Searched defs:SLight (Results 1 – 4 of 4) sorted by relevance
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/irrlicht/include/ |
H A D | SLight.h | 41 struct SLight struct 43 SLight() : AmbientColor(0.f,0.f,0.f), DiffuseColor(1.f,1.f,1.f), in SLight() argument 51 SColorf AmbientColor; 55 SColorf DiffuseColor; 59 SColorf SpecularColor; 68 f32 OuterCone; 71 f32 InnerCone; 74 f32 Falloff; 85 f32 Radius; 88 E_LIGHT_TYPE Type; [all …]
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/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/include/ |
H A D | SLight.h | 41 struct SLight struct 43 SLight() : AmbientColor(0.f,0.f,0.f), DiffuseColor(1.f,1.f,1.f), in SLight() argument 51 SColorf AmbientColor; 55 SColorf DiffuseColor; 59 SColorf SpecularColor; 68 f32 OuterCone; 71 f32 InnerCone; 74 f32 Falloff; 85 f32 Radius; 88 E_LIGHT_TYPE Type; [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/trecision/ |
H A D | struct.h | 228 struct SLight { struct 229 float _x, _y, _z; 230 float _dx, _dy, _dz; 231 float _inr, _outr; 232 uint8 _hotspot; 233 uint8 _fallOff; 234 int8 _inten; 235 int8 _position;
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/dports/games/vavoom/vavoom-1.33/source/ |
H A D | r_data.cpp | 1797 VLightEffectDef* SLight = FindLightEffect(CD.StaticLight); in R_ParseEffectDefs() local
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