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Searched defs:texture (Results 1 – 25 of 58) sorted by relevance

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/reactos/dll/directx/wine/d3d9/
H A Dtexture.c43 struct d3d9_texture *texture = parent; in srv_wined3d_object_destroyed() local
81 static void d3d9_texture_cleanup(struct d3d9_texture *texture) in d3d9_texture_cleanup()
99 void d3d9_texture_gen_auto_mipmap(struct d3d9_texture *texture) in d3d9_texture_gen_auto_mipmap()
108 void d3d9_texture_flag_auto_gen_mipmap(struct d3d9_texture *texture) in d3d9_texture_flag_auto_gen_mipmap()
136 struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface); in d3d9_texture_2d_AddRef() local
160 struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface); in d3d9_texture_2d_Release() local
172 struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface); in d3d9_texture_2d_GetDevice() local
187 struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface); in d3d9_texture_2d_SetPrivateData() local
197 struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface); in d3d9_texture_2d_GetPrivateData() local
206 struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface); in d3d9_texture_2d_FreePrivateData() local
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/reactos/dll/directx/wine/d3drm/
H A Dtexture.c41 static void d3drm_texture_destroy(struct d3drm_texture *texture) in d3drm_texture_destroy()
262 static HRESULT d3drm_texture_load(struct d3drm_texture *texture, in d3drm_texture_load()
353 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface); in d3drm_texture1_QueryInterface() local
362 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface); in d3drm_texture1_AddRef() local
371 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface); in d3drm_texture1_Release() local
381 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface); in d3drm_texture1_Clone() local
391 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface); in d3drm_texture1_AddDestroyCallback() local
401 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface); in d3drm_texture1_DeleteDestroyCallback() local
410 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface); in d3drm_texture1_SetAppData() local
419 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface); in d3drm_texture1_GetAppData() local
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H A Dd3drm.c47 struct d3drm_texture *texture; in d3drm_create_texture_object() local
359 D3DRMIMAGE *image, IDirect3DRMTexture **texture) in d3drm1_CreateTexture()
526 IDirectDrawSurface *surface, IDirect3DRMTexture **texture) in d3drm1_CreateTextureFromSurface()
631 const char *filename, IDirect3DRMTexture **texture) in d3drm1_LoadTexture()
659 HRSRC resource, IDirect3DRMTexture **texture) in d3drm1_LoadTextureFromResource()
913 D3DRMIMAGE *image, IDirect3DRMTexture2 **texture) in d3drm2_CreateTexture()
1050 IDirectDrawSurface *surface, IDirect3DRMTexture2 **texture) in d3drm2_CreateTextureFromSurface()
1147 const char *filename, IDirect3DRMTexture2 **texture) in d3drm2_LoadTexture()
1519 D3DRMIMAGE *image, IDirect3DRMTexture3 **texture) in d3drm3_CreateTexture()
1732 IDirectDrawSurface *surface, IDirect3DRMTexture3 **texture) in d3drm3_CreateTextureFromSurface()
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H A Dface.c255 static HRESULT WINAPI d3drm_face1_SetTexture(IDirect3DRMFace *iface, IDirect3DRMTexture *texture) in d3drm_face1_SetTexture()
323 static HRESULT WINAPI d3drm_face1_GetTexture(IDirect3DRMFace *iface, IDirect3DRMTexture **texture) in d3drm_face1_GetTexture()
483 static HRESULT WINAPI d3drm_face2_SetTexture(IDirect3DRMFace2 *iface, IDirect3DRMTexture3 *texture) in d3drm_face2_SetTexture()
