Searched refs:AlignWalls (Results 1 – 4 of 4) sorted by relevance
/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | build.cpp | 10985 static void AlignWalls(int32_t w0, int32_t z0, int32_t w1, int32_t z1, int32_t doxpanning) in AlignWalls() function 10993 AlignWalls(w0,GetWallBaseZ(w0), w1,GetWallBaseZ(w1), 1); in AlignWallPoint2() 11060 AlignWalls(w0,z0, ynw,GetWallBaseZ(ynw), 0); // initial vertical alignment in AutoAlignWalls()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/ |
H A D | BUILD.C | 6502 AlignWalls(long nWall0, long z0, long nWall1, long z1, long nTile) in AlignWalls() function 6570 AlignWalls(nWall0,z0,nWall1,z1,nTile); in AutoAlignWalls()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/ |
H A D | BUILD.C | 6502 AlignWalls(long nWall0, long z0, long nWall1, long z1, long nTile) in AlignWalls() function 6570 AlignWalls(nWall0,z0,nWall1,z1,nTile); in AutoAlignWalls()
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/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | build.c | 7049 void AlignWalls(int nWall0, int z0, int nWall1, int z1, int nTile) in AlignWalls() function 7117 AlignWalls(nWall0,z0,nWall1,z1,nTile); in AutoAlignWalls()
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