Searched refs:DUAL_SOURCE_BLENDING (Results 1 – 12 of 12) sorted by relevance
14 const DUAL_SOURCE_BLENDING = 1 << 9; const108 if flags.contains(ShaderFeatureFlags::DUAL_SOURCE_BLENDING) { in get_shader_features()135 if flags.contains(ShaderFeatureFlags::DUAL_SOURCE_BLENDING) { in get_shader_features()
14 const DUAL_SOURCE_BLENDING = 1 << 9; const159 if flags.contains(ShaderFeatureFlags::DUAL_SOURCE_BLENDING) { in get_shader_features()206 if flags.contains(ShaderFeatureFlags::DUAL_SOURCE_BLENDING) { in get_shader_features()
115 ShaderFeatureFlags::DUAL_SOURCE_BLENDING; in main()
120 ShaderFeatureFlags::DUAL_SOURCE_BLENDING | in main()
117 ShaderFeatureFlags::DUAL_SOURCE_BLENDING | in main()
616 shader_flags.set(ShaderFeatureFlags::DUAL_SOURCE_BLENDING, use_dual_source_blending); in new()
649 shader_flags.set(ShaderFeatureFlags::DUAL_SOURCE_BLENDING, use_dual_source_blending); in new()
682 shader_flags.set(ShaderFeatureFlags::DUAL_SOURCE_BLENDING, use_dual_source_blending); in new()