Searched refs:BrushBSP (Results 1 – 12 of 12) sorted by relevance
/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake2/q2map/ |
H A D | qbsp.c | 154 tree = BrushBSP (brushes, mins, maxs); in ProcessBlock_Thread() 315 tree = BrushBSP (list, mins, maxs); in ProcessSubModel()
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H A D | qbsp.h | 305 tree_t *BrushBSP (bspbrush_t *brushlist, vec3_t mins, vec3_t maxs);
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H A D | brushbsp.c | 1252 tree_t *BrushBSP (bspbrush_t *brushlist, vec3_t mins, vec3_t maxs) in BrushBSP() function
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/q2map/ |
H A D | qbsp.c | 149 tree = BrushBSP( brushes, mins, maxs ); in ProcessBlock_Thread() 320 tree = BrushBSP( list, mins, maxs ); in ProcessSubModel()
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H A D | qbsp.h | 305 tree_t *BrushBSP( bspbrush_t *brushlist, vec3_t mins, vec3_t maxs );
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H A D | brushbsp.c | 1274 tree_t *BrushBSP( bspbrush_t *brushlist, vec3_t mins, vec3_t maxs ){ in BrushBSP() function
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/extra/bsp/qbsp3/ |
H A D | qbsp3.c | 153 tree = BrushBSP (brushes, mins, maxs); in ProcessBlock_Thread() 293 tree = BrushBSP (list, mins, maxs); in ProcessSubModel()
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H A D | qbsp.h | 278 tree_t *BrushBSP (bspbrush_t *brushlist, vec3_t mins, vec3_t maxs);
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H A D | brushbsp.c | 1253 tree_t *BrushBSP (bspbrush_t *brushlist, vec3_t mins, vec3_t maxs) in BrushBSP() function
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/dports/games/gtkradiant/GPL/Q2Tools/bsp/qbsp3/ |
H A D | qbsp3.c | 153 tree = BrushBSP (brushes, mins, maxs); in ProcessBlock_Thread() 293 tree = BrushBSP (list, mins, maxs); in ProcessSubModel()
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H A D | qbsp.h | 278 tree_t *BrushBSP (bspbrush_t *brushlist, vec3_t mins, vec3_t maxs);
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H A D | brushbsp.c | 1253 tree_t *BrushBSP (bspbrush_t *brushlist, vec3_t mins, vec3_t maxs) in BrushBSP() function
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