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Searched refs:F12LOADOP1BYTE (Results 1 – 6 of 6) sorted by relevance

/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/cpu/v60/
H A Dop12.c58 #define F12LOADOP1BYTE() F12LOADOPBYTE(1) macro
2242 F12LOADOP1BYTE(); in opXCHB()
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/cpu/v60/
H A Dop12.c58 #define F12LOADOP1BYTE() F12LOADOPBYTE(1) macro
2224 F12LOADOP1BYTE(); in opXCHB()
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/cpu/v60/
H A Dop12.c58 #define F12LOADOP1BYTE() F12LOADOPBYTE(1) macro
2239 F12LOADOP1BYTE(); in opXCHB()
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/cpu/v60/
H A Dop12.c58 #define F12LOADOP1BYTE() F12LOADOPBYTE(1) macro
2222 F12LOADOP1BYTE(); in opXCHB()
/dports/emulators/mess/mame-mame0226/src/devices/cpu/v60/
H A Dop12.hxx56 #define F12LOADOP1BYTE() F12LOADOPBYTE(1) macro
2235 F12LOADOP1BYTE(); in opXCHB()
/dports/emulators/mame/mame-mame0226/src/devices/cpu/v60/
H A Dop12.hxx56 #define F12LOADOP1BYTE() F12LOADOPBYTE(1) macro
2235 F12LOADOP1BYTE(); in opXCHB()