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/dports/audio/deadbeef/deadbeef-0.7.2/plugins/gme/game-music-emu-0.6pre/vgmplay/VGMPlay/chips/
H A Diremga20.c49 UINT8 play; member
89 play[i] = (! chip->channel[i].Muted) ? chip->channel[i].play : 0; in IremGA20_update()
102 if (play[0]) in IremGA20_update()
108 play[0] = (pos[0] < end[0]); in IremGA20_update()
110 if (play[1]) in IremGA20_update()
116 play[1] = (pos[1] < end[1]); in IremGA20_update()
118 if (play[2]) in IremGA20_update()
124 play[2] = (pos[2] < end[2]); in IremGA20_update()
126 if (play[3]) in IremGA20_update()
146 chip->channel[i].play = play[i]; in IremGA20_update()
[all …]
/dports/lang/spidermonkey60/firefox-60.9.0/mobile/android/app/src/photon/java/org/mozilla/gecko/toolbar/
H A DTabCounter.java101 animatorSet.play(fadeOut).with(moveUp1); in createBoxAnimatorSet()
102 animatorSet.play(moveUp1).before(moveDown2); in createBoxAnimatorSet()
103 animatorSet.play(moveDown2).with(fadeIn); in createBoxAnimatorSet()
105 animatorSet.play(moveDown3).before(moveUp4); in createBoxAnimatorSet()
107 animatorSet.play(moveUp1).before(scaleUp1); in createBoxAnimatorSet()
135 animatorSet.play(fadeOut).before(moveDown2); in createBarAnimatorSet()
137 animatorSet.play(moveDown2).before(scaleUp1); in createBarAnimatorSet()
138 animatorSet.play(scaleUp1).with(fadeIn); in createBarAnimatorSet()
159 animatorSet.play(fadeOut).before(fadeIn); in createTextAnimatorSet()
160 animatorSet.play(fadeIn).with(moveDown); in createTextAnimatorSet()
[all …]
/dports/audio/vgmplay/vgmplay-0.40.9_2/chips/
H A Diremga20.c49 UINT8 play; member
93 play[i] = (! chip->channel[i].Muted) ? chip->channel[i].play : 0; in IremGA20_update()
106 if (play[0]) in IremGA20_update()
112 play[0] = (pos[0] < end[0]); in IremGA20_update()
114 if (play[1]) in IremGA20_update()
120 play[1] = (pos[1] < end[1]); in IremGA20_update()
122 if (play[2]) in IremGA20_update()
128 play[2] = (pos[2] < end[2]); in IremGA20_update()
130 if (play[3]) in IremGA20_update()
150 chip->channel[i].play = play[i]; in IremGA20_update()
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/dports/devel/p5-SDL/SDL-2.548/lib/pods/SDLx/
H A DSound.pod17 $snd->play('myfile.wav');
23 $snd->play();
38 # Load files in channels for realtime play
43 $snd->play(%times); # play loaded files at times
44 $snd->play; # play again
47 $snd->play('channel_01', 578);
71 )->play();
90 An SDLx::Sound object can load sounds from filesystem, play it, adjust this loudness level or stops…
92 Each sound will play in the next available channel, so it can be handled isolately.
103 =head2 play section
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/dports/multimedia/libdca/libdca-0.0.7/libao/
H A Daudio_out_solaris.c86 info.play.sample_rate = instance->sample_rate; in solaris_play()
87 info.play.precision = 16; in solaris_play()
88 info.play.channels = 2; in solaris_play()
89 info.play.encoding = AUDIO_ENCODING_LINEAR; in solaris_play()
98 if ((info.play.sample_rate != instance->sample_rate) || in solaris_play()
99 (info.play.precision != 16) || (info.play.channels != 2)) { in solaris_play()
103 info.play.sample_rate, info.play.precision, in solaris_play()
104 info.play.channels); in solaris_play()
141 instance->ao.play = solaris_play; in solaris_open()
/dports/multimedia/libmpeg3/libmpeg3-1.8/a52dec-0.7.3/libao/
H A Daudio_out_solaris.c84 info.play.sample_rate = instance->sample_rate; in solaris_play()
85 info.play.precision = 16; in solaris_play()
86 info.play.channels = 2; in solaris_play()
87 info.play.encoding = AUDIO_ENCODING_LINEAR; in solaris_play()
96 if ((info.play.sample_rate != instance->sample_rate) || in solaris_play()
97 (info.play.precision != 16) || (info.play.channels != 2)) { in solaris_play()
101 info.play.sample_rate, info.play.precision, in solaris_play()
102 info.play.channels); in solaris_play()
139 instance->ao.play = solaris_play; in solaris_open()
/dports/audio/liba52/a52dec-0.7.4/libao/
H A Daudio_out_solaris.c85 info.play.sample_rate = instance->sample_rate; in solaris_play()
86 info.play.precision = 16; in solaris_play()
87 info.play.channels = 2; in solaris_play()
88 info.play.encoding = AUDIO_ENCODING_LINEAR; in solaris_play()
97 if ((info.play.sample_rate != instance->sample_rate) || in solaris_play()
98 (info.play.precision != 16) || (info.play.channels != 2)) { in solaris_play()
102 info.play.sample_rate, info.play.precision, in solaris_play()
103 info.play.channels); in solaris_play()
140 instance->ao.play = solaris_play; in solaris_open()
/dports/devel/R-cran-lubridate/lubridate/man/
H A Dlakers.Rd8 This data set contains play by play statistics of each Los
11 away). Each play is described by the time on the game clock
12 when the play was made, the period in which the play was
13 attempted, the type of play, the player and team who made the
14 play, the result of the play, and the location on the court
15 where each play was made.