551 static HRESULT WINAPI d3drm_face2_GetTexture(IDirect3DRMFace2 *iface, IDirect3DRMTexture3 **texture) in d3drm_face2_GetTexture()
/reactos/dll/directx/wine/d3d8/
H A Dtexture.c61 struct d3d8_texture *texture = impl_from_IDirect3DTexture8(iface); in d3d8_texture_2d_AddRef() local
85 struct d3d8_texture *texture = impl_from_IDirect3DTexture8(iface); in d3d8_texture_2d_Release() local
111 struct d3d8_texture *texture = impl_from_IDirect3DTexture8(iface); in d3d8_texture_2d_GetDevice() local
126 struct d3d8_texture *texture = impl_from_IDirect3DTexture8(iface); in d3d8_texture_2d_SetPrivateData() local
136 struct d3d8_texture *texture = impl_from_IDirect3DTexture8(iface); in d3d8_texture_2d_GetPrivateData() local
145 struct d3d8_texture *texture = impl_from_IDirect3DTexture8(iface); in d3d8_texture_2d_FreePrivateData() local
153 struct d3d8_texture *texture = impl_from_IDirect3DTexture8(iface); in d3d8_texture_2d_SetPriority() local
169 struct d3d8_texture *texture = impl_from_IDirect3DTexture8(iface); in d3d8_texture_2d_GetPriority() local
185 struct d3d8_texture *texture = impl_from_IDirect3DTexture8(iface); in d3d8_texture_2d_PreLoad() local
203 struct d3d8_texture *texture = impl_from_IDirect3DTexture8(iface); in d3d8_texture_2d_SetLOD() local
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H A Ddevice.c743 IDirect3DBaseTexture8 *texture; in reset_enum_callback() local
912 D3DPOOL pool, IDirect3DTexture8 **texture) in d3d8_device_CreateTexture()
944 D3DPOOL pool, IDirect3DVolumeTexture8 **texture) in d3d8_device_CreateVolumeTexture()
975 UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool, IDirect3DCubeTexture8 **texture) in d3d8_device_CreateCubeTexture()
1065 struct wined3d_texture *texture; in d3d8_device_create_surface() local
1927 …INAPI d3d8_device_GetTexture(IDirect3DDevice8 *iface, DWORD stage, IDirect3DBaseTexture8 **texture) in d3d8_device_GetTexture()
1954 …WINAPI d3d8_device_SetTexture(IDirect3DDevice8 *iface, DWORD stage, IDirect3DBaseTexture8 *texture) in d3d8_device_SetTexture()
3205 struct wined3d_texture **texture) in device_parent_create_swapchain_texture()
H A Dd3d8_private.h157 struct d3d8_texture *texture; member
184 struct d3d8_texture *texture; member
H A Dsurface.c320 IDirect3DBaseTexture8 *texture; in surface_init() local
/reactos/dll/directx/wine/wined3d/
H A Dtexture.c135 void wined3d_texture_validate_location(struct wined3d_texture *texture, in wined3d_texture_validate_location()
154 static void wined3d_texture_set_dirty(struct wined3d_texture *texture) in wined3d_texture_set_dirty()
229 BOOL wined3d_texture_load_location(struct wined3d_texture *texture, in wined3d_texture_load_location()
729 void wined3d_texture_bind(struct wined3d_texture *texture,
994 ULONG CDECL wined3d_texture_incref(struct wined3d_texture *texture)
1066 void wined3d_texture_load(struct wined3d_texture *texture,
1261 struct wined3d_texture *texture; local
1321 struct wined3d_texture *texture; local
2310 struct wined3d_texture *texture; local
2439 struct wined3d_texture *texture; local
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H A Dview.c139 struct wined3d_texture *texture = texture_from_resource(resource); in validate_resource_view() local
302 struct wined3d_texture *texture; in wined3d_view_invalidate_location() local
378 struct wined3d_texture *texture; in wined3d_rendertarget_view_get_sub_resource_parent() local
407 const struct wined3d_texture *texture; in wined3d_rendertarget_view_get_drawable_size() local
451 struct wined3d_texture *texture; in wined3d_rendertarget_view_prepare_location() local
