/dports/math/vtk9/VTK-9.1.0/ThirdParty/vtkm/vtkvtkm/vtk-m/vtkm/rendering/ |
H A D | WorldAnnotator.h | 72 vtkm::Float32 upZ, in AddText()
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/dports/math/vtk8/VTK-8.2.0/ThirdParty/vtkm/vtk-m/vtkm/rendering/ |
H A D | WorldAnnotator.h | 82 vtkm::Float32 upZ, in AddText()
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/dports/astro/xplanet/xplanet-1.3.1/src/ |
H A D | xplanet.cpp | 202 double upX, upY, upZ; in main() local
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H A D | drawProjection.cpp | 31 const double upX, const double upY, const double upZ, in drawProjection()
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H A D | drawMultipleBodies.cpp | 48 const double upX, const double upY, const double upZ, in drawMultipleBodies()
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H A D | setPositions.cpp | 469 double &upX, double &upY, double &upZ) in setUpXYZ()
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/dports/converters/wkhtmltopdf/qt-5db36ec/src/3rdparty/webkit/Source/WebCore/webaudio/ |
H A D | AudioListener.h | 53 void setOrientation(double x, double y, double z, double upX, double upY, double upZ) in setOrientation()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/glmark2/src/src/libmatrix/ |
H A D | stack.h | 98 float upX, float upY, float upZ) in lookAt()
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H A D | mat.cc | 148 float upX, float upY, float upZ) in lookAt()
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/dports/benchmarks/glmark2/glmark2-2021.12/src/libmatrix/ |
H A D | stack.h | 98 float upX, float upY, float upZ) in lookAt()
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H A D | mat.cc | 148 float upX, float upY, float upZ) in lookAt()
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/blink/renderer/modules/webaudio/ |
H A D | audio_listener.h | 67 AudioParam* upZ() const { return up_z_; } in upZ() function
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/blink/renderer/modules/webaudio/ |
H A D | audio_listener.h | 66 AudioParam* upZ() const { return up_z_; } in upZ() function
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/dports/games/phlipple/phlipple-0.8.5/src/ |
H A D | camera.h | 46 Interpolator upZ; member
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/dports/emulators/aranym/aranym-1.1.0/atari/nfosmesa/ |
H A D | lib-gl.c | 52 …at eyeZ, GLfloat centerX, GLfloat centerY, GLfloat centerZ, GLfloat upX, GLfloat upY, GLfloat upZ ) in gluLookAtf()
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/dports/graphics/jogamp-jogl/jogl/make/config/jogl/ |
H A D | glu-CustomJavaCode-gl2.java | 149 …t eyeY, float eyeZ, float centerX, float centerY, float centerZ, float upX, float upY, float upZ) { in gluLookAt() 153 … double eyeZ, double centerX, double centerY, double centerZ, double upX, double upY, double upZ) { in gluLookAt() 154 project.gluLookAt(getCurrentGL2(), eyeX, eyeY, eyeZ, centerX, centerY, centerZ, upX, upY, upZ); in gluLookAt() local
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H A D | glu-CustomJavaCode-base.java | 1321 …t eyeY, float eyeZ, float centerX, float centerY, float centerZ, float upX, float upY, float upZ) { in gluLookAt() 1322 ….gluLookAt(getCurrentGL().getGL2ES1(), eyeX, eyeY, eyeZ, centerX, centerY, centerZ, upX, upY, upZ); in gluLookAt() local 1383 … double eyeZ, double centerX, double centerY, double centerZ, double upX, double upY, double upZ) { in gluLookAt()
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/dports/cad/gmsh/gmsh-4.9.2-source/Graphics/ |
H A D | Camera.cpp | 123 void Camera::upZ() in upZ() function in Camera
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/dports/www/wt/wt-4.6.1/src/Wt/ |
H A D | WMatrix4x4.C | 97 double upX, double upY, double upZ) in lookAt()
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/dports/games/cultivation/Cultivation_8_UnixSource/minorGems/graphics/openGL/ |
H A D | RadiosGLView.cpp | 118 float upZ = 0; variable
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgPlugins/cfg/ |
H A D | Camera.cpp | 94 float upX, float upY, float upZ ) in setViewByLookat()
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgPlugins/cfg/ |
H A D | Camera.cpp | 94 float upX, float upY, float upZ ) in setViewByLookat()
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/dports/games/stuntrally/stuntrally-2.6.1/source/vdrift/ |
H A D | cardynamics_update.cpp | 115 float upZ = std::max(0.f, (float)up[2]); in UpdateBuoyancy() local
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/dports/graphics/jogl/jogl-1.1.1_9/jogl/make/ |
H A D | glu-CustomJavaCode.java | 1007 … double eyeZ, double centerX, double centerY, double centerZ, double upX, double upY, double upZ) { in gluLookAt() 1008 project.gluLookAt(getCurrentGL(), eyeX, eyeY, eyeZ, centerX, centerY, centerZ, upX, upY, upZ); in gluLookAt() local
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/dports/graphics/blender/blender-2.91.0/source/blender/gpu/intern/ |
H A D | gpu_matrix.cc | 461 float upZ) in GPU_matrix_look_at()
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