Searched defs:actionRecno (Results 1 – 9 of 9) sorted by relevance
/dports/games/7kaa/7kaa-2.15.4p1/src/ |
H A D | OAI_ACT.cpp | 55 int actionRecno, rc, delFlag, doneFlag=0; in process_action() local 388 void Nation::del_action(int actionRecno) in del_action() 538 int actionRecno; in action_finished() local 725 int actionRecno=0; in auto_next_action() local
|
H A D | OAI_INFO.cpp | 44 short* Nation::update_ai_firm_array(int firmId, int actionType, int actionRecno, int& arrayCount) in update_ai_firm_array() 129 short** aiInfoArrayPtr, int arrayIncSize, int actionType, int actionRecno) in update_ai_array()
|
H A D | OAI_MAR3.cpp | 128 int actionRecno = add_action( destXLoc, destYLoc, 0, 0, ACTION_AI_SEA_TRAVEL, seaActionId, in ai_settle_to_region() local 207 int actionRecno = add_action( destXLoc, destYLoc, 0, 0, ACTION_AI_SEA_TRAVEL, seaActionId, in ai_patrol_to_region() local
|
H A D | OSPRTRES.cpp | 78 int i, j, actionRecno, dirId; in load_sprite_info() local
|
H A D | OAI_SPY.cpp | 174 int actionRecno = add_action( targetXLoc, targetYLoc, in ai_assign_spy() local
|
H A D | OF_CAMP2.cpp | 945 int actionRecno = ownNation->add_action( loc_x1, loc_y1, -1, -1, in think_assign_better_overseer2() local 1337 int actionRecno = ownNation->is_action_exist(loc_x1, loc_y1, -1, -1, in think_assign_better_commander() local
|
H A D | OAI_CAPT.cpp | 336 int actionRecno = add_action( buildXLoc, buildYLoc, captureTown->loc_x1, captureTown->loc_y1, in capture_build_camp() local
|
H A D | OUNITAI.cpp | 517 int actionRecno=0; in think_leader_action() local
|
H A D | OTOWNAI.cpp | 1668 int actionRecno = ownNation->add_action( targetTown->loc_x1, targetTown->loc_y1, in think_spying_town_assign_to() local
|