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Searched refs:sound_stereo (Results 1 – 25 of 41) sorted by relevance

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/dports/audio/aylet/aylet-0.5/
H A Dsound.c42 int sound_stereo=1; /* true for stereo *output sample* (only) */ variable
154 if(!driver_init(&sound_freq,&sound_stereo)) in sound_init()
158 if(!sound_stereo) in sound_init()
478 if(!sound_stereo) in sound_ay_overlay()
595 if(sound_stereo) \
608 int fulllen=sound_framesiz*(sound_stereo+1); in sound_frame()
610 ptr=sound_buf+(sound_stereo?sound_fillpos*2:sound_fillpos); in sound_frame()
661 if(sound_stereo) in sound_frame()
687 int fulllen=sound_framesiz*(sound_stereo+1); in sound_frame_blank()
753 ptr=sound_buf+(sound_stereo?sound_fillpos*2:sound_fillpos); in sound_beeper()
[all …]
H A Dsound.h9 extern int sound_stereo;
/dports/emulators/uae/uae-0.8.29/src/include/
H A Daudio.h37 return ch[currprefs.sound_stereo]; in get_audio_nativechannels()
43 return ch[currprefs.sound_stereo]; in get_audio_amigachannels()
48 if (currprefs.sound_stereo == 0) in get_audio_ismono()
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/sd-uss/
H A Dsound.c134 tmp = currprefs.sound_stereo; in init_sound()
146 bufsize = rate * (dspbits / 8) * (currprefs.sound_stereo ? 2 : 1) / 1000; in init_sound()
156 sample_handler = currprefs.sound_stereo ? sample16s_handler : sample16_handler; in init_sound()
160 …ula_sndbufsize, paula_sndbufsize * 1000 / (rate * dspbits / 8 * (currprefs.sound_stereo ? 2 : 1))); in init_sound()
H A Dsound.h36 if (currprefs.sound_stereo == SND_4CH_CLONEDSTEREO) { in check_sound_buffers()
40 } else if (currprefs.sound_stereo == SND_6CH_CLONEDSTEREO) { in check_sound_buffers()
/dports/emulators/fs-uae/fs-uae-3.1.35/src/od-fs/
H A Daudio.cpp207 …if (get_audio_nativechannels (currprefs.sound_stereo) == 2 || get_audio_nativechannels (currprefs. in finish_sound_buffer()
209 else if (get_audio_nativechannels (currprefs.sound_stereo) == 6) in finish_sound_buffer()
281 currprefs.sound_stereo = 1; in open_sound()
286 sample_handler = currprefs.sound_stereo ? sample16s_handler : sample16_handler; in open_sound()
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/sd-amigaos/
H A Dsound.c124 paula_sndbufsize = rate * currprefs.sound_latency * 2 * (currprefs.sound_stereo ? 2 : 1) / 1000; in init_sound()
136 sample_handler = currprefs.sound_stereo ? sample16s_handler : sample16_handler; in init_sound()
143 currprefs.sound_stereo ? "stereo" : "mono", in init_sound()
H A Dsound.h41 if (currprefs.sound_stereo) in flush_sound_buffer()
/dports/converters/wkhtmltopdf/qt-5db36ec/src/gui/embedded/
H A Dqsoundqss_qws.cpp105 static int sound_stereo=QT_QWS_SOUND_STEREO; variable
107 static const int sound_stereo=0; variable
422 if (sound_stereo) in add()
431 if (sound_stereo) in add()
1213 if (sound_stereo != v) in openDevice()
1216 sound_stereo=v; in openDevice()
1236 if ( volume < 1<<(sound_stereo+sound_16bit) ) in openDevice()
1238 1<<(sound_stereo+sound_16bit), volume); in openDevice()
1282 if ( sound_stereo ) in feedDevice()
1300 if ( sound_stereo ) in feedDevice()
[all …]
/dports/emulators/adamem/adamem-1.0_4/
H A DMixer.h36 static int sound_stereo; /* 1 if using stereo playback */ variable
175 if (sound_stereo) in setpan()
282 if (!sound_stereo) in _mix_some_samples()
415 if (sound_stereo) in _mix_some_samples()
476 sound_stereo=stereo; in _sound_init()
478 if (sound_stereo) num_samples*=2; in _sound_init()
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/sd-beos/
H A Dsound.cpp92 (currprefs.sound_stereo ? 2 : 1) / 1000; in init_sound()
96 audioFormat.channel_count = currprefs.sound_stereo ? 2 : 1; in init_sound()
117 if (currprefs.sound_stereo) in init_sound()
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/sd-sdl/
H A Dsound.c99 spec.channels = currprefs.sound_stereo ? 2 : 1; in setup_sound()
126 spec.channels = currprefs.sound_stereo ? 2 : 1; in open_sound()
137 sample_handler = currprefs.sound_stereo ? sample16s_handler : sample16_handler; in open_sound()
H A Dsound.h85 if (currprefs.sound_stereo == SND_4CH_CLONEDSTEREO) { in check_sound_buffers()
89 } else if (currprefs.sound_stereo == SND_6CH_CLONEDSTEREO) { in check_sound_buffers()
