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/dports/audio/csound/csound-6.15.0/Opcodes/
H A Dmandolin.c54 if (p->s_time >= (MYFLT)p->soundfile->flen) { /* Check for end of sound */ in infoTick()
55 p->s_time = (MYFLT)(p->soundfile->flen-1L); /* stick at end */ in infoTick()
66 FL(0.05)*((MYFLT*)(p->soundfile->ftable))[temp]; in infoTick()
68 (alpha * FL(0.05)*(((MYFLT*)(p->soundfile->ftable))[temp+1] - in infoTick()
80 p->soundfile = ftp; in mandolinset()
/dports/games/scummvm/scummvm-2.5.1/engines/glk/adrift/
H A Dscresour.cpp148 const sc_char *soundfile; in res_handle_resource() local
156 soundfile = prop_get_string(bundle, format, vt_full); in res_handle_resource()
159 if (!sc_strempty(soundfile)) { in res_handle_resource()
184 if (!strcmp(soundfile, "##")) { in res_handle_resource()
189 soundfile, soundoffset, soundlen); in res_handle_resource()
/dports/games/scare/scare-1.3.10/source/
H A Dscresour.c167 const sc_char *soundfile; in res_handle_resource() local
175 soundfile = prop_get_string (bundle, format, vt_full); in res_handle_resource()
178 if (!sc_strempty (soundfile)) in res_handle_resource()
207 if (!strcmp (soundfile, "##")) in res_handle_resource()
215 soundfile, soundoffset, soundlen); in res_handle_resource()
/dports/audio/faust/faust-2.37.3/tests/impulse-tests/archs/
H A DcontrolTools.h49 …virtual void readFile(Soundfile* soundfile, const std::string& path_name, int part, int& offset, i… in readFile()
51 soundfile->fLength[part] = SOUND_LENGTH; in readFile()
52 soundfile->fSR[part] = SOUND_SR; in readFile()
53 soundfile->fOffset[part] = offset; in readFile()
56 if (soundfile->fIsDouble) { in readFile()
59 …static_cast<double**>(soundfile->fBuffers)[chan][offset + sample] = std::sin(part + (2 * M_PI * do… in readFile() local
65 …static_cast<float**>(soundfile->fBuffers)[chan][offset + sample] = std::sin(part + (2 * M_PI * flo… in readFile() local
/dports/audio/supercollider/SuperCollider-3.11.0-Source/HelpSource/Tutorials/Mark_Polishook_tutorial/
H A D16_Playbuf.schelp10 // read a soundfile from disk
37 // in this case, play a 1-channel soundfile on 2 channels
46 …wn in the previous example, control the rate at which PlayBuf plays the soundfile and the length o…
104 // read a soundfile
107 // define a sample player that will loop over a soundfile
115 loop: 1 // play the soundfile over and over without stopping
/dports/games/tomatoes/tomatoes-1.55/src/
H A Dsoundmusic.cpp176 char soundfile[128] = ""; in load_sound() local
177 sprintf(soundfile, "%s%s", pakfile.override_dir, file); in load_sound()
178 FILE *check = fopen(soundfile, "rb"); in load_sound()
182 sounds[cur_sound] = Mix_LoadWAV(soundfile); in load_sound()
/dports/audio/csoundqt/CsoundQt-0.9.8.1/examples/Miscellaneous/
H A DSimple_Convolution.csd40 if inchnfil == 1 then ;soundfile mono
43 else ;soundfile stereo
65 i 1 0 1; plays the whole soundfile
85 … {65280, 65280, 65280} nobackground noborder Convolves a mono or stereo soundfile with a mono or s…
/dports/audio/supercollider/SuperCollider-3.11.0-Source/HelpSource/Classes/
H A DWarp1.schelp13 the number of channels in the soundfile used in bufnum.
16 the buffer number of a mono soundfile.
24 Negative values play the soundfile backwards.
56 // pointer - move from beginning to end of soundfile over 15 seconds
H A DBufChannels.schelp2 summary:: Current number of channels of soundfile in buffer.
7 Get the current number of channels of soundfile.
H A DBufDur.schelp2 summary:: Current duration of soundfile in buffer.
7 Get the current duration of soundfile.
H A DBufRateScale.schelp8 Returns a ratio by which the playback of a soundfile is to be scaled.
