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Searched refs:Audio_StreamPlay (Results 1 – 5 of 5) sorted by relevance

/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/audio/
H A Daudio.h179 int Audio_StreamPlay(const uint32_t track_index, const uint8_t mask = 0);
H A Daudio.cpp737 int Audio_StreamPlay(uint32_t track_index, const uint8_t mask) in Audio_StreamPlay() function
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/
H A Dtrigger.cpp431Audio_StreamPlay(command->operands, (trigger->mask << 1) + trigger->once); in Trigger_DoCommands()
446 Audio_StreamPlay(Script_GetSecretTrackNumber(engine_lua)); in Trigger_DoCommands()
H A Dgameflow.cpp105 Audio_StreamPlay(it.m_operand); in Gameflow_ProcessCommands()
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/script/
H A Dscript_audio.cpp245 Audio_StreamPlay(id, mask); in lua_PlayStream()