Searched defs:layersNum (Results 1 – 1 of 1) sorted by relevance
344 int32_t layersNum, j, spltNum = 0, flag = (int32_t) *p->iflag; in SfPlay_set() local682 int32_t layersNum, j, spltNum = 0, flag=(int32_t) *p->iflag; in SfPlayMono_set() local2292 int32_t layersNum, j, spltNum = 0; in sflooper_init() local