/dports/www/drupal8/drupal-8.9.20/core/lib/Drupal/Core/Routing/ |
H A D | RouteBuilder.php | 68 protected $building = FALSE; variable in Drupal\\Core\\Routing\\RouteBuilder
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/dports/www/drupal9/drupal-9.2.10/core/lib/Drupal/Core/Routing/ |
H A D | RouteBuilder.php | 68 protected $building = FALSE; variable in Drupal\\Core\\Routing\\RouteBuilder
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/dports/astro/kosmindoormap/kosmindoormap-21.12.3/src/map/content/ |
H A D | equipmentmodel.h | 55 OSM::TagKey building; member
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/dports/games/simutrans/simutrans-121.0/script/api/ |
H A D | api_command.cc | 282 call_tool_work build_station(player_t* pl, koord3d pos, const building_desc_t* building) in build_station() 290 call_tool_work build_depot(player_t* pl, koord3d pos, const building_desc_t* building) in build_depot()
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/dports/games/maxr/maxr-0.2.9/src/ui/graphical/game/control/mousemode/ |
H A D | mousemodedisable.cpp | 124 auto building = field.getBuilding(); in updateFieldUnitConnections() local
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H A D | mousemodesteal.cpp | 123 auto building = field.getBuilding(); in updateFieldUnitConnections() local
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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/ai/normal/ |
H A D | ai_normal_castle.cpp | 31 const building_t building = BUILD_NOTHING; member
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/dports/games/spring/spring_98.0/rts/Sim/Units/CommandAI/ |
H A D | BuilderCAI.h | 154 bool building; variable
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/dports/devel/py-azure-mgmt-imagebuilder/azure-mgmt-imagebuilder-0.4.0/azure/mgmt/imagebuilder/models/ |
H A D | _image_builder_client_enums.py | 52 building = "Building" variable in RunSubState
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/dports/math/polymake/polymake-4.5/apps/fan/src/ |
H A D | nested_sets.cc | 73 bool is_B_nested(const PowerSet<Int>& nested, const PowerSet<Int>& building) in is_B_nested()
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/dports/net-im/telepathy-qt/telepathy-qt-0.9.8/TelepathyQt/ |
H A D | location-info.cpp | 118 QString LocationInfo::building() const in building() function in Tp::LocationInfo
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/dports/devel/nextpnr/nextpnr-48cd407/gui/ |
H A D | lineshader.cc | 25 void PolyLine::buildPoint(LineShaderData *building, const QVector2D *prev, const QVector2D *cur, in buildPoint()
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/dports/games/freeorion/freeorion-0.4.10.2/parse/ |
H A D | ConditionParser6.h | 20 condition_parser_rule building; member
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/dports/games/maxr/maxr-0.2.9/src/game/logic/ |
H A D | movejobs.cpp | 348 const cBuilding* building = Map->getField (destination).getBaseBuilding(); in calcNextCost() local 692 cBuilding* building = Map->getField (Waypoints->next->position).getBaseBuilding(); in moveVehicle() local 1085 cBuilding* building = Map->getField (Waypoints->next->position).getBaseBuilding(); in moveVehicle() local
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/dports/java/eclipse/eclipse.platform.releng.aggregator-R4_16/eclipse.platform.ui/bundles/org.eclipse.ui.ide/src/org/eclipse/ui/internal/views/markers/ |
H A D | CachedMarkerBuilder.java | 71 private boolean building; field in CachedMarkerBuilder 240 void setBuilding(boolean building) { in setBuilding()
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/dports/games/freeciv-nox11/freeciv-2.6.6/ai/default/ |
H A D | aitech.c | 415 struct impr_type *building = deftype->need_improvement; in dai_wants_defender_against() local 507 struct impr_type *building = iunit->need_improvement; in dai_wants_role_unit() local
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/dports/games/freeciv/freeciv-2.6.6/ai/default/ |
H A D | aitech.c | 415 struct impr_type *building = deftype->need_improvement; in dai_wants_defender_against() local 507 struct impr_type *building = iunit->need_improvement; in dai_wants_role_unit() local
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/dports/games/julius/julius-1.7.0/src/input/ |
H A D | hotkey.h | 26 int building; member
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/dports/astro/marble/marble-21.12.3/src/plugins/runner/osm/translators/ |
H A D | OsmConverter.cpp | 56 } else if (const auto building = geodata_cast<GeoDataBuilding>(placemark->geometry())) { in read() local
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/dports/emulators/libretro-vice/vice-libretro-5725415/vice/doc/ |
H A D | Makefile.am | 1 SUBDIRS = building html readmes subdir
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/dports/games/opendungeons/OpenDungeons-0.7.1/source/entities/ |
H A D | DoorEntity.cpp | 32 DoorEntity::DoorEntity(GameMap* gameMap, Building& building, const std::string& meshName, in DoorEntity()
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Traits/Buildings/ |
H A D | Gate.cs | 40 readonly Building building; field in OpenRA.Mods.Common.Traits.Gate
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/dports/net/ns3/ns-allinone-3.35/ns-3.35/src/lte/examples/ |
H A D | lena-rem-sector-antenna.cc | 84 Ptr < Building > building; in main() local
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/dports/games/keeperrl/keeperrl-alpha23/ |
H A D | level_maker.cpp | 912 BuildingType building; member in __anonf3cf7e280111::Buildings 1526 BuildingType building; member in __anonf3cf7e280111::ShopMaker 1674 BuildingType building; member in __anonf3cf7e280111::CastleExit 1742 BuildingType building = getBuildingInfo(info); in cryptLevel() local 1760 BuildingType building = getBuildingInfo(info); in mazeLevel() local 1776 BuildingType building = getBuildingInfo(info); in getElderRoom() local 1784 BuildingType building = getBuildingInfo(info); in village2() local 1802 BuildingType building = getBuildingInfo(info); in village() local 1829 BuildingType building = getBuildingInfo(info); in cottage() local 1848 BuildingType building = getBuildingInfo(info); in forrestCottage() local [all …]
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/dports/net-p2p/py-libtorrent-rasterbar/libtorrent-1.2.13/docs/ |
H A D | index.rst | 60 .. _building: building.html target
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