Searched refs:stickerid (Results 1 – 4 of 4) sorted by relevance
/dports/games/magiccube4d/magiccube4d-src-2_2/ |
H A D | History.cpp | 84 if (node->stickerid >= 0) in isSane() 123 temp->stickerid = stickerid; in insertNode() 158 && node->stickerid == stickerid // same axis in append() 263 if ((*nodeptr)->stickerid == -1) in compress() 325 SWAP(node->stickerid, node->next->stickerid, temp); in compress() 501 if (node->stickerid != -1) in undo() 653 int nwritten, stickerid; in dump() local 662 if (node->stickerid >= 0) in dump() 664 stickerid = node->stickerid; in dump() 669 stickerid = ROUNDDOWN(stickerid, ngripsperface) + in dump() [all …]
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H A D | History.h | 55 int stickerid; member 65 int stickerid, int dir, int slicesmask, int mark); 94 void append(int stickerid, int dir, int slicesmask);
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H A D | MagicCubeObj.cpp | 198 int stickerid = m_geom2id[sticker_geom_id].id; in RotateFaceToCenter() local 199 int faceid = stickerid / (m_nstickers / 8); in RotateFaceToCenter() 222 int stickerid = m_geom2id[sticker_geom_id].id; in TwistAbout() local 224 m_twist_grip.id_within_cube = stickerid; in TwistAbout()
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H A D | MagicCubeObj.h | 46 int TwistAbout(int stickerid, int dir, int depth);
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