471 struct wined3d_texture *texture; in wined3d_rendertarget_view_load_location() local
490 struct wined3d_texture *texture; in wined3d_rendertarget_view_validate_location() local
522 struct wined3d_texture *texture = texture_from_resource(resource); in wined3d_render_target_view_cs_init() local
562 struct wined3d_texture *texture = texture_from_resource(resource); in wined3d_rendertarget_view_init() local
811 struct wined3d_texture *texture; in wined3d_shader_resource_view_bind() local
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H A Dsampler.c158 static void texture_apply_base_level(struct wined3d_texture *texture, in texture_apply_base_level()
185 struct wined3d_texture *texture, const struct wined3d_context *context) in wined3d_sampler_bind()
H A Dsurface.c557 struct wined3d_texture *texture = surface->container; in surface_download_data() local
784 struct wined3d_texture *texture = surface->container; in wined3d_surface_upload_data() local
985 const struct wined3d_texture *texture; in surface_set_compatible_renderbuffer() local
1582 struct wined3d_texture *texture = surface->container; in read_from_framebuffer() local
1713 struct wined3d_texture *texture = surface->container; in surface_load_fb_texture() local
2166 struct wined3d_texture *texture = surface->container; in surface_translate_drawable_coords() local
2331 struct wined3d_texture *texture = surface->container; in surface_load_sysmem() local
2378 struct wined3d_texture *texture = surface->container; in surface_load_drawable() local
2427 struct wined3d_texture *texture = surface->container; in surface_load_texture() local
2974 struct wined3d_texture *texture; in ffp_blitter_use_cpu_clear() local
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H A Dgl_compat.c115 static void WINE_GLAPI wine_glActiveTexture(GLenum texture) in wine_glActiveTexture()
123 static void WINE_GLAPI wine_glClientActiveTextureARB(GLenum texture) { in wine_glClientActiveTextureARB()
H A Ddevice.c203 static BOOL is_full_clear(const struct wined3d_texture *texture, unsigned int sub_resource_idx, in is_full_clear()
345 struct wined3d_texture *texture; in device_clear_render_targets() local
3463 UINT stage, struct wined3d_texture *texture) in wined3d_device_set_texture()
3908 struct wined3d_texture *texture; in wined3d_device_validate_device() local
4306 struct wined3d_texture *texture = texture_from_resource(resource); local
4426 struct wined3d_texture *texture = texture_from_resource(view->resource); local
4551 struct wined3d_texture *texture; local
4588 … UINT x_hotspot, UINT y_hotspot, struct wined3d_texture *texture, unsigned int sub_resource_idx)
4909 struct wined3d_texture *texture; local
5126 struct wined3d_texture *texture = texture_from_resource(resource); local
H A Dcontext.c437 struct wined3d_texture *texture; in context_set_fbo_key_for_render_target() local
1076 struct wined3d_texture *texture; in context_resource_released() local
3723 struct wined3d_texture *texture; in context_preload_texture() local
3850 struct wined3d_texture *texture; in context_load_unordered_access_resources() local
3910 struct wined3d_texture *texture = texture_from_resource(view->resource); in context_bind_unordered_access_views() local
4161 struct wined3d_texture *texture, unsigned int sub_resource_idx) in context_setup_target()
4223 struct wined3d_texture *texture, unsigned int sub_resource_idx) in context_activate()
4243 struct wined3d_texture *texture, unsigned int sub_resource_idx) in context_acquire()
/reactos/sdk/include/psdk/
H A Dgdiplusbrush.h508 GpTexture *texture = NULL; in TextureBrush() local
516 GpTexture *texture = NULL; in TextureBrush() local
525 GpTexture *texture = NULL; in TextureBrush() local
