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/dports/games/scummvm/scummvm-2.5.1/engines/ags/engine/device/
H A Dmouse_w32.h47 struct Mouse { struct
53 // Mouse control enabled flag argument
57 // Mouse speed value provided by user argument
59 // Mouse speed unit argument
60 float SpeedUnit = 1.f;
62 float Speed = 1.f;
/dports/devel/cppurses/CPPurses-0.3-5-g342a389/include/cppurses/system/events/
H A Dmouse.hpp10 struct Mouse { struct
12 enum Button { None, Left, Middle, Right, ScrollUp, ScrollDown };
15 struct State {
33 struct Event : Input_event {
42 struct Press : Mouse::Event {
49 struct Release : Mouse::Event {
56 struct Double_click : Mouse::Event {
63 struct Wheel : Mouse::Event {
70 struct Move : Mouse::Event {
/dports/x11/alacritty/alacritty-0.9.0/alacritty/src/config/
H A Dmouse.rs6 pub struct Mouse { struct
7 pub double_click: ClickHandler,
8 pub triple_click: ClickHandler,
9 pub hide_when_typing: bool,
11 pub url: Option<serde_yaml::Value>,
/dports/benchmarks/ali/ali-0.7.5/vendor/github.com/mum4k/termdash/terminal/terminalapi/
H A Devent.go64 type Mouse struct { struct
66 Position image.Point
68 Button mouse.Button
71 func (*Mouse) isEvent() {}
74 func (m Mouse) String() string {
/dports/x11-wm/pekwm/pekwm-release-0.2.0/doc/
H A Dactions.md30 ### Toggleable attributes
132 ### Actions
235 ### Mouse Only Actions
/dports/devel/plan9port/plan9port-1f098efb7370a0b28306d10681e21883fb1c1507/include/
H A Dmouse.h9 struct Mouse struct
18 Mouse m; argument
H A Devent.h22 struct Mouse struct
32 Mouse mouse; argument
/dports/science/jmol/jmol-14.32.7/src/jspecview/java/
H A DMouse.java45 class Mouse extends GenericMouse implements MouseWheelListener, MouseListener, class
51 Mouse(JSVPanel jsvp) { in Mouse() method in Mouse
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/examples/28-wireframe/
H A Dwireframe.cpp147 struct Mouse struct
149 Mouse() in Mouse() argument
159 void update(float _mx, float _my, int32_t _mz, uint32_t _width, uint32_t _height) in update()
176 float m_dx; // Screen space.
177 float m_dy;
178 float m_prevMx;
179 float m_prevMy;
180 int32_t m_scroll;
181 int32_t m_scrollPrev;
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/examples/28-wireframe/
H A Dwireframe.cpp147 struct Mouse struct
149 Mouse() in Mouse() function
159 void update(float _mx, float _my, int32_t _mz, uint32_t _width, uint32_t _height) in update()
176 float m_dx; // Screen space.
177 float m_dy;
178 float m_prevMx;
179 float m_prevMy;
180 int32_t m_scroll;
181 int32_t m_scrollPrev;
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/neverhood/
H A Dmouse.cpp28 Mouse::Mouse(NeverhoodEngine *vm, uint32 fileHash, const NRect &mouseRect) in Mouse() function in Neverhood::Mouse
43 Mouse::Mouse(NeverhoodEngine *vm, uint32 fileHash, int16 x1, int16 x2) in Mouse() function in Neverhood::Mouse
58 Mouse::Mouse(NeverhoodEngine *vm, uint32 fileHash, int type) in Mouse() function in Neverhood::Mouse
/dports/games/scummvm/scummvm-2.5.1/engines/neverhood/
H A Dmouse.cpp28 Mouse::Mouse(NeverhoodEngine *vm, uint32 fileHash, const NRect &mouseRect) in Mouse() function in Neverhood::Mouse
43 Mouse::Mouse(NeverhoodEngine *vm, uint32 fileHash, int16 x1, int16 x2) in Mouse() function in Neverhood::Mouse
58 Mouse::Mouse(NeverhoodEngine *vm, uint32 fileHash, int type) in Mouse() function in Neverhood::Mouse
/dports/games/libretro-beetle_bsnes/beetle-bsnes-libretro-b65ded5bde278c18af538c687db9b72c995b220a/mednafen/snes/src/lib/nall/
H A Dinput.hpp141 struct Mouse { struct
142 const unsigned ID;
144 enum { Count = 8, Size = 16 };
145 enum { Axes = 3, Buttons = 8 };
147 enum Scancode {
160 static signed axisDecode(uint16_t scancode) { in axisDecode()
174 static bool isAnyAxis(uint16_t scancode) { in isAnyAxis()
181 static bool isAnyButton(uint16_t scancode) { in isAnyButton()
188 static uint16_t decode(const char *name) { in decode()
202 string encode(uint16_t code) const { in encode()
[all …]
/dports/games/frogatto/frogatto-1.3.1/src/
H A Diphone_controls.cpp90 struct Mouse { struct
91 bool active;
92 int x, y;
93 int starting_x, starting_y;
95 int pressure;
/dports/x11/alacritty/alacritty-0.9.0/alacritty/src/
H A Dinput.rs297 ctx.scroll(Scroll::Top); in focused_match()
885 let mouse_mode = self.ctx.mouse_mode();
886 let mods = *self.ctx.modifiers();
888 for i in 0..self.ctx.config().ui_config.mouse_bindings().len() {
891 // Require shift for all modifiers when mouse mode is active.
