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Searched defs:actionRecno (Results 1 – 9 of 9) sorted by relevance

/dports/games/7kaa/7kaa-2.15.4p1/src/
H A DOAI_ACT.cpp55 int actionRecno, rc, delFlag, doneFlag=0; in process_action() local
388 void Nation::del_action(int actionRecno) in del_action()
538 int actionRecno; in action_finished() local
725 int actionRecno=0; in auto_next_action() local
H A DOAI_INFO.cpp44 short* Nation::update_ai_firm_array(int firmId, int actionType, int actionRecno, int& arrayCount) in update_ai_firm_array()
129 short** aiInfoArrayPtr, int arrayIncSize, int actionType, int actionRecno) in update_ai_array()
H A DOAI_MAR3.cpp128 int actionRecno = add_action( destXLoc, destYLoc, 0, 0, ACTION_AI_SEA_TRAVEL, seaActionId, in ai_settle_to_region() local
207 int actionRecno = add_action( destXLoc, destYLoc, 0, 0, ACTION_AI_SEA_TRAVEL, seaActionId, in ai_patrol_to_region() local
H A DOSPRTRES.cpp78 int i, j, actionRecno, dirId; in load_sprite_info() local
H A DOAI_SPY.cpp174 int actionRecno = add_action( targetXLoc, targetYLoc, in ai_assign_spy() local
H A DOF_CAMP2.cpp945 int actionRecno = ownNation->add_action( loc_x1, loc_y1, -1, -1, in think_assign_better_overseer2() local
1337 int actionRecno = ownNation->is_action_exist(loc_x1, loc_y1, -1, -1, in think_assign_better_commander() local
H A DOAI_CAPT.cpp336 int actionRecno = add_action( buildXLoc, buildYLoc, captureTown->loc_x1, captureTown->loc_y1, in capture_build_camp() local
H A DOUNITAI.cpp517 int actionRecno=0; in think_leader_action() local
H A DOTOWNAI.cpp1668 int actionRecno = ownNation->add_action( targetTown->loc_x1, targetTown->loc_y1, in think_spying_town_assign_to() local