/dports/games/quake2-psychomod/psychomod/src/ |
H A D | m_boss31.c | 20 static int sound_search1; variable 41 gi.sound (self, CHAN_VOICE, sound_search1, 1, ATTN_NORM, 0); in jorg_search() 691 sound_search1 = gi.soundindex ("boss3/bs3srch1.wav"); in SP_monster_jorg()
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H A D | m_supertank.c | 18 static int sound_search1; variable 33 gi.sound (self, CHAN_VOICE, sound_search1, 1, ATTN_NORM, 0); in supertank_search() 681 sound_search1 = gi.soundindex ("bosstank/btkunqv1.wav"); in SP_monster_supertank()
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H A D | m_hover.c | 20 static int sound_search1; variable 32 gi.sound (self, CHAN_VOICE, sound_search1, 1, ATTN_NORM, 0); in hover_search() 562 sound_search1 = gi.soundindex ("hover/hovsrch1.wav"); in SP_monster_hover()
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H A D | m_boss2.c | 20 static int sound_search1; variable 25 gi.sound (self, CHAN_VOICE, sound_search1, 1, ATTN_NONE, 0); in boss2_search() 634 sound_search1 = gi.soundindex ("bosshovr/bhvunqv1.wav"); in SP_monster_boss2()
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/dports/games/q2pro/q2pro/game/ |
H A D | m_boss31.c | 39 static int sound_search1; variable 60 gi.sound (self, CHAN_VOICE, sound_search1, 1, ATTN_NORM, 0); in jorg_search() 710 sound_search1 = gi.soundindex ("boss3/bs3srch1.wav"); in SP_monster_jorg()
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H A D | m_supertank.c | 37 static int sound_search1; variable 52 gi.sound (self, CHAN_VOICE, sound_search1, 1, ATTN_NORM, 0); in supertank_search() 684 sound_search1 = gi.soundindex ("bosstank/btkunqv1.wav"); in SP_monster_supertank()
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H A D | m_hover.c | 39 static int sound_search1; variable 51 gi.sound (self, CHAN_VOICE, sound_search1, 1, ATTN_NORM, 0); in hover_search() 586 sound_search1 = gi.soundindex ("hover/hovsrch1.wav"); in SP_monster_hover()
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H A D | m_boss2.c | 39 static int sound_search1; variable 44 gi.sound (self, CHAN_VOICE, sound_search1, 1, ATTN_NONE, 0); in boss2_search() 648 sound_search1 = gi.soundindex ("bosshovr/bhvunqv1.wav"); in SP_monster_boss2()
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/dports/games/egl/egl-0.3.1_9/game/ |
H A D | m_boss31.c | 39 static int sound_search1; variable 60 gi.sound (self, CHAN_VOICE, sound_search1, 1, ATTN_NORM, 0); in jorg_search() 710 sound_search1 = gi.soundindex ("boss3/bs3srch1.wav"); in SP_monster_jorg()
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H A D | m_supertank.c | 37 static int sound_search1; variable 52 gi.sound (self, CHAN_VOICE, sound_search1, 1, ATTN_NORM, 0); in supertank_search() 684 sound_search1 = gi.soundindex ("bosstank/btkunqv1.wav"); in SP_monster_supertank()
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H A D | m_hover.c | 39 static int sound_search1; variable 51 gi.sound (self, CHAN_VOICE, sound_search1, 1, ATTN_NORM, 0); in hover_search() 586 sound_search1 = gi.soundindex ("hover/hovsrch1.wav"); in SP_monster_hover()
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H A D | m_boss2.c | 39 static int sound_search1; variable 44 gi.sound (self, CHAN_VOICE, sound_search1, 1, ATTN_NONE, 0); in boss2_search() 648 sound_search1 = gi.soundindex ("bosshovr/bhvunqv1.wav"); in SP_monster_boss2()
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/dports/games/r1q2/r1q2-8012_5/game/ |
H A D | m_boss31.c | 39 static int sound_search1; variable 60 gi.sound (self, CHAN_VOICE, sound_search1, 1, ATTN_NORM, 0); in jorg_search() 710 sound_search1 = gi.soundindex ("boss3/bs3srch1.wav"); in SP_monster_jorg()
