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Searched refs:C4P_Number_None (Results 1 – 2 of 2) sorted by relevance

/dports/games/openclonk/openclonk-release-8.1-src/src/player/
H A DC4Player.h35 const int32_t C4P_Number_None = -5; variable
H A DC4Player.cpp50 Number = C4P_Number_None; in C4Player()
382 if (Number==C4P_Number_None) Number=iNumber; in Init()
1081 pComp->Value(mkNamingAdapt(Number, "Index", C4P_Number_None)); in CompileFunc()