/dports/games/tremulous/tremulous/tremulous-1.1.0-src/ |
H A D | Makefile | 38 USE_LOCAL_HEADERS?=0 macro
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/dports/games/ioquake3/ioquake3-1.36/ |
H A D | Makefile | 153 ifndef USE_LOCAL_HEADERS 154 USE_LOCAL_HEADERS=1 macro 333 ifeq ($(USE_LOCAL_HEADERS),1) 403 ifeq ($(USE_LOCAL_HEADERS),1) 489 ifeq ($(USE_LOCAL_HEADERS),1) 512 ifeq ($(USE_LOCAL_HEADERS),1)
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H A D | README | 95 USE_LOCAL_HEADERS - use headers local to ioq3 instead of system ones
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/dports/games/ioquake3/ioquake3-1.36/code/sys/ |
H A D | sys_main.c | 35 #ifdef USE_LOCAL_HEADERS
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/dports/games/iortcw/iortcw-1.51c/SP/ |
H A D | Makefile | 245 ifndef USE_LOCAL_HEADERS 246 USE_LOCAL_HEADERS=$(USE_INTERNAL_LIBS) macro
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/dports/games/iortcw/iortcw-1.51c/MP/ |
H A D | Makefile | 248 ifndef USE_LOCAL_HEADERS 249 USE_LOCAL_HEADERS=$(USE_INTERNAL_LIBS) macro
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/dports/games/iortcw/iortcw-1.51c/SP/code/zlib-1.2.11/ |
H A D | ioapi.h | 47 #ifdef USE_LOCAL_HEADERS
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/dports/games/iortcw/iortcw-1.51c/MP/code/zlib-1.2.11/ |
H A D | ioapi.h | 47 #ifdef USE_LOCAL_HEADERS
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/dports/games/iortcw/iortcw-1.51c/ |
H A D | Makefile | 21 USE_LOCAL_HEADERS=0 \
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/ |
H A D | Makefile | 90 USE_LOCAL_HEADERS=0 macro 327 ifeq ($(USE_LOCAL_HEADERS),1) 414 ifeq ($(USE_LOCAL_HEADERS),1) 442 ifeq ($(USE_LOCAL_HEADERS),1)
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/dports/games/openarena-server/openarena-engine-source-0.8.8/ |
H A D | Makefile | 164 ifndef USE_LOCAL_HEADERS 165 USE_LOCAL_HEADERS=1 macro 374 ifeq ($(USE_LOCAL_HEADERS),1) 447 ifeq ($(USE_LOCAL_HEADERS),1) 539 ifeq ($(USE_LOCAL_HEADERS),1) 563 ifeq ($(USE_LOCAL_HEADERS),1)
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/sys/ |
H A D | sys_main.c | 35 #ifdef USE_LOCAL_HEADERS
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/dports/games/ioquake3-server/ioquake3-1.36/ |
H A D | Makefile | 153 ifndef USE_LOCAL_HEADERS 154 USE_LOCAL_HEADERS=1 macro 333 ifeq ($(USE_LOCAL_HEADERS),1) 403 ifeq ($(USE_LOCAL_HEADERS),1) 489 ifeq ($(USE_LOCAL_HEADERS),1) 512 ifeq ($(USE_LOCAL_HEADERS),1)
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H A D | README | 95 USE_LOCAL_HEADERS - use headers local to ioq3 instead of system ones
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/dports/games/ioquake3-server/ioquake3-1.36/code/sys/ |
H A D | sys_main.c | 35 #ifdef USE_LOCAL_HEADERS
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/dports/games/openarena/openarena-engine-source-0.8.8/ |
H A D | Makefile | 164 ifndef USE_LOCAL_HEADERS 165 USE_LOCAL_HEADERS=1 macro 374 ifeq ($(USE_LOCAL_HEADERS),1) 447 ifeq ($(USE_LOCAL_HEADERS),1) 539 ifeq ($(USE_LOCAL_HEADERS),1) 563 ifeq ($(USE_LOCAL_HEADERS),1)
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/dports/games/openarena/openarena-engine-source-0.8.8/code/sys/ |
H A D | sys_main.c | 35 #ifdef USE_LOCAL_HEADERS
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/dports/games/evq3/evq3/ |
H A D | Makefile | 90 USE_LOCAL_HEADERS=0 macro 251 ifeq ($(USE_LOCAL_HEADERS),1) 320 ifeq ($(USE_LOCAL_HEADERS),1) 403 ifeq ($(USE_LOCAL_HEADERS),1) 427 ifeq ($(USE_LOCAL_HEADERS),1)
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H A D | README | 89 USE_LOCAL_HEADERS - use headers local to ioq3 instead of system ones
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/dports/games/evq3/evq3/code/client/ |
H A D | qal.h | 36 #ifdef USE_LOCAL_HEADERS
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H A D | cl_curl.h | 41 #ifdef USE_LOCAL_HEADERS
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/dports/games/evq3/evq3/code/renderer/ |
H A D | qgl.h | 30 #ifdef USE_LOCAL_HEADERS
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/dports/games/evq3/evq3/code/sdl/ |
H A D | sdl_gamma.c | 23 #ifdef USE_LOCAL_HEADERS
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H A D | sdl_snd.c | 26 #ifdef USE_LOCAL_HEADERS
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H A D | sdl_input.c | 23 #ifdef USE_LOCAL_HEADERS
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