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Searched refs:sound_texts (Results 1 – 1 of 1) sorted by last modified time

/dports/games/gigalomania/gigalomaniasrc/
H A Dgui.cpp232 const char *sound_texts[] = { "SOUND ON", "SOUND OFF" }; in ChooseMenPanel() local
233 …this->button_sound = new CycleButton((int)(mx - 4.25*fw), cy, sound_texts, 2, game_g->letters_larg… in ChooseMenPanel()