892 if mouse_mode {
893 binding.mods |= ModifiersState::SHIFT;
896 if binding.is_triggered_by(mode, mods, &button) {
897 binding.action.execute(&mut self.ctx);
899 }
[all …]
/dports/benchmarks/ali/ali-0.7.5/gui/
H A Dwidgets.mock.go71 func (m_2 *MockLineChart) Mouse(m *terminalapi.Mouse, meta *widgetapi.EventMeta) error { func
79 func (mr *MockLineChartMockRecorder) Mouse(m, meta interface{}) *gomock.Call { func
169 func (m_2 *MockText) Mouse(m *terminalapi.Mouse, meta *widgetapi.EventMeta) error { func
177 func (mr *MockTextMockRecorder) Mouse(m, meta interface{}) *gomock.Call { func
267 func (m_2 *MockGauge) Mouse(m *terminalapi.Mouse, meta *widgetapi.EventMeta) error { func
275 func (mr *MockGaugeMockRecorder) Mouse(m, meta interface{}) *gomock.Call { func
/dports/cad/PrusaSlicer/PrusaSlicer-version_2.3.3/src/slic3r/GUI/
H A DGLCanvas3D.hpp250 struct Mouse struct in Slic3r::GUI::GLCanvas3D
252 struct Drag
268 bool dragging;
269 Vec2d position;
270 Vec3d scene_position;
271 Drag drag;
272 bool ignore_left_up;
276 void set_start_position_2D_as_invalid() { drag.start_position_2D = Drag::Invalid_2D_Point; } in set_start_position_2D_as_invalid()
277 void set_start_position_3D_as_invalid() { drag.start_position_3D = Drag::Invalid_3D_Point; } in set_start_position_3D_as_invalid()
280 …is_start_position_2D_defined() const { return (drag.start_position_2D != Drag::Invalid_2D_Point); } in is_start_position_2D_defined()
[all …]
/dports/games/libretro-beetle_bsnes/beetle-bsnes-libretro-b65ded5bde278c18af538c687db9b72c995b220a/mednafen/snes/src/lib/ruby/input/
H A Drawinput.cpp190 struct Mouse : Device { struct in ruby::RawInput
191 signed xDistance;
192 signed yDistance;
193 signed zDistance;
194 unsigned buttonState;
196 void sync() { in sync()
202 void update(RAWINPUT *input) { in update()
224 Mouse() { in Mouse() argument
/dports/lang/fpc-utils/fpc-3.2.2/utils/fpcmkcfg/
H A Dfpinc.ini17 [Mouse] section
18 DoubleDelay=8
19 ReverseButtons=0
20 AltClickAction=6
21 CtrlClickAction=1
/dports/lang/fpc-source/fpc-3.2.2/utils/fpcmkcfg/
H A Dfpinc.ini17 [Mouse] section
18 DoubleDelay=8
19 ReverseButtons=0
20 AltClickAction=6
21 CtrlClickAction=1
/dports/lang/fpc/fpc-3.2.2/utils/fpcmkcfg/
H A Dfpinc.ini17 [Mouse] section
18 DoubleDelay=8
19 ReverseButtons=0
20 AltClickAction=6
21 CtrlClickAction=1
/dports/games/jinput/jinput-bf22dd975bbba31f01895332255b63df376894e6/coreAPI/src/main/java/net/java/games/input/
H A DMouse.java49 public abstract class Mouse extends AbstractController { class
50 … protected Mouse(String name, Component[] components, Controller[] children, Rumbler[] rumblers) { in Mouse() method in Mouse
/dports/benchmarks/ali/ali-0.7.5/vendor/github.com/mum4k/termdash/private/button/
H A Dbutton.go105 func wantPress(fsm *FSM, m *terminalapi.Mouse) (bool, State, stateFn) {
114 func wantRelease(fsm *FSM, m *terminalapi.Mouse) (bool, State, stateFn) {
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/tools/geometryv/
H A Dgeometryv.cpp254 struct Mouse struct
256 Mouse() in Mouse() function
266 void update(float _mx, float _my, int32_t _mz, uint32_t _width, uint32_t _height) in update()
283 float m_dx; // Screen space.
284 float m_dy;
285 float m_prevMx;
286 float m_prevMy;
287 int32_t m_scroll;
288 int32_t m_scrollPrev;
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/tools/geometryv/
H A Dgeometryv.cpp254 struct Mouse struct
256 Mouse() in Mouse() function
266 void update(float _mx, float _my, int32_t _mz, uint32_t _width, uint32_t _height) in update()
283 float m_dx; // Screen space.
284 float m_dy;
285 float m_prevMx;
286 float m_prevMy;
287 int32_t m_scroll;
288 int32_t m_scrollPrev;

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