Searched refs:OP_STATE_LIGHT (Results 1 – 2 of 2) sorted by last modified time
/dports/games/magiccube4d/magiccube4d-src-2_2/ | ||
H A D | Flexible.cpp | 189 OP_STATE_LIGHT(1, p); in Flexible() |
H A D | d3dmacs.h | 57 #define OP_STATE_LIGHT(cnt, ptr) \ macro |