/dports/games/ags/ags_linux_v.3.4.4.1/Engine/ac/
H A Dguiinv.cpp29 extern GameState play;
46 play.inv_numinline = this->itemsPerLine; in Draw()
47 play.inv_numdisp = this->numLines * this->itemsPerLine; in Draw()
48 play.obsolete_inv_numorder = charextra[game.playercharacter].invorder_count; in Draw()
51 if (play.inv_top) { in Draw()
52 play.inv_backwards_compatibility = 1; in Draw()
55 if (play.inv_backwards_compatibility) { in Draw()
56 this->topIndex = play.inv_top; in Draw()
80 (play.inventory_greys_out == 1)) { in Draw()
/dports/lang/yorick/yorick-y_2_2_04/yorick/
H A DMakefile23 PLAPI=../play/plugin.h
24 PLAYONLY=../play/play.h $(PLAPI)
48 Y_IDIR=-I. -I../play -I../gist
109 PSLIO=../play/pstdlib.h ../play/pstdio.h $(PLAPI)
110 PSPLAY=../play/pstdlib.h ../play/play.h $(PLAPI)
111 PLAYALL=../play/play.h ../play/pstdlib.h ../play/pstdio.h $(PLAPI)
176 prmtyp.h: ../play/any/numfmt ../play/any/numfmt.c
177 ../play/any/numfmt prmtyp.h
178 ../play/any/numfmt:
179 @$(MAKE) -C ../play numfmt
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/dports/www/py-protego/Protego-0.1.16/tests/test_data/
H A Dwww.tvnz.co.nz3 Allow: /api/v1/web/play/sitemap
4 Allow: /api/v1/web/play/sitemap/*
6 Allow: /api/v1/web/play/boot
7 Allow: /api/v1/web/play/config/gtm
9 Noindex: /content/play/*
10 Noindex: /api/v1/web/play/*
11 Disallow: /api/v1/web/play/video/*
14 Sitemap: https://www.tvnz.co.nz/api/v1/web/play/sitemap # OD sitemap
/dports/multimedia/mlt6/mlt-6.26.1/src/examples/
H A DMakefile6 all: play
8 play: play.o target
10 play.o: play.cpp
13 $(RM) play play.o
/dports/multimedia/py-mlt6/mlt-6.26.1/src/examples/
H A DMakefile6 all: play
8 play: play.o target
10 play.o: play.cpp
13 $(RM) play play.o
/dports/multimedia/mlt6-qt5/mlt-6.26.1/src/examples/
H A DMakefile6 all: play
8 play: play.o target
10 play.o: play.cpp
13 $(RM) play play.o
/dports/audio/sidplay2/sidplay-2.0.9/src/audio/sunos/
H A Daudiodrv.cpp148 myaudio_info.play.sample_rate = (uint_t) cfg.frequency;
149 myaudio_info.play.channels = cfg.channels;
152 myaudio_info.play.precision = 16;
153 myaudio_info.play.encoding = AUDIO_ENCODING_LINEAR;
163 cfg.frequency = myaudio_info.play.sample_rate;
164 cfg.channels = myaudio_info.play.channels;
166 cfg.bufSize = myaudio_info.play.buffer_size;
167 cfg.precision = myaudio_info.play.precision;
174 _sampleBuffer = new(std::nothrow) int_least8_t[myaudio_info.play.buffer_size];
176 _sampleBuffer = new int_least8_t[myaudio_info.play.buffer_size];
/dports/multimedia/vcdimager/vcdimager-2.0.1/test/
H A Dvcd20_test1.right111 play-item: SEGMENT[0] (0x03e8)
120 play-item[0]: SEQUENCE[0] (0x0002)
122 play-item[2]: SEGMENT[1] (0x03e9)
123 play-item[3]: ENTRY[0] (0x0064)
131 play-item[2]: SEGMENT[2] (0x03ea)
132 play-item[3]: ENTRY[4] (0x0068)
149 play-item: SEGMENT[0] (0x03e8)
165 play-item[2]: SEGMENT[1] (0x03e9)
166 play-item[3]: ENTRY[0] (0x0064)
174 play-item[2]: SEGMENT[2] (0x03ea)
[all …]
/dports/emulators/quasi88/quasi88-0.6.4/src/snddrv/src/unix/sysdep/dsp-drivers/
H A Dnetbsd.c129 a_info.play.encoding = desired_encoding; in netbsd_dsp_create()
130 a_info.play.precision = desired_precision; in netbsd_dsp_create()
138 if (a_info.play.encoding != desired_encoding in netbsd_dsp_create()