/dports/emulators/fs-uae/fs-uae-3.1.35/src/od-fs/sounddep/
H A Dsound.h53 if (currprefs.sound_stereo == SND_4CH_CLONEDSTEREO) { in check_sound_buffers()
57 } else if (currprefs.sound_stereo == SND_6CH_CLONEDSTEREO) { in check_sound_buffers()
/dports/emulators/fuse-utils/fuse-utils-1.4.3/
H A Dfmfconv.c210 int sound_stereo = 1; /* by default always convert sound to STEREO */ variable
1154 if( sound_stereo == -1 ) out_chn = snd_chn; in fmf_read_sound()
1180 if( snd_chn == 2 && sound_stereo == 0 && ( err = stereo_2_mono() ) ) return err; in snd_write_sound()
1182 if( snd_chn == 1 && sound_stereo == 1 && ( err = mono_2_stereo() ) ) return err; in snd_write_sound()
1718 {"mono", 0, &sound_stereo, 0}, /* set mono */ in parse_args()
1825 out_rte = 44100, sound_stereo = 1; in parse_args()
1827 out_rte = 48000, sound_stereo = 1; in parse_args()
2066 sound_stereo = -1; in main()
2068 if( sound_stereo == 1 ) out_chn = 2; in main()
2069 else if( sound_stereo == 0 ) out_chn = 1; in main()
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/sd-alsa/
H A Dsound.c187 channels = currprefs.sound_stereo ? 2 : 1; in init_sound()
249 sample_handler = currprefs.sound_stereo ? sample16s_handler : sample16_handler; in init_sound()
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/sd-solaris/
H A Dsound.c90 paula_sndbufsize = rate * currprefs.sound_latency * 2 * (currprefs.sound_stereo ? 2 : 1) / 1000; in init_sound()
/dports/emulators/uae/uae-0.8.29/src/
H A Dcfgfile.c222 cfgfile_write (f, "sound_channels=%s\n", stereomode[p->sound_stereo]); in save_options()
584 if (cfgfile_strval (option, value, "sound_channels", &p->sound_stereo, stereomode, 1)) { in cfgfile_parse_host()
585 if (p->sound_stereo == SND_MONO) { in cfgfile_parse_host()
587 p->sound_stereo = SND_STEREO; in cfgfile_parse_host()
591 if (p->sound_stereo == SND_NONE) { /* "mixed stereo" compatibility hack */ in cfgfile_parse_host()
592 p->sound_stereo = SND_STEREO; in cfgfile_parse_host()
1070 p->sound_stereo = SND_STEREO; in parse_sound_spec()
H A Daudio.c616 || changed_prefs.sound_stereo != currprefs.sound_stereo in sound_prefs_changed()
649 currprefs.sound_stereo = changed_prefs.sound_stereo; in check_prefs_changed_audio()
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/
H A Daudio.c812 if (currprefs.sound_stereo == SND_6CH) in sample16ss_handler()
835 if (currprefs.sound_stereo == SND_6CH) in sample16ss_anti_handler()
874 if (currprefs.sound_stereo == SND_6CH) in sample16ss_sinc_handler()
1567 || changed_prefs.sound_stereo != currprefs.sound_stereo in sound_prefs_changed()
1638 currprefs.sound_stereo = changed_prefs.sound_stereo; in set_audio()
H A Ddriveclick.c313 …int total = ((uae_u8*)paula_sndbufpt - (uae_u8*)paula_sndbuffer) / (currprefs.sound_stereo ? 4 : 2… in mix()
343 switch (get_audio_nativechannels (currprefs.sound_stereo)) in driveclick_mix()
/dports/games/libretro-hatari/hatari-561c07e/src/cpu/
H A Doptions_cpu.h42 int sound_stereo; member
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/gui-qt/
H A Dpuae_mainwindow.cpp1870 ui->IDC_SOUNDSTEREOSEP->setEnabled(workprefs.sound_stereo > 0 && workprefs.produce_sound); in enable_for_sounddlg()
1871 ui->IDC_SOUNDSTEREOMIX->setEnabled(workprefs.sound_stereo > 0 && workprefs.produce_sound); in enable_for_sounddlg()
1912 workprefs.sound_stereo = idx; in values_from_sounddlg()
1915 if (workprefs.sound_stereo > 0) { in values_from_sounddlg()
1990 int stereo = workprefs.sound_stereo; in values_to_sounddlg()
/dports/emulators/fs-uae/fs-uae-3.1.35/src/
H A Daudio.cpp892 if (currprefs.sound_stereo == SND_6CH) in sample16ss_handler()
924 if (currprefs.sound_stereo == SND_6CH) in sample16ss_anti_handler()
974 if (currprefs.sound_stereo == SND_6CH) in sample16ss_sinc_handler()
1656 || changed_prefs.sound_stereo != currprefs.sound_stereo in sound_prefs_changed()
1742 currprefs.sound_stereo = changed_prefs.sound_stereo; in set_audio()
H A Ddriveclick.cpp331 …ula_sndbufpt - (uae_u8*)paula_sndbuffer) / (get_audio_nativechannels (currprefs.sound_stereo) * 2); in mix()
354 switch (get_audio_nativechannels (currprefs.sound_stereo)) in driveclick_mix()

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