Home
last modified time | relevance | path

Searched refs:BUILDING_GARDEN_WALL_GATE (Results 1 – 12 of 12) sorted by relevance

/dports/games/augustus/augustus-3.1.0/src/building/
H A Dconnectable.c42 BUILDING_GARDEN_WALL_GATE,
167 return BUILDING_GARDEN_WALL_GATE; in building_connectable_gate_type()
265 …= BUILDING_GARDEN_WALL || type == BUILDING_ROOFED_GARDEN_WALL || type == BUILDING_GARDEN_WALL_GATE; in is_garden_wall_or_gate()
H A Droadblock.c29 case BUILDING_GARDEN_WALL_GATE: in building_type_is_roadblock()
H A Dproperties.c68 {BUILDING_GARDEN_WALL_GATE, { 1, 1, 0, 0, 0 }, "Aesthetics", "Garden Gate"},
H A Ddata_transfer.c95 case BUILDING_GARDEN_WALL_GATE: in building_data_transfer_data_type_from_building_type()
H A Dtype.h191 BUILDING_GARDEN_WALL_GATE = 178, enumerator
H A Dmodel.c271 type == BUILDING_GARDEN_WALL_GATE) { in model_get_building()
H A Dimage.c748 case BUILDING_GARDEN_WALL_GATE: in building_image_get()
/dports/games/augustus/augustus-3.1.0/src/window/
H A Dbuilding_info.c152 case BUILDING_GARDEN_WALL_GATE: in get_height_id()
730 } else if (btype == BUILDING_GARDEN_WALL_GATE) { in draw_background()
830 } else if (btype == BUILDING_GARDEN_WALL_GATE) { in draw_foreground()
925 } else if (btype == BUILDING_GARDEN_WALL_GATE) { in handle_specific_building_info_mouse()
1003 } else if (btype == BUILDING_ROADBLOCK || btype == BUILDING_GARDEN_WALL_GATE) { in get_tooltip()
H A Dcity.c212 case BUILDING_GARDEN_WALL_GATE: in show_overlay_from_grid_offset()
/dports/games/augustus/augustus-3.1.0/src/core/
H A Dlang.c477 case BUILDING_GARDEN_WALL_GATE: in lang_get_string()
/dports/games/augustus/augustus-3.1.0/src/figure/
H A Dformation_enemy.c284 case BUILDING_GARDEN_WALL_GATE: in set_native_target_building()
/dports/games/augustus/augustus-3.1.0/src/widget/
H A Dcity_building_ghost.c441 … type == BUILDING_PLAZA || type == BUILDING_ROADBLOCK || type == BUILDING_GARDEN_WALL_GATE) { in draw_default()