/dports/devel/libvslvm/libvslvm-20210807/m4/ |
H A D | types.m4 | 50 [HAVE_STDINT_H], 53 [HAVE_STDINT_H],
|
/dports/devel/libvsgpt/libvsgpt-20210207/m4/ |
H A D | types.m4 | 50 [HAVE_STDINT_H], 53 [HAVE_STDINT_H],
|
/dports/devel/libvshadow/libvshadow-20210425/m4/ |
H A D | types.m4 | 50 [HAVE_STDINT_H], 53 [HAVE_STDINT_H],
|
/dports/games/wxlauncher/wxLauncher-release-0.10.0/3rdparty/SDL2-2_0_3/include/ |
H A D | SDL_config.h | 29 #if !defined(_STDINT_H_) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H) 31 #define HAVE_STDINT_H 1 macro
|
/dports/devel/upp/upp/bazaar/plugin/matio/lib/ |
H A D | matioConfig.h | 135 #define HAVE_STDINT_H 1 macro 137 #undef HAVE_STDINT_H
|
/dports/devel/libbde/libbde-20210605/m4/ |
H A D | types.m4 | 50 [HAVE_STDINT_H], 53 [HAVE_STDINT_H],
|
/dports/devel/libevt/libevt-20210424/m4/ |
H A D | types.m4 | 50 [HAVE_STDINT_H], 53 [HAVE_STDINT_H],
|
/dports/devel/libcreg/libcreg-20210502/m4/ |
H A D | types.m4 | 50 [HAVE_STDINT_H], 53 [HAVE_STDINT_H],
|
/dports/devel/libfwnt/libfwnt-20210906/m4/ |
H A D | types.m4 | 50 [HAVE_STDINT_H], 53 [HAVE_STDINT_H],
|
/dports/devel/libfsapfs/libfsapfs-20210424/m4/ |
H A D | types.m4 | 50 [HAVE_STDINT_H], 53 [HAVE_STDINT_H],
|
/dports/devel/libfsext/libfsext-20210721/m4/ |
H A D | types.m4 | 50 [HAVE_STDINT_H], 53 [HAVE_STDINT_H],
|
/dports/devel/libfshfs/libfshfs-20210722/m4/ |
H A D | types.m4 | 50 [HAVE_STDINT_H], 53 [HAVE_STDINT_H],
|
/dports/devel/libevtx/libevtx-20210525/m4/ |
H A D | types.m4 | 50 [HAVE_STDINT_H], 53 [HAVE_STDINT_H],
|
/dports/devel/libfsxfs/libfsxfs-20210726/m4/ |
H A D | types.m4 | 50 [HAVE_STDINT_H], 53 [HAVE_STDINT_H],
|
/dports/devel/libewf/libewf-20140812/m4/ |
H A D | types.m4 | 50 [HAVE_STDINT_H], 53 [HAVE_STDINT_H],
|
/dports/devel/libfwsi/libfwsi-20210419/m4/ |
H A D | types.m4 | 50 [HAVE_STDINT_H], 53 [HAVE_STDINT_H],
|
/dports/devel/libsmraw/libsmraw-20210807/m4/ |
H A D | types.m4 | 50 [HAVE_STDINT_H], 53 [HAVE_STDINT_H],
|
/dports/devel/libvhdi/libvhdi-20210425/m4/ |
H A D | types.m4 | 50 [HAVE_STDINT_H], 53 [HAVE_STDINT_H],
|
/dports/devel/libvmdk/libvmdk-20210807/m4/ |
H A D | types.m4 | 50 [HAVE_STDINT_H], 53 [HAVE_STDINT_H],
|
/dports/devel/libsmdev/libsmdev-20210418/m4/ |
H A D | types.m4 | 50 [HAVE_STDINT_H], 53 [HAVE_STDINT_H],
|
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/SDL2/include/ |
H A D | SDL_config_winrt.h | 45 #if !defined(_STDINT_H_) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H) 47 #define HAVE_STDINT_H 1 macro
|
/dports/games/NBlood/NBlood-a1689a4/platform/Apple/include/SDL2/ |
H A D | SDL_config.h | 71 #define HAVE_STDINT_H 1 macro 197 #define HAVE_STDINT_H 1 macro
|
/dports/devel/libmodi/libmodi-20210807/m4/ |
H A D | types.m4 | 50 [HAVE_STDINT_H], 53 [HAVE_STDINT_H],
|
/dports/devel/libsigscan/libsigscan-20210419/m4/ |
H A D | types.m4 | 50 [HAVE_STDINT_H], 53 [HAVE_STDINT_H],
|
/dports/devel/emscripten/emscripten-2.0.3/system/include/SDL/ |
H A D | SDL_config_windows.h | 29 #if !defined(_STDINT_H_) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H) 31 #define HAVE_STDINT_H 1 macro
|