17 Returns:: a ratio by which the playback of a soundfile is to be scaled.
/dports/games/fillets-ng/fillets-ng-1.0.1/src/plan/
H A DFishDialog.cpp22 const std::string &soundfile, const std::string &subtitle, in FishDialog() argument
24 : Dialog(lang, soundfile, subtitle), m_fontname(fontname) in FishDialog()
/dports/audio/aubio/aubio-0.4.9/python/tests/
H A Dutils.py82 def parse_file_samplerate(soundfile): argument
86 match_samplerate = re_sr.findall(soundfile)
92 .format(soundfile)))
/dports/audio/py-aubio/aubio-0.4.9/python/tests/
H A Dutils.py82 def parse_file_samplerate(soundfile): argument
86 match_samplerate = re_sr.findall(soundfile)
92 .format(soundfile)))
/dports/audio/abx/abx-0.0-b1/src/
H A DMakefile.am5 playback.c playback.h player.c player.h resultwin.c soundfile.c \
6 soundfile.h test.c test.h
/dports/emulators/bochs/bochs-2.7/iodev/sound/
H A DMakefile.in52 SOUNDLOW_OBJS = sounddummy.o soundfile.o @SOUNDLOW_OBJS@
124 bx_soundfile.dll: soundfile.o
125 @LINK_DLL@ soundfile.o $(WIN32_DLL_IMPORT_LIBRARY)
174 soundfile.o: soundfile.@CPP_SUFFIX@ ../../bochs.h ../../config.h ../../osdep.h \
177 ../../bxthread.h soundmod.h soundfile.h
229 soundfile.lo: soundfile.@CPP_SUFFIX@ ../../bochs.h ../../config.h ../../osdep.h \
232 ../../bxthread.h soundmod.h soundfile.h
/dports/audio/faust/faust-2.37.3/tests/architecture-tests/
H A Dsound.dsp15 process = so_loop_speed(soundfile("s1.wav",1), part, speed),
16 so_loop_speed(soundfile("s2.wav",1), part, speed) : dm.freeverb_demo;
H A Dtestsuccess105 …($scriptname -soundfile -lang ocpp sound.dsp &> LOG) && (echo "OK: $scriptname -soundfile -lang oc…
113 …($scriptname -soundfile sound.dsp &> LOG) && (echo "OK: $scriptname -soundfile succeeded !")||(ech…
121 …($scriptname -soundfile -resample sound.dsp &> LOG) && (echo "OK: $scriptname -soundfile -resample…
125 …(faust2juce -soundfile -standalone sound.dsp &> LOG) && (echo "OK: faust2juce -soundfile -standalo…
154 …(faust2api -jack -soundfile -lang ocpp sound.dsp &> LOG) && (echo "OK: faust2api -jack -soundfile …
H A Dtestsuccessrenamed90 …($scriptname $RENAME -soundfile -lang ocpp sound.dsp &> LOG)&&(echo "OK: $scriptname $RENAME -soun…
95 …($scriptname $RENAME -soundfile sound.dsp &> LOG)&&(echo "OK: $scriptname $RENAME -soundfile succe…
99 …(faust2juce $RENAME -soundfile -standalone sound.dsp &> LOG)&&(echo "OK: faust2juce $RENAME -sound…
122 …(faust2api $RENAME -ios -soundfile -lang ocpp sound.dsp &> LOG)&&(echo "OK: faust2api $RENAME -ios…
/dports/audio/faust/faust-2.37.3/architecture/max-msp/
H A DREADME.md9 … <factor>] [-filter <filter>] [-universal] [-nopatch] [-nopost] [-soundfile/-soundfile-static] [ad…
57 - `-soundfile` : when compiling DSP using 'soundfile' primitive, to add needed resources
58 …- `-soundfile-static`: when compiling DSP using 'soundfile' primitive, to add needed resources in …
/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/testsuite/misc-ming.all/sound/
H A DeventSoundTest1.c86 FILE *soundfile; in setupSounds() local
91 soundfile = fopen(filename, "r"); in setupSounds()
93 if (!soundfile) { in setupSounds()
98 so = newSWFSound(soundfile, in setupSounds()
/dports/games/fillets-ng/fillets-ng-1.0.1/src/gengine/
H A DDialog.cpp24 const std::string &soundfile, const std::string &subtitle) in Dialog() argument
25 : m_soundfile(soundfile), m_lang(lang), m_subtitle(subtitle) in Dialog()
/dports/audio/sc3-plugins/sc3-plugins-Version-3.9.0/source/JoshUGens/sc/HelpSource/Classes/
H A DWarpZ.schelp16 The number of channels in the soundfile used in bufnum.
19 The buffer number of a mono soundfile.
25 …normal, 0.5 is one octave down, 2.0 is one octave up. Negative values play the soundfile backwards.
77 // pointer - move from beginning to end of soundfile over 15 seconds
/dports/audio/aubio/aubio-0.4.9/python/demos/
H A Ddemo_waveform_plot.py53 for soundfile in sys.argv[1:]:
54 get_waveform_plot(soundfile)
/dports/audio/py-aubio/aubio-0.4.9/python/demos/
H A Ddemo_waveform_plot.py53 for soundfile in sys.argv[1:]:
54 get_waveform_plot(soundfile)

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