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Searched refs:IDS_JW_TWOSIDED (Results 1 – 8 of 8) sorted by relevance

/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/max_object/kernel/
H A Dresources.h241 #define IDS_JW_TWOSIDED 11585 macro
H A Dmax_object.rc485 IDS_JW_TWOSIDED "Two-sided"
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/shaders/
H A Dshadersrc.h1296 #define IDS_JW_TWOSIDED 30585 macro
H A Dshaders.rc1314 IDS_JW_TWOSIDED "Two-sided"
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/
H A Dmtlres.h1387 #define IDS_JW_TWOSIDED 11585 macro
H A Dstdmtl2.cpp291 std2_two_sided, _T("twoSided"), TYPE_BOOL, 0, IDS_JW_TWOSIDED,
H A Dmtl.rc3430 IDS_JW_TWOSIDED "Two-sided"
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/max_object/material/
H A DGameMaterial.cpp226 std2_two_sided, _T("twoSided"), TYPE_BOOL, 0, IDS_JW_TWOSIDED,