Searched refs:useDIB (Results 1 – 3 of 3) sorted by last modified time
282 display.useDIB = TRUE; in InitInstance()284 display.useDIB = FALSE; in InitInstance()286 display.useDIB = FALSE; in InitInstance()776 if (display.useDIB) { in InitializeBackingStore()787 if (display.useDIB) { in ResizeBackingStore()988 if (display.useDIB) { in CopyBackingStoreToScreen()1090 if (display.useDIB) { in CopyPixmapToScreen()1367 if (display.useDIB) { in AddPaletteEntry()
86 BOOL useDIB; // Use DIB or DDB? member
218 if (display.useDIB) { in Fgl_setpixel()275 if (display.useDIB) { in Fgl_hline()338 if (display.useDIB) { in Fgl_line()489 if (display.useDIB) { in Fgl_fillbox()