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Searched refs:sound_search1 (Results 1 – 25 of 78) sorted by last modified time

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/dports/games/quake2-psychomod/psychomod/src/
H A Dm_boss31.c20 static int sound_search1; variable
41 gi.sound (self, CHAN_VOICE, sound_search1, 1, ATTN_NORM, 0); in jorg_search()
691 sound_search1 = gi.soundindex ("boss3/bs3srch1.wav"); in SP_monster_jorg()
H A Dm_supertank.c18 static int sound_search1; variable
33 gi.sound (self, CHAN_VOICE, sound_search1, 1, ATTN_NORM, 0); in supertank_search()
681 sound_search1 = gi.soundindex ("bosstank/btkunqv1.wav"); in SP_monster_supertank()
H A Dm_hover.c20 static int sound_search1; variable
32 gi.sound (self, CHAN_VOICE, sound_search1, 1, ATTN_NORM, 0); in hover_search()
562 sound_search1 = gi.soundindex ("hover/hovsrch1.wav"); in SP_monster_hover()
H A Dm_boss2.c20 static int sound_search1; variable
25 gi.sound (self, CHAN_VOICE, sound_search1, 1, ATTN_NONE, 0); in boss2_search()
634 sound_search1 = gi.soundindex ("bosshovr/bhvunqv1.wav"); in SP_monster_boss2()
/dports/games/q2pro/q2pro/game/
H A Dm_boss31.c39 static int sound_search1; variable
60 gi.sound (self, CHAN_VOICE, sound_search1, 1, ATTN_NORM, 0); in jorg_search()
710 sound_search1 = gi.soundindex ("boss3/bs3srch1.wav"); in SP_monster_jorg()
H A Dm_supertank.c37 static int sound_search1; variable
52 gi.sound (self, CHAN_VOICE, sound_search1, 1, ATTN_NORM, 0); in supertank_search()
684 sound_search1 = gi.soundindex ("bosstank/btkunqv1.wav"); in SP_monster_supertank()
H A Dm_hover.c39 static int sound_search1; variable
51 gi.sound (self, CHAN_VOICE, sound_search1, 1, ATTN_NORM, 0); in hover_search()
586 sound_search1 = gi.soundindex ("hover/hovsrch1.wav"); in SP_monster_hover()
H A Dm_boss2.c39 static int sound_search1; variable
44 gi.sound (self, CHAN_VOICE, sound_search1, 1, ATTN_NONE, 0); in boss2_search()
648 sound_search1 = gi.soundindex ("bosshovr/bhvunqv1.wav"); in SP_monster_boss2()
/dports/games/egl/egl-0.3.1_9/game/
H A Dm_boss31.c39 static int sound_search1; variable
60 gi.sound (self, CHAN_VOICE, sound_search1, 1, ATTN_NORM, 0); in jorg_search()
710 sound_search1 = gi.soundindex ("boss3/bs3srch1.wav"); in SP_monster_jorg()
H A Dm_supertank.c37 static int sound_search1; variable
52 gi.sound (self, CHAN_VOICE, sound_search1, 1, ATTN_NORM, 0); in supertank_search()
684 sound_search1 = gi.soundindex ("bosstank/btkunqv1.wav"); in SP_monster_supertank()
H A Dm_hover.c39 static int sound_search1; variable
51 gi.sound (self, CHAN_VOICE, sound_search1, 1, ATTN_NORM, 0); in hover_search()
586 sound_search1 = gi.soundindex ("hover/hovsrch1.wav"); in SP_monster_hover()
H A Dm_boss2.c39 static int sound_search1; variable
44 gi.sound (self, CHAN_VOICE, sound_search1, 1, ATTN_NONE, 0); in boss2_search()
648 sound_search1 = gi.soundindex ("bosshovr/bhvunqv1.wav"); in SP_monster_boss2()
/dports/games/r1q2/r1q2-8012_5/game/
H A Dm_boss31.c39 static int sound_search1; variable
