1 #include <assert.h>
2 #include <vector>
3 
4 #include "blur_effect.h"
5 #include "effect_chain.h"
6 #include "glow_effect.h"
7 #include "mix_effect.h"
8 #include "util.h"
9 
10 using namespace std;
11 
12 namespace movit {
13 
GlowEffect()14 GlowEffect::GlowEffect()
15 	: blur(new BlurEffect),
16 	  cutoff(new HighlightCutoffEffect),
17 	  mix(new MixEffect)
18 {
19 	CHECK(blur->set_float("radius", 20.0f));
20 	CHECK(mix->set_float("strength_first", 1.0f));
21 	CHECK(mix->set_float("strength_second", 1.0f));
22 	CHECK(cutoff->set_float("cutoff", 0.2f));
23 }
24 
rewrite_graph(EffectChain * graph,Node * self)25 void GlowEffect::rewrite_graph(EffectChain *graph, Node *self)
26 {
27 	assert(self->incoming_links.size() == 1);
28 	Node *input = self->incoming_links[0];
29 
30 	Node *blur_node = graph->add_node(blur);
31 	Node *mix_node = graph->add_node(mix);
32 	Node *cutoff_node = graph->add_node(cutoff);
33 	graph->replace_receiver(self, mix_node);
34 	graph->connect_nodes(input, cutoff_node);
35 	graph->connect_nodes(cutoff_node, blur_node);
36 	graph->connect_nodes(blur_node, mix_node);
37 	graph->replace_sender(self, mix_node);
38 
39 	self->disabled = true;
40 }
41 
set_float(const string & key,float value)42 bool GlowEffect::set_float(const string &key, float value) {
43 	if (key == "blurred_mix_amount") {
44 		return mix->set_float("strength_second", value);
45 	}
46 	if (key == "highlight_cutoff") {
47 		return cutoff->set_float("cutoff", value);
48 	}
49 	return blur->set_float(key, value);
50 }
51 
HighlightCutoffEffect()52 HighlightCutoffEffect::HighlightCutoffEffect()
53 	: cutoff(0.0f)
54 {
55 	register_float("cutoff", &cutoff);
56 }
57 
output_fragment_shader()58 string HighlightCutoffEffect::output_fragment_shader()
59 {
60 	return read_file("highlight_cutoff_effect.frag");
61 }
62 
63 }  // namespace movit
64