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Searched refs:theBronco (Results 1 – 2 of 2) sorted by path

/dports/games/xoj/xoj-1.0/
H A Dpatch.old65 ! copters[i].x += theBronco.xStep; /* keep up with theBronco */
H A Dxoj.c88 Bronco theBronco; variable
514 theBronco.x = theBronco.x + theBronco.xStep; in UpdateBronco()
517 if (RandInt(10) > 3) theBronco.y = theBronco.y + theBronco.yStep; in UpdateBronco()
518 if (theBronco.y < 0) theBronco.y = 0; in UpdateBronco()
519 if (RandInt(100) > 80) theBronco.yStep = -theBronco.yStep; in UpdateBronco()
523 if (theBronco.x >= display_width) theBronco.x = 0; in UpdateBronco()
539 XSetTSOrigin(display, gc, theBronco.x, theBronco.y); in DrawBronco()
541 theBronco.x, theBronco.y, in DrawBronco()
546 XSetTSOrigin(display, gc, theBronco.x, theBronco.y); in DrawBronco()
548 theBronco.x, theBronco.y, in DrawBronco()
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