60 gi.sound (self, CHAN_VOICE, sound_search1, 1, ATTN_NORM, 0); in jorg_search()
710 sound_search1 = gi.soundindex ("boss3/bs3srch1.wav"); in SP_monster_jorg()
H A Dm_supertank.c37 static int sound_search1; variable
52 gi.sound (self, CHAN_VOICE, sound_search1, 1, ATTN_NORM, 0); in supertank_search()
684 sound_search1 = gi.soundindex ("bosstank/btkunqv1.wav"); in SP_monster_supertank()
H A Dm_hover.c39 static int sound_search1; variable
51 gi.sound (self, CHAN_VOICE, sound_search1, 1, ATTN_NORM, 0); in hover_search()
586 sound_search1 = gi.soundindex ("hover/hovsrch1.wav"); in SP_monster_hover()
H A Dm_boss2.c39 static int sound_search1; variable
44 gi.sound (self, CHAN_VOICE, sound_search1, 1, ATTN_NONE, 0); in boss2_search()
648 sound_search1 = gi.soundindex ("bosshovr/bhvunqv1.wav"); in SP_monster_boss2()
/dports/games/quetoo/quetoo-0.6.1/src/baseq2/
H A Dm_supertank.c37 static int sound_search1; variable
50 gi.sound(self, CHAN_VOICE, sound_search1, 1, ATTN_NORM, 0); in supertank_search()
650 sound_search1 = gi.soundindex("bosstank/btkunqv1.wav"); in SP_monster_supertank()
H A Dm_boss2.c39 static int sound_search1; variable
43 gi.sound(self, CHAN_VOICE, sound_search1, 1, ATTN_NONE, 0); in boss2_search()
586 sound_search1 = gi.soundindex("bosshovr/bhvunqv1.wav"); in SP_monster_boss2()
H A Dm_boss31.c39 static int sound_search1; variable
59 gi.sound(self, CHAN_VOICE, sound_search1, 1, ATTN_NORM, 0); in jorg_search()
637 sound_search1 = gi.soundindex("boss3/bs3srch1.wav"); in SP_monster_jorg()
H A Dm_hover.c39 static int sound_search1; variable
49 gi.sound(self, CHAN_VOICE, sound_search1, 1, ATTN_NORM, 0); in hover_search()
562 sound_search1 = gi.soundindex("hover/hovsrch1.wav"); in SP_monster_hover()
/dports/games/q2p/Q2P-0.2-2006-12-31/game/
H A Dm_hover.c39 static int sound_search1; variable
51 gi.sound (self, CHAN_VOICE, sound_search1, 1, ATTN_NORM, 0); in hover_search()
586 sound_search1 = gi.soundindex ("hover/hovsrch1.wav"); in SP_monster_hover()
H A Dm_boss2.c39 static int sound_search1; variable
44 gi.sound (self, CHAN_VOICE, sound_search1, 1, ATTN_NONE, 0); in boss2_search()
648 sound_search1 = gi.soundindex ("bosshovr/bhvunqv1.wav"); in SP_monster_boss2()
H A Dm_boss31.c39 static int sound_search1; variable
60 gi.sound (self, CHAN_VOICE, sound_search1, 1, ATTN_NORM, 0); in jorg_search()
710 sound_search1 = gi.soundindex ("boss3/bs3srch1.wav"); in SP_monster_jorg()
H A Dm_supertank.c37 static int sound_search1; variable
52 gi.sound (self, CHAN_VOICE, sound_search1, 1, ATTN_NORM, 0); in supertank_search()
684 sound_search1 = gi.soundindex ("bosstank/btkunqv1.wav"); in SP_monster_supertank()
/dports/games/qudos/QuDos-0.40.1-src/src/game/
H A Dm_boss31.c43 static int sound_search1; variable
65 gi.sound(self, CHAN_VOICE, sound_search1, 1, ATTN_NORM, 0); in jorg_search()
820 sound_search1 = gi.soundindex("boss3/bs3srch1.wav"); in SP_monster_jorg()

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