Home
last modified time | relevance | path

Searched refs:FLUID_PLAYER_DONE (Results 1 – 15 of 15) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/libretro/deps/fluidsynth/src/
H A Dfluid_midi.h212 FLUID_PLAYER_DONE enumerator
/dports/games/libretro-prboom/libretro-prboom-cc80175/deps/fluidlite/src/
H A Dfluid_midi.h212 FLUID_PLAYER_DONE enumerator
/dports/audio/avldrums-lv2/avldrums.lv2-0.4.2/fluidsynth/src/
H A Dfluid_midi.c2013 player->status = FLUID_PLAYER_DONE;
2051 int status = FLUID_PLAYER_DONE;
2059 if(player->status == FLUID_PLAYER_DONE)
2105 if(status == FLUID_PLAYER_DONE)
2152 player->status = FLUID_PLAYER_DONE;
2246 while(player->status != FLUID_PLAYER_DONE)
/dports/audio/gmsynth-lv2/gmsynth.lv2-0.5.0/fluidsynth/src/
H A Dfluid_midi.c2013 player->status = FLUID_PLAYER_DONE;
2051 int status = FLUID_PLAYER_DONE;
2059 if(player->status == FLUID_PLAYER_DONE)
2105 if(status == FLUID_PLAYER_DONE)
2152 player->status = FLUID_PLAYER_DONE;
2246 while(player->status != FLUID_PLAYER_DONE)
/dports/games/doomsday/doomsday-2.3.1/doomsday/external/fluidsynth/src/midi/
H A Dfluid_midi.c1549 player->status = FLUID_PLAYER_DONE; in fluid_player_playlist_load()
1584 int status = FLUID_PLAYER_DONE; in fluid_player_callback()
1615 if (status == FLUID_PLAYER_DONE) { in fluid_player_callback()
1676 player->status = FLUID_PLAYER_DONE; in fluid_player_stop()
1754 while (player->status != FLUID_PLAYER_DONE) { in fluid_player_join()
/dports/games/libretro-prboom/libretro-prboom-cc80175/deps/fluidsynth/src/midi/
H A Dfluid_midi.c1566 player->status = FLUID_PLAYER_DONE; in fluid_player_playlist_load()
1601 int status = FLUID_PLAYER_DONE; in fluid_player_callback()
1632 if (status == FLUID_PLAYER_DONE) { in fluid_player_callback()
1693 player->status = FLUID_PLAYER_DONE; in fluid_player_stop()
1771 while (player->status != FLUID_PLAYER_DONE) { in fluid_player_join()
/dports/games/libretro-prboom/libretro-prboom-cc80175/deps/fluidsynth/include/fluidsynth/
H A Dmidi.h121 FLUID_PLAYER_DONE /**< Player is finished playing */ enumerator
/dports/games/doomsday/doomsday-2.3.1/doomsday/external/fluidsynth/include/fluidsynth/
H A Dmidi.h121 FLUID_PLAYER_DONE /**< Player is finished playing */ enumerator
/dports/audio/gmsynth-lv2/gmsynth.lv2-0.5.0/fluidsynth/fluidsynth/
H A Dmidi.h131 FLUID_PLAYER_DONE /**< Player is finished playing */ enumerator
/dports/audio/avldrums-lv2/avldrums.lv2-0.4.2/fluidsynth/fluidsynth/
H A Dmidi.h131 FLUID_PLAYER_DONE /**< Player is finished playing */ enumerator
/dports/audio/fluidsynth/fluidsynth-2.2.4/include/fluidsynth/
H A Dmidi.h250 FLUID_PLAYER_DONE /**< Player is finished playing */ enumerator
/dports/audio/ardour6/Ardour-6.8.0/libs/fluidsynth/fluidsynth/
H A Dmidi.h250 FLUID_PLAYER_DONE /**< Player is finished playing */ enumerator
/dports/audio/fluidsynth/fluidsynth-2.2.4/src/midi/
H A Dfluid_midi.c2058 fluid_atomic_int_set(&player->status, FLUID_PLAYER_DONE); in fluid_player_playlist_load()
2091 int status = FLUID_PLAYER_DONE; in fluid_player_callback()
2173 if(status == FLUID_PLAYER_DONE) in fluid_player_callback()
2243 fluid_atomic_int_set(&player->status, FLUID_PLAYER_DONE); in fluid_player_stop()
2491 while(fluid_player_get_status(player) != FLUID_PLAYER_DONE) in fluid_player_join()
/dports/audio/ardour6/Ardour-6.8.0/libs/fluidsynth/src/
H A Dfluid_midi.c2047 fluid_atomic_int_set(&player->status, FLUID_PLAYER_DONE);
2080 int status = FLUID_PLAYER_DONE;
2091 … fluid_atomic_int_compare_and_exchange(&player->status, FLUID_PLAYER_STOPPING, FLUID_PLAYER_DONE);
2140 if(status == FLUID_PLAYER_DONE)
2444 while(fluid_player_get_status(player) != FLUID_PLAYER_DONE)
/dports/audio/qsynth/qsynth-0.9.2/src/
H A DqsynthMainForm.cpp910 ::fluid_player_get_status(pEngine->pPlayer) == FLUID_PLAYER_DONE) { in playLoadFiles()