Searched defs:TMgr (Results 1 – 4 of 4) sorted by relevance
/dports/games/alephone/alephone-release-20190331/Source_Files/RenderMain/ |
H A D | RenderRasterize_Shader.cpp | 266 TextureManager TMgr; in setupSpriteTexture() local 348 TextureManager TMgr; in setupWallTexture() local 522 bool setupGlow(struct view_data *view, TextureManager &TMgr, float wobble, float intensity, float f… in setupGlow() 567 …TextureManager TMgr = setupWallTexture(texture, surface->transfer_mode, wobble * 4.0, 0, intensity… in render_node_floor_or_ceiling() local 667 …TextureManager TMgr = setupWallTexture(texture, surface->transfer_mode, pulsate, wobble, intensity… in render_node_side() local 994 TextureManager TMgr = setupSpriteTexture(rect, OGL_Txtr_Inhabitant, offset, renderStep); in _render_node_object_helper() local 1197 auto TMgr = setupSpriteTexture(RenderRectangle, OGL_Txtr_WeaponsInHand, 0, renderStep); in render_viewer_sprite() local
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H A D | OGL_Render.cpp | 707 TextureManager TMgr; in PreloadWallTexture() local 1212 TextureManager TMgr; in RenderAsRealWall() local 1871 TextureManager TMgr; in RenderAsLandscape() local 2016 TextureManager TMgr; in OGL_RenderSprite() local
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/dports/games/alephone/alephone-release-20190331/Source_Files/RenderOther/ |
H A D | HUDRenderer_OGL.cpp | 137 TextureManager TMgr; in DrawShape() local 172 TextureManager TMgr; in DrawShapeAtXY() local
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H A D | Shape_Blitter.cpp | 111 TextureManager TMgr; in OGL_Draw() local
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