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Searched defs:rotate2 (Results 1 – 25 of 103) sorted by relevance

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/dports/security/john/john-1.9.0-jumbo-1/src/ztex/fpga-descrypt/descrypt/descrypt_core/
H A Drotate_1or2_pc2.v13 input rotate2, port
/dports/games/blackshadeselite/blackshadeselite/Source/
H A DSkeleton.h83 float rotate1, rotate2, rotate3; variable
99 float rotate1, rotate2, rotate3; variable
117 float rotate1[max_joints][max_frames], rotate2[max_joints][max_frames], variable
/dports/lang/gcc6-aux/gcc-6-20180516/gcc/testsuite/g++.dg/cpp1y/
H A Dconstexpr-array3.C26 CONSTEXPR auto rotate2() { in rotate2() function
/dports/lang/gcc12-devel/gcc-12-20211205/gcc/testsuite/g++.dg/cpp1y/
H A Dconstexpr-array3.C26 CONSTEXPR auto rotate2() { in rotate2() function
/dports/lang/gcc9/gcc-9.4.0/gcc/testsuite/g++.dg/cpp1y/
H A Dconstexpr-array3.C26 CONSTEXPR auto rotate2() { in rotate2() function
/dports/devel/avr-gcc/gcc-10.2.0/gcc/testsuite/g++.dg/cpp1y/
H A Dconstexpr-array3.C26 CONSTEXPR auto rotate2() { in rotate2() function
/dports/lang/gnat_util/gcc-6-20180516/gcc/testsuite/g++.dg/cpp1y/
H A Dconstexpr-array3.C26 CONSTEXPR auto rotate2() { in rotate2() function
/dports/devel/riscv64-gcc/gcc-8.3.0/gcc/testsuite/g++.dg/cpp1y/
H A Dconstexpr-array3.C26 CONSTEXPR auto rotate2() { in rotate2() function
/dports/devel/aarch64-none-elf-gcc/gcc-8.4.0/gcc/testsuite/g++.dg/cpp1y/
H A Dconstexpr-array3.C26 CONSTEXPR auto rotate2() { in rotate2() function
/dports/lang/gcc11-devel/gcc-11-20211009/gcc/testsuite/g++.dg/cpp1y/
H A Dconstexpr-array3.C26 CONSTEXPR auto rotate2() { in rotate2() function
/dports/lang/gcc11/gcc-11.2.0/gcc/testsuite/g++.dg/cpp1y/
H A Dconstexpr-array3.C26 CONSTEXPR auto rotate2() { in rotate2() function
/dports/devel/arm-none-eabi-gcc/gcc-8.4.0/gcc/testsuite/g++.dg/cpp1y/
H A Dconstexpr-array3.C26 CONSTEXPR auto rotate2() { in rotate2() function
/dports/devel/riscv64-none-elf-gcc/gcc-8.4.0/gcc/testsuite/g++.dg/cpp1y/
H A Dconstexpr-array3.C26 CONSTEXPR auto rotate2() { in rotate2() function
/dports/lang/gcc9-aux/gcc-9.1.0/gcc/testsuite/g++.dg/cpp1y/
H A Dconstexpr-array3.C26 CONSTEXPR auto rotate2() { in rotate2() function
/dports/misc/cxx_atomics_pic/gcc-11.2.0/gcc/testsuite/g++.dg/cpp1y/
H A Dconstexpr-array3.C26 CONSTEXPR auto rotate2() { in rotate2() function
/dports/lang/gcc10/gcc-10.3.0/gcc/testsuite/g++.dg/cpp1y/
H A Dconstexpr-array3.C26 CONSTEXPR auto rotate2() { in rotate2() function
/dports/devel/riscv32-unknown-elf-gcc/gcc-8.4.0/gcc/testsuite/g++.dg/cpp1y/
H A Dconstexpr-array3.C26 CONSTEXPR auto rotate2() { in rotate2() function
/dports/lang/gcc9-devel/gcc-9-20211007/gcc/testsuite/g++.dg/cpp1y/
H A Dconstexpr-array3.C26 CONSTEXPR auto rotate2() { in rotate2() function
/dports/lang/gcc8/gcc-8.5.0/gcc/testsuite/g++.dg/cpp1y/
H A Dconstexpr-array3.C26 CONSTEXPR auto rotate2() { in rotate2() function
/dports/lang/gcc10-devel/gcc-10-20211008/gcc/testsuite/g++.dg/cpp1y/
H A Dconstexpr-array3.C26 CONSTEXPR auto rotate2() { in rotate2() function
/dports/math/wfmath/wfmath-1.0.2/wfmath/
H A Dpolygon_funcs.h269 void _Poly2Orient<dim>::rotate2(const RotMatrix<dim>& m, const Point<2>& p) in rotate2() function
301 inline void _Poly2Orient<3>::rotate2(const Quaternion& q, const Point<2>& p) in rotate2() function
/dports/games/lugaru/lugaru-c7b99378439735c60f84869b05c6ebde53083667/Source/Animation/
H A DMuscle.hpp49 float rotate1, rotate2, rotate3; member in Muscle
/dports/lang/gcc6-aux/gcc-6-20180516/gcc/testsuite/gcc.dg/vmx/
H A Dx-05.c28 static vector unsigned char rotate2 = {3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3}; variable
H A Dx-04.c32 vector unsigned char rotate2 = ((vector unsigned char){3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3}); in permute_128() local
/dports/lang/gcc10/gcc-10.3.0/gcc/testsuite/gcc.dg/vmx/
H A Dx-04.c32 vector unsigned char rotate2 = ((vector unsigned char){3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3}); in permute_128() local

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