533 GpTexture *texture = NULL; in TextureBrush() local
540 GpTexture *texture = NULL; in TextureBrush() local
549 GpTexture *texture = NULL; in TextureBrush() local
556 GpTexture *texture = NULL; in TextureBrush() local
569 GpTexture *texture = GetNativeTexture(); in GetTransform() local
577 GpTexture *texture = GetNativeTexture(); in GetWrapMode() local
592 GpTexture *texture = GetNativeTexture(); in ResetTransform() local
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/reactos/dll/directx/wine/d3dx9_36/
H A Dtexture.c52 HRESULT WINAPI D3DXFilterTexture(IDirect3DBaseTexture9 *texture, in D3DXFilterTexture()
571 PALETTEENTRY *palette, struct IDirect3DTexture9 **texture) in D3DXCreateTextureFromFileInMemoryEx()
749 const void *srcdata, UINT srcdatasize, struct IDirect3DTexture9 **texture) in D3DXCreateTextureFromFileInMemory()
760 PALETTEENTRY *palette, struct IDirect3DTexture9 **texture) in D3DXCreateTextureFromFileExW()
792 PALETTEENTRY *palette, struct IDirect3DTexture9 **texture) in D3DXCreateTextureFromFileExA()
819 const char *srcfile, struct IDirect3DTexture9 **texture) in D3DXCreateTextureFromFileA()
828 const WCHAR *srcfile, struct IDirect3DTexture9 **texture) in D3DXCreateTextureFromFileW()
838 HMODULE srcmodule, const char *resource, struct IDirect3DTexture9 **texture) in D3DXCreateTextureFromResourceA()
858 PALETTEENTRY *palette, struct IDirect3DTexture9 **texture) in D3DXCreateTextureFromResourceExA()
887 PALETTEENTRY *palette, struct IDirect3DTexture9 **texture) in D3DXCreateTextureFromResourceExW()
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H A Dsprite.c41 IDirect3DTexture9 *texture; member
345 static HRESULT WINAPI d3dx9_sprite_Draw(ID3DXSprite *iface, IDirect3DTexture9 *texture, in d3dx9_sprite_Draw()
H A Dfont.c36 IDirect3DTexture9 *texture; member
193 IDirect3DTexture9 **texture, RECT *black_box, POINT *cell_inc) in ID3DXFontImpl_GetGlyphData()
753 IDirect3DTexture9 *texture; in ID3DXFontImpl_DrawTextW() local
H A Drender.c552 IDirect3DCubeTexture9 *texture) in D3DXRenderToEnvMap_BeginCube()
603 IDirect3DTexture9 *texture) in D3DXRenderToEnvMap_BeginSphere()
/reactos/modules/rostests/winetests/d3dx9_36/
H A Dtexture.c710 IDirect3DTexture9 *texture; in test_D3DXCreateTexture() local
1644 IDirect3DTexture9 *texture; in test_D3DXCreateTextureFromFileInMemory() local
1900 IDirect3DTexture9 *texture; in test_D3DXCreateTextureFromFileInMemoryEx() local
2154 IDirect3DTexture9 *texture; in test_D3DXSaveTextureToFileInMemory() local
2357 IDirect3DTexture9 *texture; in test_texture_shader() local
2557 START_TEST(texture) in START_TEST() argument
/reactos/dll/win32/gdiplus/
H A Dbrush.c199 GpTexture *texture = (GpTexture*)brush; in GdipCloneBrush() local
787 GpTexture **texture) in GdipCreateTexture()
822 REAL x, REAL y, REAL width, REAL height, GpTexture **texture) in GdipCreateTexture2()
850 REAL height, GpTexture **texture) in GdipCreateTextureIA()
920 INT x, INT y, INT width, INT height, GpTexture **texture) in GdipCreateTextureIAI()
929 INT x, INT y, INT width, INT height, GpTexture **texture) in GdipCreateTexture2I()
1939 GpStatus WINGDIPAPI GdipSetTextureTransform(GpTexture *texture, in GdipSetTextureTransform()
/reactos/dll/opengl/mesa/
H A Dtexobj.c584 GLboolean gl_IsTexture( GLcontext *ctx, GLuint texture ) in gl_IsTexture()
/reactos/modules/rosapps/applications/screensavers/butterflies/
H A Dbutterflies.c14 GLuint texture[3]; //stores texture objects and display list variable
/reactos/modules/rostests/winetests/gdiplus/
H A Dbrush.c267 GpTexture *texture; in test_transform() local
577 GpTexture *texture; in test_texturewrap() local

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