Searched refs:state_PLAY (Results 1 – 4 of 4) sorted by relevance
571 if((state == state_PLAY) || (state == state_PAUSE)) {611 else if ((state == state_PLAY) &&(prevState != state_PLAY)) {614 prevState = state_PLAY;
39 #define state_PLAY 2 macro
168 if ((state == state_PAUSE) || (state == state_PLAY)) 270 if ((mState == state_PAUSE) || (mState == state_PLAY))
310 state = state_PLAY;