Searched refs:watr_out (Results 1 – 6 of 6) sorted by relevance
142 sounds.watr_out = load3DSound("sound/player/watr_out.wav"); in LoadPlayer()162 s->watr_in = s->watr_out = s->watr_un = -1; in InitPlayerSounds()191 if (s->watr_out >= 0) freeSound(s->watr_out); in FreePlayerSounds()572 playSound(sounds.watr_out, cam.pos); in Water()
43 int watr_out; member
2557 data1/sound/player/watr_out.wav \
2954 data1/sound/player/watr_out.wav \