Searched refs:CalculateAverageDanger (Results 1 – 2 of 2) sorted by relevance
427 static double CalculateAverageDanger(const charactervector&, character*);
5701 double game::CalculateAverageDanger(const charactervector& EnemyVector, character* Char) in CalculateAverageDanger() function in game5751 while(CalculateAverageDanger(EnemyVector, Ghost) > AverageDanger && Ghost->EditAllAttributes(1)); in CreateGhost()