Searched refs:IDC_ADVANCED_BUTTON (Results 1 – 8 of 8) sorted by relevance
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/max_object/kernel/ |
H A D | resources.h | 189 #define IDC_ADVANCED_BUTTON 1862 macro
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H A D | max_object.rc | 263 PUSHBUTTON "Advanced...",IDC_ADVANCED_BUTTON,166,43,46,12
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/shaders/ |
H A D | shadersrc.h | 977 #define IDC_ADVANCED_BUTTON 1862 macro
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H A D | shaders.rc | 916 PUSHBUTTON "Advanced...",IDC_ADVANCED_BUTTON,166,43,46,12
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/ |
H A D | mtlres.h | 1036 #define IDC_ADVANCED_BUTTON 1862 macro
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H A D | mtl.rc | 2515 PUSHBUTTON "Advanced...",IDC_ADVANCED_BUTTON,162,22,50,12 2540 PUSHBUTTON "Advanced...",IDC_ADVANCED_BUTTON,166,52,46,12 2748 PUSHBUTTON "Advanced...",IDC_ADVANCED_BUTTON,154,4,46,10
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H A D | stdmtl2.cpp | 862 p_ui, TYPE_SINGLECHEKBOX, IDC_ADVANCED_BUTTON,
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/max_object/material/ |
H A D | GameMaterial.cpp | 550 p_ui, TYPE_SINGLECHEKBOX, IDC_ADVANCED_BUTTON,
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