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/dports/accessibility/kmousetool/kmousetool-21.12.3/kmousetool/
H A Dmtstroke.cpp22 const int MTStroke::normal = 1; member in MTStroke
H A Dmtstroke.h48 static const int normal; variable
/dports/accessibility/sctd/sctd-0.2.0/cargo-crates/ansi_term-0.11.0/src/
H A Dstyle.rs194 pub fn normal(self) -> Style { in normal() method
/dports/accessibility/wl-gammarelay-rs/wl-gammarelay-rs-0.2.1/cargo-crates/xml-rs-0.8.4/src/reader/
H A Dlexer.rs409 fn normal(&mut self, c: char) -> Result { in normal() method
/dports/archivers/draco/draco-1.4.3/src/draco/compression/attributes/prediction_schemes/
H A Dmesh_prediction_scheme_geometric_normal_predictor_area.h52 VectorD<int64_t, 3> normal; in ComputePredictedValue() local
/dports/archivers/draco/draco-1.4.3/src/draco/unity/
H A Ddraco_unity_plugin.h133 float *normal; member
/dports/archivers/draco/googletest/googletest/test/
H A Dgoogletest-port-test.cc418 const RE normal(TypeParam(".*(\\w+)")); in TYPED_TEST() local
/dports/archivers/lazperf/laz-perf-2.0.0/cpp/test/gtest/gtest-1.10.0/test/
H A Dgoogletest-port-test.cc385 const RE normal(TypeParam(".*(\\w+)")); in TYPED_TEST() local
/dports/archivers/libarchive/libarchive-3.5.2/libarchive/
H A Darchive_write_set_format_iso9660.c249 int normal; member
/dports/archivers/zip-ada/zip-ada/zip_lib/
H A Dunzip-decompress.adb829 type State_type is (normal, length_a, length_b, distance); literal
/dports/astro/astrometry/astrometry.net-0.85/util/
H A Dget-healpix.c171 double normal[3]; in main() local
/dports/astro/celestia-gtk/celestia-1.6.1/macosx/
H A DSpicePln.h98 { SpiceDouble normal [3]; member
H A DSpiceZim.h716 #define nvc2pl_c( normal, constant, plane ) \ argument
721 #define nvp2pl_c( normal, point, plane ) \ argument
761 #define pl2nvc_c( plane, normal, constant ) \ argument
766 #define pl2nvp_c( plane, normal, point ) \ argument
1029 #define surfnm_c( a, b, c, point, normal ) \ argument
/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/
H A Dlodspheremesh.cpp552 Vec3f normal; in renderPatches() local
H A Drendcontext.cpp411 const Mesh::VertexAttribute& normal = desc.getAttribute(Mesh::Normal); in setStandardVertexArrays() local
H A Drender.cpp3247 Vec3f normal = Point3f(0.0f, 0.0f, 0.0f) - iter->position; in draw() local
4622 Vec3f normal = eyeVec; in renderAtmosphere() local
4847 Vec3f normal = eyeVec; in renderEllipsoidAtmosphere() local
5088 Vec3f normal = eyeVec; in renderCompass() local
8189 Vec3f normal; member
H A Dspheremesh.cpp257 Vec3f normal = n0 + n1; in fixNormals() local
288 Vec3f normal(normals[n] * is.x, normals[n + 1] * is.y, normals[n + 2] * is.z); in scale() local
315 Vec3f normal(normals[n], normals[n + 1], normals[n + 2]); in displace() local
336 Vec3f normal(normals[n], normals[n + 1], normals[n + 2]); in displace() local
H A Dvertexbuf.h35 Vec3f normal; variable
H A Dvertexlist.h37 Vec3f normal; variable
/dports/astro/celestia-gtk/celestia-1.6.1/src/tools/atmosphere/
H A Dscattersim.cpp1439 Vec3d normal = intersectPoint - planet.center; in raytrace() local
1520 Vec3d normal = surfacePt - Point3d(0, 0, 0); in raytrace_LUT() local
/dports/astro/celestia-gtk/celestia-1.6.1/src/tools/cmod/
H A Dcmodfix.cpp74 Vec3f normal; member
/dports/astro/celestia-gtk/celestia-1.6.1/windows/inc/spice/
H A DSpicePln.h98 { SpiceDouble normal [3]; member
H A DSpiceZim.h699 #define nvc2pl_c( normal, constant, plane ) \ argument
704 #define nvp2pl_c( normal, point, plane ) \ argument
744 #define pl2nvc_c( plane, normal, constant ) \ argument
749 #define pl2nvp_c( plane, normal, point ) \ argument
998 #define surfnm_c( a, b, c, point, normal ) \ argument
/dports/astro/celestia/celestia-1.6.1/macosx/
H A DSpicePln.h98 { SpiceDouble normal [3]; member
H A DSpiceZim.h716 #define nvc2pl_c( normal, constant, plane ) \ argument
721 #define nvp2pl_c( normal, point, plane ) \ argument
761 #define pl2nvc_c( plane, normal, constant ) \ argument
766 #define pl2nvp_c( plane, normal, point ) \ argument
1029 #define surfnm_c( a, b, c, point, normal ) \ argument

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