/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/ |
H A D | MA_MIPSIV_Templates.cpp | 291 m_codeGen->BeginIf(Jitter::CONDITION_EQ); in Template_Div32() 326 m_codeGen->Cmp(Jitter::CONDITION_EQ); in Template_Div32() 330 m_codeGen->Cmp(Jitter::CONDITION_EQ); in Template_Div32() 397 m_codeGen->BeginIf(isEqual ? Jitter::CONDITION_EQ : Jitter::CONDITION_NE); in Template_MovEqual() 482 Jitter::CONDITION branchCondition = condition ? Jitter::CONDITION_EQ : Jitter::CONDITION_NE; in Template_BranchEq() 510 Jitter::CONDITION branchCondition = condition ? Jitter::CONDITION_EQ : Jitter::CONDITION_NE; in Template_BranchGez()
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H A D | COP_FPU.cpp | 57 m_codeGen->BeginIf(condition ? Jitter::CONDITION_NE : Jitter::CONDITION_EQ); in SetCCBit() 212 Branch(Jitter::CONDITION_EQ); in BC1F() 228 BranchLikely(Jitter::CONDITION_EQ); in BC1FL() 274 m_codeGen->BeginIf(Jitter::CONDITION_EQ); in DIV_S() 334 m_codeGen->BeginIf(Jitter::CONDITION_EQ); in RSQRT_S() 463 m_codeGen->FP_Cmp(Jitter::CONDITION_EQ); in C_EQ_S()
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H A D | BasicBlock.cpp | 225 jitter->BeginIf(Jitter::CONDITION_EQ); in CompileProlog() 267 jitter->BeginIf(Jitter::CONDITION_EQ); in CompileEpilog() 282 jitter->BeginIf(Jitter::CONDITION_EQ); in CompileEpilog()
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H A D | FpUtils.cpp | 78 codeGen->BeginIf(Jitter::CONDITION_EQ); in AssertIsNotNaN()
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H A D | COP_SCU.cpp | 207 Branch(Jitter::CONDITION_EQ); in BC0F() 223 BranchLikely(Jitter::CONDITION_EQ); in BC0FL()
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/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/deps/CodeGen/src/ |
H A D | Jitter_CodeGen_AArch32.cpp | 1116 m_assembler.BCc(CAArch32Assembler::CONDITION_EQ, set32Label); in Emit_Lzc_VarVar() 1122 m_assembler.BCc(CAArch32Assembler::CONDITION_EQ, set32Label); in Emit_Lzc_VarVar() 1151 case CONDITION_EQ: in Emit_CondJmp() 1152 m_assembler.BCc(CAArch32Assembler::CONDITION_EQ, label); in Emit_CondJmp() 1221 assert((statement.jmpCondition == CONDITION_NE) || (statement.jmpCondition == CONDITION_EQ)); in Emit_CondJmp_Ref_VarCst() 1228 case CONDITION_EQ: in Emit_CondJmp_Ref_VarCst() 1229 m_assembler.BCc(CAArch32Assembler::CONDITION_EQ, label); in Emit_CondJmp_Ref_VarCst() 1246 case CONDITION_EQ: in Cmp_GetFlag() 1248 m_assembler.MovCc(CAArch32Assembler::CONDITION_EQ, registerId, trueOperand); in Cmp_GetFlag() 1251 m_assembler.MovCc(CAArch32Assembler::CONDITION_EQ, registerId, falseOperand); in Cmp_GetFlag() [all …]
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H A D | Jitter_CodeGen_AArch64.cpp | 1051 m_assembler.BCc(CAArch64Assembler::CONDITION_EQ, set32Label); in Emit_Lzc_VarVar() 1057 m_assembler.BCc(CAArch64Assembler::CONDITION_EQ, set32Label); in Emit_Lzc_VarVar() 1121 m_assembler.Cset(dstReg, CAArch64Assembler::CONDITION_EQ); in Emit_IsRefNull_VarVar() 1548 case CONDITION_EQ: in Emit_CondJmp() 1549 m_assembler.BCc(CAArch64Assembler::CONDITION_EQ, label); in Emit_CondJmp() 1603 …ow == 0) && ((statement.jmpCondition == CONDITION_NE) || (statement.jmpCondition == CONDITION_EQ))) in Emit_CondJmp_VarCst() 1609 case CONDITION_EQ: in Emit_CondJmp_VarCst() 1650 assert((statement.jmpCondition == CONDITION_NE) || (statement.jmpCondition == CONDITION_EQ)); in Emit_CondJmp_Ref_VarCst() 1655 case CONDITION_EQ: in Emit_CondJmp_Ref_VarCst() 1671 case CONDITION_EQ: in Cmp_GetFlag() [all …]
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H A D | Jitter_CodeGen_x86_Fpu.cpp | 40 case CONDITION_EQ: in GetSseConditionCode()
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H A D | Jitter_Statement.cpp | 19 case CONDITION_EQ: in ConditionToString()
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H A D | Jitter_CodeGen_AArch32_Fpu.cpp | 206 case Jitter::CONDITION_EQ: in Emit_Fp_Cmp_AnyMemMem() 207 …m_assembler.MovCc(CAArch32Assembler::CONDITION_EQ, dstReg, CAArch32Assembler::MakeImmediateAluOper… in Emit_Fp_Cmp_AnyMemMem()
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/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/deps/CodeGen/tests/ |
