/dports/games/biniax2/biniax2-1.30_9/SDLinclude/ |
H A D | SDL_config_dreamcast.h | 49 #define HAVE_MALLOC 1 macro
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/dports/games/NBlood/NBlood-a1689a4/platform/Wii/include/SDL/ |
H A D | SDL_config_dreamcast.h | 49 #define HAVE_MALLOC 1 macro
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H A D | SDL_config_nds.h | 56 #define HAVE_MALLOC 1 macro
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/dports/games/nexuiz/Nexuiz/Nexuiz-SDL.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/ |
H A D | SDL_config_dreamcast.h | 49 #define HAVE_MALLOC 1 macro
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/dports/games/openarena/openarena-engine-source-0.8.8/code/SDL12/include/ |
H A D | SDL_config_dreamcast.h | 49 #define HAVE_MALLOC 1 macro
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H A D | SDL_config_nds.h | 56 #define HAVE_MALLOC 1 macro
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/SDL12/include/ |
H A D | SDL_config_dreamcast.h | 49 #define HAVE_MALLOC 1 macro
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H A D | SDL_config_nds.h | 56 #define HAVE_MALLOC 1 macro
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/dports/games/warmux/warmux-11.04/build/android/jni/sdl/include/ |
H A D | SDL_config_dreamcast.h | 49 #define HAVE_MALLOC 1 macro
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H A D | SDL_config_nds.h | 56 #define HAVE_MALLOC 1 macro
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H A D | SDL_config_symbian.h | 128 #define HAVE_MALLOC 1 macro
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/dports/games/scourge/scourge/xcode10.4/Frameworks/SDL.framework/Versions/A/Headers/ |
H A D | SDL_config_dreamcast.h | 49 #define HAVE_MALLOC 1 macro
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H A D | SDL_config_macosx.h | 51 #define HAVE_MALLOC 1 macro
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/dports/devel/sdl12-compat/sdl12-compat-release-1.2.52/include/SDL/ |
H A D | SDL_config.h | 94 #define HAVE_MALLOC 1 macro
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/dports/devel/sdl12/SDL-1.2.15/include/ |
H A D | SDL_config_nds.h | 56 #define HAVE_MALLOC 1 macro
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/dports/mail/milter-greylist/milter-greylist-4.6.4/ |
H A D | config.h | 50 #define HAVE_MALLOC 1 macro
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/dports/editors/wxhexeditor/wxHexEditor/mhash/include/mutils/ |
H A D | mhash_config.osx.h | 93 #define HAVE_MALLOC 1 macro
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H A D | mhash_config.win32.h | 93 #define HAVE_MALLOC 1 macro
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/dports/devel/emscripten/emscripten-2.0.3/system/include/SDL/ |
H A D | SDL_config_nintendods.h | 58 #define HAVE_MALLOC 1 macro
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/dports/games/warmux/warmux-11.04/build/android/jni/sdl/symbian/inc/ |
H A D | SDL_config_symbian.h | 128 #define HAVE_MALLOC 1 macro
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/dports/games/scorched3d/scorched-dep-win32/include/SDL/SDL/ |
H A D | SDL_config_macosx.h | 48 #define HAVE_MALLOC 1 macro
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/dports/games/ioquake3/ioquake3-1.36/code/SDL12/include/ |
H A D | SDL_config_macosx.h | 48 #define HAVE_MALLOC 1 macro
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/dports/games/ioquake3-server/ioquake3-1.36/code/SDL12/include/ |
H A D | SDL_config_macosx.h | 48 #define HAVE_MALLOC 1 macro
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/dports/games/evq3/evq3/code/SDL12/include/ |
H A D | SDL_config_macosx.h | 48 #define HAVE_MALLOC 1 macro
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/SDL12/include/ |
H A D | SDL_config_macosx.h | 48 #define HAVE_MALLOC 1 macro
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