139 || a_info.play.precision != desired_precision) in netbsd_dsp_create()
154 a_info.play.encoding = AUDIO_ENCODING_ULINEAR; in netbsd_dsp_create()
155 a_info.play.precision = 8; in netbsd_dsp_create()
164 || a_info.play.precision != 8) in netbsd_dsp_create()
184 if (a_info.play.channels == 1) in netbsd_dsp_create()
191 a_info.play.sample_rate = dsp->hw_info.samplerate; in netbsd_dsp_create()
218 a_info.play.buffer_size = block_size * blocks; in netbsd_dsp_create()
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/dports/emulators/quasi88/quasi88-0.6.4/src/snddrv-old/src/unix/sysdep/dsp-drivers/
H A Dnetbsd.c129 a_info.play.encoding = desired_encoding; in netbsd_dsp_create()
130 a_info.play.precision = desired_precision; in netbsd_dsp_create()
137 if (a_info.play.encoding != desired_encoding in netbsd_dsp_create()
138 || a_info.play.precision != desired_precision) in netbsd_dsp_create()
152 a_info.play.encoding = AUDIO_ENCODING_ULINEAR; in netbsd_dsp_create()
153 a_info.play.precision = 8; in netbsd_dsp_create()
162 || a_info.play.precision != 8) in netbsd_dsp_create()
182 if (a_info.play.channels == 1) in netbsd_dsp_create()
189 a_info.play.sample_rate = dsp->hw_info.samplerate; in netbsd_dsp_create()
216 a_info.play.buffer_size = block_size * blocks; in netbsd_dsp_create()
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/dports/games/sarien/sarien-0.7.0/src/sound/solaris/
H A Dsound_solaris.c94 gain = ainfo.play.gain; in solaris_init_sound()
95 port = ainfo.play.port; in solaris_init_sound()
105 ainfo.play.sample_rate = 22050; in solaris_init_sound()
106 ainfo.play.channels = 1; in solaris_init_sound()
107 ainfo.play.precision = 16; in solaris_init_sound()
108 ainfo.play.encoding = AUDIO_ENCODING_LINEAR; in solaris_init_sound()
109 ainfo.play.gain = gain; in solaris_init_sound()
110 ainfo.play.port = port; in solaris_init_sound()
111 ainfo.play.buffer_size = bsize; in solaris_init_sound()
/dports/x11-wm/sawfish/sawfish_1.13.0/lisp/sawfish/wm/util/
H A Dplay-audio.jl1 ;; play-audio.jl -- functions for playing sound samples
22 (define-structure sawfish.wm.util.play-audio
24 (export play-sample)
42 (defcustom play-sample-program "/usr/bin/paplay"
51 (define play-sample-process nil)
53 (define (play-sample filename)
67 (when (eq play-sample-process proc)
68 (setq play-sample-process nil))
71 (when play-sample-process
72 (kill-process play-sample-process))
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/dports/games/shockolate/systemshock-0.8.2-43-ga9eb1b93/src/Libraries/adlmidi/
H A Dadlmidi_private.cpp40 MIDIplay *play = reinterpret_cast<MIDIplay *>(device->adl_midiPlayer); in adlRefreshNumCards() local
44 if(play->m_synth.m_embeddedBank == OPL3::CustomBankTag) in adlRefreshNumCards()
48 OPL3::BankMap::iterator it = play->m_synth.m_insBanks.begin(); in adlRefreshNumCards()
49 OPL3::BankMap::iterator end = play->m_synth.m_insBanks.end(); in adlRefreshNumCards()
71 size_t insno = banks[play->m_setup.bankId][a]; in adlRefreshNumCards()
103play->m_synth.m_numFourOps = play->m_setup.numFourOps = static_cast<unsigned>(numFourOps * play->m… in adlRefreshNumCards()
105 play->m_synth.updateChannelCategories(); in adlRefreshNumCards()
/dports/audio/amarok/amarok-3e11ccdd1417e70486eaaa84d8475182eec44c20/src/widgets/
