Searched refs:DrawMode7BG2 (Results 1 – 7 of 7) sorted by relevance
/dports/games/libretro-snes9x/snes9x-73aa348/ |
H A D | tile.cpp | 324 …DM7BG2 = M7M2 ? Renderers<DrawMode7MosaicBG2, Normal1x1>::Functions : Renderers<DrawMode7BG2, Norm… in S9xSelectTileRenderers() 336 …DM7BG2 = M7M2 ? Renderers<DrawMode7MosaicBG2, Hires>::Functions : Renderers<DrawMode7BG2, Hires>::… in S9xSelectTileRenderers() 346 …DM7BG2 = M7M2 ? Renderers<DrawMode7MosaicBG2, Hires>::Functions : Renderers<DrawMode7BG2, Hires>::… in S9xSelectTileRenderers() 359 …DM7BG2 = M7M2 ? Renderers<DrawMode7MosaicBG2, Normal2x1>::Functions : Renderers<DrawMode7BG2, Norm… in S9xSelectTileRenderers() 369 …DM7BG2 = M7M2 ? Renderers<DrawMode7MosaicBG2, Normal2x1>::Functions : Renderers<DrawMode7BG2, Norm… in S9xSelectTileRenderers()
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H A D | tileimpl-n1x1.cpp | 32 template struct Renderers<DrawMode7BG2, Normal1x1>;
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H A D | tileimpl-n2x1.cpp | 32 template struct Renderers<DrawMode7BG2, Normal2x1>;
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H A D | tileimpl-h2x1.cpp | 35 template struct Renderers<DrawMode7BG2, Hires>;
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H A D | tileimpl.h | 639 struct DrawMode7BG2 : public DrawTileNormal<PIXEL, DrawMode7BG2_OP> {}; struct
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/dports/emulators/snes9x-gtk/snes9x-1.54.1/ |
H A D | tile.cpp | 1304 #define NAME1 DrawMode7BG2
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/dports/games/libretro-snes9x2010/snes9x2010-714b1c8/src/ |
H A D | tile.c | 1397 #define NAME1 DrawMode7BG2
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