/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | NV_vertex_program2_option.java | 40 int GL_MAX_PROGRAM_CALL_DEPTH_NV = 0x88F5; field
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H A D | NV_fragment_program2.java | 40 int GL_MAX_PROGRAM_CALL_DEPTH_NV = 0x88F5; field
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/core/ |
H A D | GL_NV_vertex_program2_option | 4 GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
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H A D | GL_NV_fragment_program2 | 4 GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/ |
H A D | GL_NV_vertex_program2_option | 4 GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
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H A D | GL_NV_fragment_program2 | 4 GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/ |
H A D | GL_NV_vertex_program2_option | 5 GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
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H A D | GL_NV_fragment_program2 | 5 GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
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/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_NV_vertex_program2_option | 6 GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
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H A D | GL_NV_fragment_program2 | 6 GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
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/dports/graphics/glew/glew-2.2.0/auto/core/gl/ |
H A D | GL_NV_vertex_program2_option | 6 GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
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H A D | GL_NV_fragment_program2 | 6 GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
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/dports/graphics/glew-wayland/glew-2.2.0/auto/core/gl/ |
H A D | GL_NV_vertex_program2_option | 6 GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
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H A D | GL_NV_fragment_program2 | 6 GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/core/gl/ |
H A D | GL_NV_vertex_program2_option | 6 GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
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H A D | GL_NV_fragment_program2 | 6 GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_NV_vertex_program2_option | 6 GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
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H A D | GL_NV_fragment_program2 | 6 GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
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/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_NV_vertex_program2_option | 6 GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
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H A D | GL_NV_fragment_program2 | 6 GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/core/ |
H A D | GL_NV_vertex_program2_option | 5 GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
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H A D | GL_NV_fragment_program2 | 5 GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/ |
H A D | GL_NV_vertex_program2_option | 5 GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
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H A D | GL_NV_fragment_program2 | 5 GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/NV/ |
H A D | vertex_program2_option.py | 14 GL_MAX_PROGRAM_CALL_DEPTH_NV=_C('GL_MAX_PROGRAM_CALL_DEPTH_NV',0x88F5) variable
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