Home
last modified time | relevance | path

Searched refs:IDC_CUBE_UP (Results 1 – 4 of 4) sorted by relevance

/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/shaders/
H A Dshadersrc.h465 #define IDC_CUBE_UP 1132 macro
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/
H A Dmtlres.h503 #define IDC_CUBE_UP 1132 macro
H A Dacubic.cpp1652 EnableWindow(GetDlgItem(hPanel,IDC_CUBE_UP), onOff); in SetUseFile()
H A Dmtl.rc598 LTEXT "Up:",IDC_CUBE_UP,12,135,24,8,0,WS_EX_RIGHT