/dports/audio/fasttracker2/ft2-clone-1.49/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_mouse.h | 415 #define SDL_BUTTON_RIGHT 3 macro
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/dports/audio/fasttracker2/ft2-clone-1.49/vs2019_project/ft2-clone/sdl/include/SDL2/ |
H A D | SDL_mouse.h | 415 #define SDL_BUTTON_RIGHT 3 macro
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/dports/audio/protracker/pt2-clone-1.37/release/macos/pt2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_mouse.h | 415 #define SDL_BUTTON_RIGHT 3 macro
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/dports/audio/protracker/pt2-clone-1.37/vs2019_project/pt2-clone/sdl/include/SDL2/ |
H A D | SDL_mouse.h | 415 #define SDL_BUTTON_RIGHT 3 macro
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/dports/devel/emscripten/emscripten-2.0.3/system/include/SDL/ |
H A D | SDL_mouse.h | 193 #define SDL_BUTTON_RIGHT 3 macro
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/dports/devel/p5-SDL/SDL-2.548/lib/SDL/ |
H A D | Constants.pm | 765 SDL_BUTTON_RIGHT => 3, constant
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/dports/devel/py-pysdl2/PySDL2-0.9.9/sdl2/ |
H A D | mouse.py | 80 SDL_BUTTON_RIGHT = 3 variable
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/dports/devel/sdl12-compat/sdl12-compat-release-1.2.52/include/SDL/ |
H A D | SDL_mouse.h | 58 #define SDL_BUTTON_RIGHT 3 macro
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/dports/devel/sdl12/SDL-1.2.15/include/ |
H A D | SDL_mouse.h | 125 #define SDL_BUTTON_RIGHT 3 macro
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/dports/devel/sdl20/SDL2-2.0.18/include/ |
H A D | SDL_mouse.h | 437 #define SDL_BUTTON_RIGHT 3 macro
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/dports/devel/sdl_gnat/sdl_gnat-2013/src/ |
H A D | sdl_sdl_mouse_h.ads | 16 SDL_BUTTON_RIGHT : constant := 3; -- ../include/SDL/SDL_mouse.h:125 constant
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/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/arch/android/AnVICE/jni/sdl/include/ |
H A D | SDL_mouse.h | 131 #define SDL_BUTTON_RIGHT 3 macro
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/include/ |
H A D | SDL_mouse.h | 284 #define SDL_BUTTON_RIGHT 3 macro
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/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/include/ |
H A D | SDL_mouse.h | 284 #define SDL_BUTTON_RIGHT 3 macro
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/dports/emulators/vba/VisualBoyAdvance-1.7.2/win32/SDL-1.2.2/include/ |
H A D | SDL_mouse.h | 124 #define SDL_BUTTON_RIGHT 3 macro
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/dports/emulators/vice/vice-3.5/src/arch/android/AnVICE/jni/sdl/include/ |
H A D | SDL_mouse.h | 131 #define SDL_BUTTON_RIGHT 3 macro
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/dports/games/NBlood/NBlood-a1689a4/platform/Apple/include/SDL2/ |
H A D | SDL_mouse.h | 284 #define SDL_BUTTON_RIGHT 3 macro
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/dports/games/NBlood/NBlood-a1689a4/platform/Wii/include/SDL/ |
H A D | SDL_mouse.h | 122 #define SDL_BUTTON_RIGHT 3 macro
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/dports/games/NBlood/NBlood-a1689a4/platform/Windows/include/SDL2/ |
H A D | SDL_mouse.h | 284 #define SDL_BUTTON_RIGHT 3 macro
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/SDL2/i686-w64-mingw32/include/SDL2/ |
H A D | SDL_mouse.h | 284 #define SDL_BUTTON_RIGHT 3 macro
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/SDL2/include/ |
H A D | SDL_mouse.h | 284 #define SDL_BUTTON_RIGHT 3 macro
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/SDL2/x86_64-w64-mingw32/include/SDL2/ |
H A D | SDL_mouse.h | 284 #define SDL_BUTTON_RIGHT 3 macro
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/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/include/ |
H A D | SDL_mouse.h | 125 #define SDL_BUTTON_RIGHT 3 macro
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/dports/games/biniax2/biniax2-1.30_9/SDLinclude/ |
H A D | SDL_mouse.h | 122 #define SDL_BUTTON_RIGHT 3 macro
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/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/WIN32/SDL/include/ |
H A D | SDL_mouse.h | 122 #define SDL_BUTTON_RIGHT 3 macro
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