H A D | HugeJumpTest.cpp | 15 jitter.BeginIf(Jitter::CONDITION_EQ); in Compile()
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H A D | HugeJumpTestLiteral.cpp | 15 jitter.BeginIf(Jitter::CONDITION_EQ); in Compile()
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H A D | AliasTest.cpp | 53 jitter.Cmp64(Jitter::CONDITION_EQ); in Compile()
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H A D | Cmp64Test.cpp | 55 emitTest(Jitter::CONDITION_EQ, offsetof(CONTEXT, resultEq)); in Compile()
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H A D | MemAccessRefTest.cpp | 81 jitter.BeginIf(Jitter::CONDITION_EQ); in EmitNullComparison()
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H A D | Crc32Test.cpp | 70 jitter.BeginIf(Jitter::CONDITION_EQ); in CompileTestFunction()
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H A D | ConditionTest.cpp | 87 MakeBeginIfCase(jitter, Jitter::CONDITION_EQ, offsetof(CONTEXT, resultEq)); in Compile()
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/ |
H A D | sh2_jit.cpp | 373 jit.Cmp(Jitter::CONDITION_EQ); in SH2cmpeq_template() 454 jit.BeginIf(Jitter::CONDITION_EQ); in set_t_if_zero() 506 jit.Cmp(Jitter::CONDITION_EQ); in SH2tas() 525 jit.BeginIf(Jitter::CONDITION_EQ); in rotate_mask_by_stack() 558 jit.Cmp(Jitter::CONDITION_EQ); in rot_set_t_or_temp() 1407 jit.BeginIf(Jitter::CONDITION_EQ); in SH2addc() 1426 jit.BeginIf(Jitter::CONDITION_EQ); in ans_set_t() 1478 jit.BeginIf(Jitter::CONDITION_EQ); in SH2addv() 1574 jit.BeginIf(Jitter::CONDITION_EQ); in SH2cmpstr() 1845 jit.Cmp(Jitter::CONDITION_EQ); in SH2tst() [all …]
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H A D | scsp_dsp_jit.cpp | 441 jit.BeginIf(Jitter::CONDITION_EQ); in op4() 456 jit.BeginIf(Jitter::CONDITION_EQ); in op4() 485 jit.BeginIf(Jitter::CONDITION_EQ); in op4()
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/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/ee/ |
H A D | MA_VU_Lower.cpp | 66 m_codeGen->BeginIf(nCondition ? Jitter::CONDITION_NE : Jitter::CONDITION_EQ); in SetBranchAddress() 254 m_codeGen->Cmp(Jitter::CONDITION_EQ); in FCEQ() 294 m_codeGen->Cmp(Jitter::CONDITION_EQ); in FCOR() 337 m_codeGen->Cmp(Jitter::CONDITION_EQ); in FMEQ() 431 m_codeGen->Cmp(Jitter::CONDITION_EQ); in IBEQ() 449 m_codeGen->Cmp(Jitter::CONDITION_EQ); in IBNE() 464 m_codeGen->Cmp(Jitter::CONDITION_EQ); in IBLTZ() 503 m_codeGen->Cmp(Jitter::CONDITION_EQ); in IBGEZ()
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/play/src/ |
H A D | Jitter_CodeGen_AArch32.cpp | 1002 m_assembler.BCc(CAArch32Assembler::CONDITION_EQ, set32Label); in Emit_Lzc_VarVar() 1008 m_assembler.BCc(CAArch32Assembler::CONDITION_EQ, set32Label); in Emit_Lzc_VarVar() 1037 case CONDITION_EQ: in Emit_CondJmp() 1038 m_assembler.BCc(CAArch32Assembler::CONDITION_EQ, label); in Emit_CondJmp() 1092 case CONDITION_EQ: in Cmp_GetFlag() 1094 m_assembler.MovCc(CAArch32Assembler::CONDITION_EQ, registerId, trueOperand); in Cmp_GetFlag() 1097 m_assembler.MovCc(CAArch32Assembler::CONDITION_EQ, registerId, falseOperand); in Cmp_GetFlag()
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H A D | Jitter_CodeGen_AArch64.cpp | 957 m_assembler.BCc(CAArch64Assembler::CONDITION_EQ, set32Label); in Emit_Lzc_VarVar() 963 m_assembler.BCc(CAArch64Assembler::CONDITION_EQ, set32Label); in Emit_Lzc_VarVar() 1249 case CONDITION_EQ: in Emit_CondJmp() 1250 m_assembler.BCc(CAArch64Assembler::CONDITION_EQ, label); in Emit_CondJmp() 1314 case CONDITION_EQ: in Cmp_GetFlag() 1315 m_assembler.Cset(registerId, CAArch64Assembler::CONDITION_EQ); in Cmp_GetFlag()
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H A D | Jitter_CodeGen_AArch32_Fpu.cpp | 206 case Jitter::CONDITION_EQ: in Emit_Fp_Cmp_AnyMemMem() 207 …m_assembler.MovCc(CAArch32Assembler::CONDITION_EQ, dstReg, CAArch32Assembler::MakeImmediateAluOper… in Emit_Fp_Cmp_AnyMemMem()
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H A D | Jitter_Statement.cpp | 19 case CONDITION_EQ: in ConditionToString()
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/play/include/ |
H A D | Jitter_Statement.h | 158 CONDITION_EQ, enumerator
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