H A DPlayPauseButton.cpp36 setIcon( m_isPlaying ? m_icon.pause[1] : m_icon.play[1], 3 ); in enterEvent()
41 setIcon( m_isPlaying ? m_icon.pause[0] : m_icon.play[0], 6 ); in leaveEvent()
46 setIcon( m_isPlaying ? m_icon.pause[0] : m_icon.play[0] ); in mousePressEvent()
61 …m_icon.play[0] = The::svgHandler()->renderSvg( "PLAYpause", width, height, "PLAYpause", true ).toI… in reloadContent()
62 …m_icon.play[1] = The::svgHandler()->renderSvg( "PLAYpause_active", width, height, "PLAYpause_activ… in reloadContent()
69 m_icon.play[i] = m_icon.play[i].mirrored( true, false ); in reloadContent()
73 setIcon( m_isPlaying ? m_icon.pause[underMouse()] : m_icon.play[underMouse()] ); in reloadContent()
84 setIcon( m_isPlaying ? m_icon.pause[underMouse()] : m_icon.play[underMouse()], 4 ); in setPlaying()
/dports/games/scummvm/scummvm-2.5.1/engines/ags/engine/ac/
H A Dcharacter_info_engine.cpp278 if (_GP(play).speech_in_post_state || in update_character_animating()
279 … ((_GP(play).messagetime >= 0) && (_GP(play).messagetime < _GP(play).close_mouth_speech_time))) in update_character_animating()
320 (_GP(play).messagetime < _GP(play).close_mouth_speech_time)))) { in update_character_animating()
390 x = _GP(play).entered_at_x; in update_character_follower()
391 y = _GP(play).entered_at_y; in update_character_follower()
409 y = _GP(play).entered_at_y; in update_character_follower()
410 } else if (_GP(play).entered_at_x < 8) { in update_character_follower()
412 y = _GP(play).entered_at_y; in update_character_follower()
415 x = _GP(play).entered_at_x; in update_character_follower()
418 x = _GP(play).entered_at_x; in update_character_follower()
[all …]
/dports/devel/godot2-tools/godot-2.1.6-stable/editor/plugins/
H A Dsample_player_editor_plugin.cpp36 play->set_icon(get_icon("Play", "EditorIcons")); in _notification()
64 play->set_pressed(true); in _play()
77 play->set_pressed(false); in _stop()
106 play = memnew(Button); in SamplePlayerEditor()
108 play->set_pos(Point2(5, 5)); in SamplePlayerEditor()
109 play->set_toggle_mode(true); in SamplePlayerEditor()
110 play->set_anchor_and_margin(MARGIN_LEFT, Control::ANCHOR_END, 250); in SamplePlayerEditor()
111 play->set_anchor_and_margin(MARGIN_RIGHT, Control::ANCHOR_END, 230); in SamplePlayerEditor()
112 play->set_anchor_and_margin(MARGIN_TOP, Control::ANCHOR_BEGIN, 0); in SamplePlayerEditor()
115 add_child(play); in SamplePlayerEditor()
[all …]
/dports/devel/godot2/godot-2.1.6-stable/editor/plugins/
H A Dsample_player_editor_plugin.cpp36 play->set_icon(get_icon("Play", "EditorIcons")); in _notification()
64 play->set_pressed(true); in _play()
77 play->set_pressed(false); in _stop()
106 play = memnew(Button); in SamplePlayerEditor()
108 play->set_pos(Point2(5, 5)); in SamplePlayerEditor()
109 play->set_toggle_mode(true); in SamplePlayerEditor()
110 play->set_anchor_and_margin(MARGIN_LEFT, Control::ANCHOR_END, 250); in SamplePlayerEditor()
111 play->set_anchor_and_margin(MARGIN_RIGHT, Control::ANCHOR_END, 230); in SamplePlayerEditor()
112 play->set_anchor_and_margin(MARGIN_TOP, Control::ANCHOR_BEGIN, 0); in SamplePlayerEditor()
115 add_child(play); in SamplePlayerEditor()
[all …]

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