/dports/www/chromium-legacy/chromium-88.0.4324.182/chromecast/media/cma/backend/mixer/ |
H A D | mixer_input.cc | 329 float target_volume = TargetVolume(); in SetVolumeMultiplier() local 345 float target_volume = TargetVolume(); in SetContentTypeVolume() local 360 float target_volume = TargetVolume(); in SetVolumeLimits() local 373 float target_volume = TargetVolume(); in SetOutputLimit() local 394 float target_volume = TargetVolume(); in SetMuted() local
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H A D | mock_post_processor_factory.h | 58 float target_volume, in DoProcessFrames()
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H A D | filter_group_unittest.cc | 75 float target_volume, in StorePtr() 114 float target_volume, in DoInvertChannel()
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H A D | filter_group.h | 55 float target_volume() const { return target_volume_; } in target_volume() function
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H A D | filter_group.cc | 166 float target_volume = 0.0f; in MixAndFilter() local
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/dports/devel/godot-tools/godot-3.2.3-stable/scene/audio/ |
H A D | audio_stream_player.cpp | 82 float target_volume = p_fadeout ? -80.0 : volume_db; in _mix_internal() local 190 float target_volume = -80.0; in set_stream() local
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/dports/devel/godot/godot-3.2.3-stable/scene/audio/ |
H A D | audio_stream_player.cpp | 82 float target_volume = p_fadeout ? -80.0 : volume_db; in _mix_internal() local 190 float target_volume = -80.0; in set_stream() local
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/dports/games/excido/excido-0.1.5c/src/ |
H A D | SoundCore.cpp | 151 void SoundCore::SetVolume(float target_volume) in SetVolume()
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/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/drivers/ |
H A D | cyberbal.c | 399 /*0e*/INT16 target_volume; member 414 INT16 target_volume; member
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/win32/ |
H A D | win_snd.c | 931 boolean I_FadeSongFromVolume(UINT8 target_volume, UINT8 source_volume, UINT32 ms, void (*callback)(… in I_FadeSongFromVolume() 940 boolean I_FadeSong(UINT8 target_volume, UINT32 ms, void (*callback)(void)) in I_FadeSong()
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/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/sndhrdw/ |
H A D | cinemat.c | 430 static int target_volume, current_volume; in solarq_sound_w() local
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/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/sndhrdw/ |
H A D | cinemat_sndhrdw.c | 527 static int target_volume, current_volume; in solarq_sound_w() local
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/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/sndhrdw/ |
H A D | cinemat_sndhrdw.c | 527 static int target_volume, current_volume; in solarq_sound_w() local
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/dports/devel/godot-tools/godot-3.2.3-stable/scene/2d/ |
H A D | audio_stream_player_2d.cpp | 87 AudioFrame target_volume = stream_paused_fade_out ? AudioFrame(0.f, 0.f) : current.vol; in _mix_audio() local
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/dports/devel/godot/godot-3.2.3-stable/scene/2d/ |
H A D | audio_stream_player_2d.cpp | 87 AudioFrame target_volume = stream_paused_fade_out ? AudioFrame(0.f, 0.f) : current.vol; in _mix_audio() local
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/sdl/ |
H A D | mixer_sound.c | 1506 boolean I_FadeSongFromVolume(UINT8 target_volume, UINT8 source_volume, UINT32 ms, void (*callback)(… in I_FadeSongFromVolume() 1557 boolean I_FadeSong(UINT8 target_volume, UINT32 ms, void (*callback)(void)) in I_FadeSong()
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H A D | sdl_sound.c | 1493 boolean I_FadeSongFromVolume(UINT8 target_volume, UINT8 source_volume, UINT32 ms, void (*callback)(… in I_FadeSongFromVolume() 1502 boolean I_FadeSong(UINT8 target_volume, UINT32 ms, void (*callback)(void)) in I_FadeSong()
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/dports/multimedia/v4l_compat/linux-5.13-rc2/sound/soc/intel/catpt/ |
H A D | messages.c | 233 u32 target_volume; member
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/dports/multimedia/libv4l/linux-5.13-rc2/sound/soc/intel/catpt/ |
H A D | messages.c | 233 u32 target_volume; member
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/dports/multimedia/v4l-utils/linux-5.13-rc2/sound/soc/intel/catpt/ |
H A D | messages.c | 233 u32 target_volume; member
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/dports/graphics/blender/blender-2.91.0/source/blender/makesdna/ |
H A D | DNA_cloth_types.h | 106 float target_volume; member
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/dports/devel/godot-tools/godot-3.2.3-stable/scene/3d/ |
H A D | audio_stream_player_3d.cpp | 205 AudioFrame target_volume = stream_paused_fade_out ? AudioFrame(0.f, 0.f) : current.vol[k]; in _mix_audio() local
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/dports/devel/godot/godot-3.2.3-stable/scene/3d/ |
H A D | audio_stream_player_3d.cpp | 205 AudioFrame target_volume = stream_paused_fade_out ? AudioFrame(0.f, 0.f) : current.vol[k]; in _mix_audio() local
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/webrtc/modules/audio_device/win/ |
H A D | core_audio_utility_win_unittest.cc | 833 const float target_volume = 0.5; in TEST_F() local
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/dports/net-im/tg_owt/tg_owt-d578c76/src/modules/audio_device/win/ |
H A D | core_audio_utility_win_unittest.cc | 831 const float target_volume = 0.5; in TEST_F() local
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