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Searched defs:sound_type (Results 1 – 25 of 63) sorted by relevance

123

/dports/emulators/fuse-utils/fuse-utils-1.4.3/
H A Dfmfconv_types.c55 get_sound_type( int sound_type ) in get_sound_type()
79 get_sound_type_string( fmf_sound_type sound_type ) in get_sound_type_string()
/dports/games/lugaru/lugaru-c7b99378439735c60f84869b05c6ebde53083667/Source/Audio/
H A DSounds.hpp25 enum sound_type enum
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/sgp/
H A DButton_Sound_Control.cc55 void PlayButtonSound(GUI_BUTTON const* const btn, ButtonSound const sound_type) in PlayButtonSound()
/dports/games/bstone/bstone-1.1.9/src/
H A Dbstone_audio_mixer.cpp1128 SoundType sound_type, in play_sound()
1264 SoundType sound_type, in get_cache_item()
1320 SoundType sound_type) in create_decoder_by_sound_type()
1339 SoundType sound_type) in is_sound_type_valid()
1355 SoundType sound_type) in is_sound_index_valid()
H A Dbstone_audio_mixer.h174 SoundType sound_type; variable
/dports/emulators/quasi88/quasi88-0.6.4/src/snddrv/src/
H A Dsound.h47 int sound_type; /* what type of sound chip? */ member
/dports/games/crrcsim/crrcsim-0.9.13/src/
H A Dcrrc_loadair.cpp145 int sound_type = child->getInt("type", SOUND_TYPE_GLIDER); in initSound() local
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/data/json/
H A Dtraps.json143 "sound_type": "trap", string
165 "sound_type": "trap", string
239 "sound_type": "fire_gun", string
262 "sound_type": "fire_gun", string
284 "sound_type": "fire_gun", string
307 "sound_type": "fire_gun", string
337 …"vehicle_data": { "damage": 300, "sound_volume": 1, "sound": "Swinnng!", "sound_type": "smash_succ… string
357 "sound_type": "explosion", string
379 "sound_type": "explosion", string
417 …"vehicle_data": { "damage": 500, "sound_volume": 10, "sound": "BRZZZAP!", "sound_type": "trap", "s… string
[all …]
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/data/json/
H A Dtraps.json143 "sound_type": "trap", string
165 "sound_type": "trap", string
239 "sound_type": "fire_gun", string
262 "sound_type": "fire_gun", string
284 "sound_type": "fire_gun", string
307 "sound_type": "fire_gun", string
337 …"vehicle_data": { "damage": 300, "sound_volume": 1, "sound": "Swinnng!", "sound_type": "smash_succ… string
357 "sound_type": "explosion", string
379 "sound_type": "explosion", string
417 …"vehicle_data": { "damage": 500, "sound_volume": 10, "sound": "BRZZZAP!", "sound_type": "trap", "s… string
[all …]
/dports/games/frotz/frotz-73eec90ebb159ed687b74cbaf81e135c3e7e390b/src/curses/
H A Dux_audio.c105 sound_type_t sound_type; member
112 sound_type_t sound_type; member
132 sound_type_t sound_type; member
151 sound_type_t sound_type; member
/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/
H A Dsndintrf.h7 int sound_type; member
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/
H A Dtrap.h78 std::string sound_type; member
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/
H A Dtrap.h78 std::string sound_type; member
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/data/mods/Magiclysm/Spells/
H A Dmonsterspells.json35 "sound_type": "speech", string
54 "sound_type": "speech", string
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/data/mods/Magiclysm/Spells/
H A Dmonsterspells.json35 "sound_type": "speech", string
54 "sound_type": "speech", string
/dports/emulators/quasi88/quasi88-0.6.4/src/snddrv-old/src/
H A Dsndintrf.h7 int sound_type; member
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/
H A Dsndintrf.h7 int sound_type; member
/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/machine/
H A Dwmswolfu.c61 static UINT8 sound_type; variable
H A Dwmstunit.c55 static UINT8 sound_type; variable
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/
H A Dsndintrf.h7 int sound_type; member
/dports/multimedia/gstreamer1-plugins-rust/flavors-ceb65b8ce94e183c4cf4011da0a40e3a4892c2c0/src/
H A Dparser.rs211 pub sound_type: SoundType, field
272 pub sound_type: SoundType, field
/dports/net-im/toxic/toxic-0.11.3/src/
H A Dfile_transfers.c337 Notification sound_type) in close_file_transfer()
/dports/games/flare-engine/flare-engine-1.12/src/
H A DEntity.cpp172 void Entity::playSound(int sound_type) { in playSound()
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/machine/
H A Dmidtunit_machine.c51 static UINT8 sound_type; variable
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/machine/
H A Dmidtunit_machine.c51 static UINT8 sound_type; variable

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