound_play( soundfactory_get("big shot") ); in bossprog_mechashadowex() 577 sound_play( soundfactory_get("fire") ); in bossprog_mechashadowex() [all …]
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/dports/emulators/qemu42/qemu-4.2.1/roms/u-boot/drivers/sound/ |
H A D | sound-uclass.c | 24 int sound_play(struct udevice *dev, void *data, uint data_size) in sound_play() function 59 ret = sound_play(dev, data, data_size); in sound_beep() 66 ret = sound_play(dev, data, size); in sound_beep()
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/dports/emulators/qemu5/qemu-5.2.0/roms/u-boot/drivers/sound/ |
H A D | sound-uclass.c | 24 int sound_play(struct udevice *dev, void *data, uint data_size) in sound_play() function 59 ret = sound_play(dev, data, data_size); in sound_beep() 66 ret = sound_play(dev, data, size); in sound_beep()
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/dports/emulators/qemu-utils/qemu-4.2.1/roms/u-boot/drivers/sound/ |
H A D | sound-uclass.c | 24 int sound_play(struct udevice *dev, void *data, uint data_size) in sound_play() function 59 ret = sound_play(dev, data, data_size); in sound_beep() 66 ret = sound_play(dev, data, size); in sound_beep()
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/dports/emulators/qemu-guest-agent/qemu-5.0.1/roms/u-boot/drivers/sound/ |
H A D | sound-uclass.c | 24 int sound_play(struct udevice *dev, void *data, uint data_size) 59 ret = sound_play(dev, data, data_size); 66 ret = sound_play(dev, data, size);
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/dports/emulators/qemu60/qemu-6.0.0/roms/u-boot/drivers/sound/ |
H A D | sound-uclass.c | 24 int sound_play(struct udevice *dev, void *data, uint data_size) in sound_play() function 59 ret = sound_play(dev, data, data_size); in sound_beep() 66 ret = sound_play(dev, data, size); in sound_beep()
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/dports/games/fkiss/fkiss-0.33/ |
H A D | ChangeLog | 2 * sound.c (sound_play): midiplay 8 * sound.c (sound_play): EsounD
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/dports/games/openomf/openomf-c36c421/src/audio/ |
H A D | sound.c | 12 void sound_play(int id, float volume, float panning, float pitch) {} in sound_play() function 14 void sound_play(int id, float volume, float panning, float pitch) { in sound_play() function
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/dports/sysutils/u-boot-nanopi-neo2/u-boot-2021.07/drivers/sound/ |
H A D | sound-uclass.c | 27 int sound_play(struct udevice *dev, void *data, uint data_size) in sound_play() function 105 ret = sound_play(dev, data, data_size); in sound_beep() 114 ret = sound_play(dev, data, size); in sound_beep()
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/dports/sysutils/u-boot-olinuxino-lime2/u-boot-2021.07/drivers/sound/ |
H A D | sound-uclass.c | 27 int sound_play(struct udevice *dev, void *data, uint data_size) in sound_play() function 105 ret = sound_play(dev, data, data_size); in sound_beep() 114 ret = sound_play(dev, data, size); in sound_beep()
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/dports/sysutils/u-boot-olinuxino-lime/u-boot-2021.07/drivers/sound/ |
H A D | sound-uclass.c | 27 int sound_play(struct udevice *dev, void *data, uint data_size) in sound_play() function 105 ret = sound_play(dev, data, data_size); in sound_beep() 114 ret = sound_play(dev, data, size); in sound_beep()
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/dports/sysutils/u-boot-chip/u-boot-2021.07/drivers/sound/ |
H A D | sound-uclass.c | 27 int sound_play(struct udevice *dev, void *data, uint data_size) in sound_play() function 105 ret = sound_play(dev, data, data_size); in sound_beep() 114 ret = sound_play(dev, data, size); in sound_beep()
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/dports/sysutils/u-boot-cubox-hummingboard/u-boot-2021.07/drivers/sound/ |
H A D | sound-uclass.c | 27 int sound_play(struct udevice *dev, void *data, uint data_size) in sound_play() function 105 ret = sound_play(dev, data, data_size); in sound_beep() 114 ret = sound_play(dev, data, size); in sound_beep()
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/dports/sysutils/u-boot-cubieboard2/u-boot-2021.07/drivers/sound/ |
H A D | sound-uclass.c | 27 int sound_play(struct udevice *dev, void *data, uint data_size) in sound_play() function 105 ret = sound_play(dev, data, data_size); in sound_beep() 114 ret = sound_play(dev, data, size); in sound_beep()
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/dports/sysutils/u-boot-firefly-rk3399/u-boot-2021.07/drivers/sound/ |
H A D | sound-uclass.c | 27 int sound_play(struct udevice *dev, void *data, uint data_size) in sound_play() function 105 ret = sound_play(dev, data, data_size); in sound_beep() 114 ret = sound_play(dev, data, size); in sound_beep()
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