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Searched refs:square_move (Results 1 – 14 of 14) sorted by relevance

/dports/games/heroes/heroes-0.21/src/lvl/
H A Din_body.c35 XMALLOC_ARRAY (lvl->square_move[D_UP], lvl->square_count); in initialize_level_body()
43 lvl->square_move[D_UP][idx] = in initialize_level_body()
45 lvl->square_move[D_RIGHT][idx] = in initialize_level_body()
47 lvl->square_move[D_DOWN][idx] = in initialize_level_body()
49 lvl->square_move[D_LEFT][idx] = in initialize_level_body()
61 lvl->square_move[D_RIGHT][SQR_COORDS_TO_INDEX (lvl, y, in initialize_level_body()
70 lvl->square_move[D_DOWN][SQR_COORDS_TO_INDEX (lvl, in initialize_level_body()
83 lvl->square_move[D_UP] = 0; in initialize_empty_level_body()
84 lvl->square_move[D_RIGHT] = 0; in initialize_empty_level_body()
85 lvl->square_move[D_DOWN] = 0; in initialize_empty_level_body()
[all …]
H A Dfree.c34 XFREE0 (lvl->square_move[D_UP]); in lvl_free()
35 XFREE0 (lvl->square_move[D_RIGHT]); in lvl_free()
36 XFREE0 (lvl->square_move[D_DOWN]); in lvl_free()
37 XFREE0 (lvl->square_move[D_LEFT]); in lvl_free()
H A Dde_body.c95 dest = &lvl->square_move[D_UP][idx]; in reverse_walls()
103 dest = &lvl->square_move[D_RIGHT][idx]; in reverse_walls()
111 dest = &lvl->square_move[D_DOWN][idx]; in reverse_walls()
119 dest = &lvl->square_move[D_LEFT][idx]; in reverse_walls()
201 lvl->square_move[td][SQRX (lvl, si, tunnel_square_io[td][0])] = in decode_level_body()
203 lvl->square_move[td][SQRX (lvl, si, tunnel_square_io[td][1])] = in decode_level_body()
H A Dlvl.h159 LVL_MUTABLE a_square_index *square_move[DIR_MAX]; member
H A Den_body.c129 dti = SQR_INDEX_TO_TILE_INDEX (lvl, lvl->square_move[td][tsi]); in encode_level_body()
/dports/games/gnuchess/gnuchess-6.2.9/src/engine/
H A Dmove_do.cpp49 static void square_move (board_t * board, int from, int to, int piece, bool update);
214 square_move(board,from,to,piece,true); in move_do()
224 square_move(board,H1,F1,rook,true); in move_do()
226 square_move(board,A1,D1,rook,true); in move_do()
228 square_move(board,H8,F8,rook,true); in move_do()
230 square_move(board,A8,D8,rook,true); in move_do()
271 square_move(board,F1,H1,rook,false); in move_undo()
273 square_move(board,D1,A1,rook,false); in move_undo()
275 square_move(board,F8,H8,rook,false); in move_undo()
277 square_move(board,D8,A8,rook,false); in move_undo()
[all …]
/dports/games/scid/scid/engines/togaII1.2.1a/src/
H A Dmove_do.cpp27 static void square_move (board_t * board, int from, int to, int piece, bool update);
192 square_move(board,from,to,piece,true); in move_do()
202 square_move(board,H1,F1,rook,true); in move_do()
204 square_move(board,A1,D1,rook,true); in move_do()
206 square_move(board,H8,F8,rook,true); in move_do()
208 square_move(board,A8,D8,rook,true); in move_do()
249 square_move(board,F1,H1,rook,false); in move_undo()
251 square_move(board,D1,A1,rook,false); in move_undo()
253 square_move(board,F8,H8,rook,false); in move_undo()
255 square_move(board,D8,A8,rook,false); in move_undo()
[all …]
/dports/games/heroes/heroes-0.21/src/
H A Dheroes.c1307 idx = lvl.square_move[dir][pos]; \
1317 idx = lvl.square_move[dir][pos]; \
1327 idx = lvl.square_move[dir][pos]; \
1337 idx = lvl.square_move[dir][pos]; \
1347 idx = lvl.square_move[dir][pos]; \
1370 idx = lvl.square_move[dir][pos]; in ia_eval_neighb_pos()
1588 idx = lvl.square_move[dir][pos]; \
1602 idx = lvl.square_move[dir][pos]; \
1616 idx = lvl.square_move[dir][pos]; \
1630 idx = lvl.square_move[dir][pos]; \
[all …]
H A Dcamera.c154 p = lvl.square_move[player[col2plr[0]].way][player[col2plr[0]].pos]; in position_camera()
172 p = lvl.square_move[player[col2plr[1]].way][player[col2plr[1]].pos]; in position_camera()
H A Dheroeslvl.c401 a_square_index outidx = lvl->square_move[d][idx]; in print_tunnels()
411 dir_to_string (d), lvl->square_move[d][idx]); in print_tunnels()
H A Dexplosions.c165 a_square_index ngb = lvl.square_move[d][idx]; in propagate_to_neighbors_maybe()
/dports/games/polyglot/polyglot-1.4.70b/
H A Dmove_do.c22 static void square_move (board_t * board, int from, int to, int piece);
138 square_move(board,king_from,king_to,piece); in move_do()
194 square_move(board,from,to,piece); in move_do()
316 static void square_move(board_t * board, int from, int to, int piece) { in square_move() function
/dports/games/gnuchess/gnuchess-6.2.9/src/adapter/
H A Dmove_do.cpp44 static void square_move (board_t * board, int from, int to, int piece);
160 square_move(board,king_from,king_to,piece); in move_do()
216 square_move(board,from,to,piece); in move_do()
338 static void square_move(board_t * board, int from, int to, int piece) { in square_move() function
/dports/games/scid/scid/src/polyglot/
H A Dmove_do.cpp26 static void square_move (board_t * board, int from, int to, int piece);
142 square_move(board,king_from,king_to,piece); in move_do()
198 square_move(board,from,to,piece); in move_do()
320 static void square_move(board_t * board, int from, int to, int piece) { in square_move() function