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H A D | m_supertank.c | 37 static int sound_search1; variable 52 gi.sound (self, CHAN_VOICE, sound_search1, 1, ATTN_NORM, 0); in supertank_search() 684 sound_search1 = gi.soundindex ("bosstank/btkunqv1.wav"); in SP_monster_supertank()
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H A D | m_hover.c | 39 static int sound_search1; variable 51 gi.sound (self, CHAN_VOICE, sound_search1, 1, ATTN_NORM, 0); in hover_search() 586 sound_search1 = gi.soundindex ("hover/hovsrch1.wav"); in SP_monster_hover()
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H A D | m_boss2.c | 39 static int sound_search1; variable 44 gi.sound (self, CHAN_VOICE, sound_search1, 1, ATTN_NONE, 0); in boss2_search() 648 sound_search1 = gi.soundindex ("bosshovr/bhvunqv1.wav"); in SP_monster_boss2()
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/dports/games/quetoo/quetoo-0.6.1/src/baseq2/ |
H A D | m_supertank.c | 37 static int sound_search1; variable 50 gi.sound(self, CHAN_VOICE, sound_search1, 1, ATTN_NORM, 0); in supertank_search() 650 sound_search1 = gi.soundindex("bosstank/btkunqv1.wav"); in SP_monster_supertank()
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H A D | m_boss2.c | 39 static int sound_search1; variable 43 gi.sound(self, CHAN_VOICE, sound_search1, 1, ATTN_NONE, 0); in boss2_search() 586 sound_search1 = gi.soundindex("bosshovr/bhvunqv1.wav"); in SP_monster_boss2()
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H A D | m_boss31.c | 39 static int sound_search1; variable 59 gi.sound(self, CHAN_VOICE, sound_search1, 1, ATTN_NORM, 0); in jorg_search() 637 sound_search1 = gi.soundindex("boss3/bs3srch1.wav"); in SP_monster_jorg()
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H A D | m_hover.c | 39 static int sound_search1; variable 49 gi.sound(self, CHAN_VOICE, sound_search1, 1, ATTN_NORM, 0); in hover_search() 562 sound_search1 = gi.soundindex("hover/hovsrch1.wav"); in SP_monster_hover()
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/dports/games/q2p/Q2P-0.2-2006-12-31/game/ |
H A D | m_hover.c | 39 static int sound_search1; variable 51 gi.sound (self, CHAN_VOICE, sound_search1, 1, ATTN_NORM, 0); in hover_search() 586 sound_search1 = gi.soundindex ("hover/hovsrch1.wav"); in SP_monster_hover()
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H A D | m_boss2.c | 39 static int sound_search1; variable 44 gi.sound (self, CHAN_VOICE, sound_search1, 1, ATTN_NONE, 0); in boss2_search() 648 sound_search1 = gi.soundindex ("bosshovr/bhvunqv1.wav"); in SP_monster_boss2()
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H A D | m_boss31.c | 39 static int sound_search1; variable 60 gi.sound (self, CHAN_VOICE, sound_search1, 1, ATTN_NORM, 0); in jorg_search() 710 sound_search1 = gi.soundindex ("boss3/bs3srch1.wav"); in SP_monster_jorg()
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H A D | m_supertank.c | 37 static int sound_search1; variable 52 gi.sound (self, CHAN_VOICE, sound_search1, 1, ATTN_NORM, 0); in supertank_search() 684 sound_search1 = gi.soundindex ("bosstank/btkunqv1.wav"); in SP_monster_supertank()
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/dports/games/qudos/QuDos-0.40.1-src/src/game/ |
H A D | m_boss31.c | 43 static int sound_search1; variable 65 gi.sound(self, CHAN_VOICE, sound_search1, 1, ATTN_NORM, 0); in jorg_search() 820 sound_search1 = gi.soundindex("boss3/bs3srch1.wav"); in SP_monster_jorg()
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