Searched refs:theBronco (Results 1 – 2 of 2) sorted by path
/dports/games/xoj/xoj-1.0/ |
H A D | patch.old | 65 ! copters[i].x += theBronco.xStep; /* keep up with theBronco */
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H A D | xoj.c | 88 Bronco theBronco; variable 514 theBronco.x = theBronco.x + theBronco.xStep; in UpdateBronco() 517 if (RandInt(10) > 3) theBronco.y = theBronco.y + theBronco.yStep; in UpdateBronco() 518 if (theBronco.y < 0) theBronco.y = 0; in UpdateBronco() 519 if (RandInt(100) > 80) theBronco.yStep = -theBronco.yStep; in UpdateBronco() 523 if (theBronco.x >= display_width) theBronco.x = 0; in UpdateBronco() 539 XSetTSOrigin(display, gc, theBronco.x, theBronco.y); in DrawBronco() 541 theBronco.x, theBronco.y, in DrawBronco() 546 XSetTSOrigin(display, gc, theBronco.x, theBronco.y); in DrawBronco() 548 theBronco.x, theBronco.y, in DrawBronco() [all …]
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