Searched refs:BATTLE_STATE (Results 1 – 7 of 7) sorted by relevance
61 enum BATTLE_STATE { enum144 private_battle::BATTLE_STATE GetState() const { in GetState()168 void ChangeState(private_battle::BATTLE_STATE new_state);314 private_battle::BATTLE_STATE _state;
556 void BattleMode::ChangeState(BATTLE_STATE new_state) in ChangeState()
127 void ChangeState(private_battle::BATTLE_STATE new_state);226 private_battle::BATTLE_STATE _state;
80 enum BATTLE_STATE { enum
322 void BattleMode::ChangeState(BATTLE_STATE new_state) { in ChangeState()
42 } BATTLE_STATE; typedef
259 DoBattle (BATTLE_STATE *bs) in DoBattle()427 BATTLE_STATE bs; in Battle()